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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_H_
#include <memory>
#include "components/viz/service/display/display_compositor_memory_and_task_controller.h"
#include "gpu/command_buffer/service/gpu_task_scheduler_helper.h"
#include "gpu/ipc/common/surface_handle.h"
#include "services/viz/privileged/mojom/compositing/display_private.mojom.h"
namespace gpu {
class Scheduler;
} // namespace gpu
namespace viz {
struct DebugRendererSettings;
class DisplayCompositorMemoryAndTaskController;
class RendererSettings;
class OutputSurface;
// Handles creating OutputSurface for FrameSinkManagerImpl.
class OutputSurfaceProvider {
public:
virtual ~OutputSurfaceProvider() = default;
// Needs to be called before calling the CreateOutputSurface function. Output
// of this should feed into the CreateOutputSurface function.
virtual std::unique_ptr<DisplayCompositorMemoryAndTaskController>
CreateGpuDependency(bool gpu_compositing,
gpu::SurfaceHandle surface_handle) = 0;
// Creates a new OutputSurface for |surface_handle|. If creating an
// OutputSurface fails this function will return null.
virtual std::unique_ptr<OutputSurface> CreateOutputSurface(
gpu::SurfaceHandle surface_handle,
bool gpu_compositing,
mojom::DisplayClient* display_client,
DisplayCompositorMemoryAndTaskController* gpu_dependency,
const RendererSettings& renderer_settings,
const DebugRendererSettings* debug_settings) = 0;
virtual gpu::SharedImageManager* GetSharedImageManager() = 0;
virtual gpu::SyncPointManager* GetSyncPointManager() = 0;
virtual gpu::Scheduler* GetGpuScheduler() = 0;
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_OUTPUT_SURFACE_PROVIDER_H_