| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file defines the interface that any platform-specific spellchecker |
| // needs to implement in order to be used by the browser. |
| |
| #ifndef COMPONENTS_SPELLCHECK_BROWSER_SPELLCHECK_PLATFORM_H_ |
| #define COMPONENTS_SPELLCHECK_BROWSER_SPELLCHECK_PLATFORM_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/functional/callback_forward.h" |
| #include "base/memory/raw_ptr.h" |
| #include "build/build_config.h" |
| #include "components/spellcheck/spellcheck_buildflags.h" |
| |
| #if BUILDFLAG(IS_WIN) |
| #include "components/spellcheck/browser/spellcheck_host_metrics.h" |
| #endif // BUILDFLAG(IS_WIN) |
| |
| #if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| #include "components/spellcheck/common/spellcheck_common.h" |
| #endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| |
| class PlatformSpellChecker; |
| |
| struct SpellCheckResult; |
| |
| namespace spellcheck_platform { |
| |
| typedef base::OnceCallback<void(const std::vector<SpellCheckResult>&)> |
| TextCheckCompleteCallback; |
| |
| #if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| typedef base::OnceCallback<void(const spellcheck::PerLanguageSuggestions&)> |
| GetSuggestionsCallback; |
| #endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| |
| typedef base::OnceCallback<void(const std::vector<std::string>& /* results */)> |
| RetrieveSpellcheckLanguagesCompleteCallback; |
| |
| // Get the languages supported by the platform spellchecker and store them in |
| // |spellcheck_languages|. Note that they must be converted to |
| // Chromium style codes (en-US not en_US). See spellchecker.cc for a full list. |
| void GetAvailableLanguages(std::vector<std::string>* spellcheck_languages); |
| |
| // Retrieve BCP47 language tags for registered platform spellcheckers |
| // on the system. Callback will pass an empty vector of language tags if the OS |
| // does not support spellcheck or this functionality is not yet implemented. |
| void RetrieveSpellcheckLanguages( |
| PlatformSpellChecker* spell_checker_instance, |
| RetrieveSpellcheckLanguagesCompleteCallback callback); |
| |
| // Test-only method for adding fake list of platform spellcheck languages. |
| void AddSpellcheckLanguagesForTesting( |
| PlatformSpellChecker* spell_checker_instance, |
| const std::vector<std::string>& languages); |
| |
| // Returns the language used for spellchecking on the platform. |
| std::string GetSpellCheckerLanguage(); |
| |
| // Returns true if there is a platform-specific spellchecker that can be used. |
| bool SpellCheckerAvailable(); |
| |
| // Returns true if the platform spellchecker has a spelling panel. |
| bool SpellCheckerProvidesPanel(); |
| |
| // Returns true if the platform spellchecker panel is visible. |
| bool SpellingPanelVisible(); |
| |
| // Shows the spelling panel if |show| is true and hides it if it is not. |
| void ShowSpellingPanel(bool show); |
| |
| // Changes the word show in the spelling panel to be |word|. Note that the |
| // spelling panel need not be displayed for this to work. |
| void UpdateSpellingPanelWithMisspelledWord(const std::u16string& word); |
| |
| // Asynchronously checks whether the current system's spellchecker supports the |
| // given language. If the platform-specific spellchecker supports the language, |
| // then the callback is invoked with true, otherwise it is invoked with false. |
| void PlatformSupportsLanguage(PlatformSpellChecker* spell_checker_instance, |
| const std::string& current_language, |
| base::OnceCallback<void(bool)> callback); |
| |
| // Sets the language for the platform-specific spellchecker asynchronously. The |
| // callback will be invoked with boolean parameter indicating the status of the |
| // spellchecker for the language |lang_to_set|. |
| void SetLanguage(PlatformSpellChecker* spell_checker_instance, |
| const std::string& lang_to_set, |
| base::OnceCallback<void(bool)> callback); |
| |
| // Removes the language for the platform-specific spellchecker. |
| void DisableLanguage(PlatformSpellChecker* spell_checker_instance, |
| const std::string& lang_to_disable); |
| |
| // Checks the spelling of the given string, using the platform-specific |
| // spellchecker. Returns true if the word is spelled correctly. |
| bool CheckSpelling(const std::u16string& word_to_check, int tag); |
| |
| // Fills the given vector |optional_suggestions| with a number (up to |
| // kMaxSuggestions, which is defined in spellchecker_common.h) of suggestions |
| // for the string |wrong_word|. |
| void FillSuggestionList(const std::u16string& wrong_word, |
| std::vector<std::u16string>* optional_suggestions); |
| |
| // Adds the given word to the platform dictionary. |
| void AddWord(PlatformSpellChecker* spell_checker_instance, |
| const std::u16string& word); |
| |
| // Remove a given word from the platform dictionary. |
| void RemoveWord(PlatformSpellChecker* spell_checker_instance, |
| const std::u16string& word); |
| |
| // Gets a unique tag to identify a document. Used in ignoring words. |
| int GetDocumentTag(); |
| |
| // Tells the platform spellchecker to ignore a word. This doesn't take a tag |
| // because in most of the situations in which it is called, the only way to know |
| // the tag for sure is to ask the renderer, which would mean blocking in the |
| // browser, so (on the mac, anyway) we remember the most recent tag and use |
| // it, since it should always be from the same document. |
| void IgnoreWord(PlatformSpellChecker* spell_checker_instance, |
| const std::u16string& word); |
| |
| // Tells the platform spellchecker that a document associated with a tag has |
| // closed. Generally, this means that any ignored words associated with that |
| // document can now be forgotten. |
| void CloseDocumentWithTag(int tag); |
| |
| // Requests an asynchronous spell and grammar checking. |
| void RequestTextCheck(PlatformSpellChecker* spell_checker_instance, |
| int document_tag, |
| const std::u16string& text, |
| TextCheckCompleteCallback callback); |
| |
| #if BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| // Finds the replacement suggestions for each language for the given word. |
| void GetPerLanguageSuggestions(PlatformSpellChecker* spell_checker_instance, |
| const std::u16string& word, |
| GetSuggestionsCallback callback); |
| #endif // BUILDFLAG(IS_WIN) && BUILDFLAG(USE_BROWSER_SPELLCHECKER) |
| |
| #if BUILDFLAG(IS_WIN) |
| // Records statistics about spell check support for the user's Chrome locales. |
| void RecordChromeLocalesStats(PlatformSpellChecker* spell_checker_instance, |
| std::vector<std::string> chrome_locales); |
| |
| // Records statistics about which spell checker supports which of the user's |
| // enabled spell check locales. |
| void RecordSpellcheckLocalesStats(PlatformSpellChecker* spell_checker_instance, |
| std::vector<std::string> spellcheck_locales); |
| #endif // BUILDFLAG(IS_WIN) |
| |
| // Internal state, to restore system state after testing. |
| // Not public since it contains Cocoa data types. |
| class SpellcheckerStateInternal; |
| |
| // Test helper, forces the system spellchecker to en-US for its lifetime. |
| class ScopedEnglishLanguageForTest { |
| public: |
| ScopedEnglishLanguageForTest(); |
| ~ScopedEnglishLanguageForTest(); |
| private: |
| raw_ptr<SpellcheckerStateInternal, DanglingUntriaged> state_; |
| }; |
| |
| } // namespace spellcheck_platform |
| |
| #endif // COMPONENTS_SPELLCHECK_BROWSER_SPELLCHECK_PLATFORM_H_ |