| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_MANAGER_TOUCH_TRANSFORM_CONTROLLER_H_ |
| #define UI_DISPLAY_MANAGER_TOUCH_TRANSFORM_CONTROLLER_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <vector> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "ui/display/manager/display_manager_export.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/geometry/size_f.h" |
| #include "ui/gfx/geometry/transform.h" |
| |
| namespace ui { |
| struct TouchscreenDevice; |
| struct TouchDeviceTransform; |
| } // namespace ui |
| |
| namespace display { |
| |
| class DisplayManager; |
| class ManagedDisplayInfo; |
| class TouchTransformSetter; |
| |
| namespace test { |
| class TouchTransformControllerTest; |
| class TouchTransformControllerTestApi; |
| } // namespace test |
| |
| // TouchTransformController matches touchscreen displays with touch |
| // input-devices and computes the coordinate transforms between display space |
| // and input-device space. |
| class DISPLAY_MANAGER_EXPORT TouchTransformController { |
| public: |
| TouchTransformController(DisplayManager* display_manager, |
| std::unique_ptr<TouchTransformSetter> setter); |
| |
| TouchTransformController(const TouchTransformController&) = delete; |
| TouchTransformController& operator=(const TouchTransformController&) = delete; |
| |
| ~TouchTransformController(); |
| |
| // Updates the transform for touch input-devices and pushes the new transforms |
| // into device manager. |
| void UpdateTouchTransforms() const; |
| |
| // During touch calibration we remove the previous transform and update touch |
| // transformer until calibration is complete. |
| void SetForCalibration(bool is_calibrating); |
| |
| private: |
| friend class test::TouchTransformControllerTest; |
| friend class test::TouchTransformControllerTestApi; |
| |
| // Contains the data that is passed to TouchTransformSetter. |
| struct UpdateData { |
| UpdateData(); |
| ~UpdateData(); |
| |
| std::map<int, double> device_to_scale; |
| std::vector<ui::TouchDeviceTransform> touch_device_transforms; |
| }; |
| |
| void UpdateTouchTransforms(UpdateData* data) const; |
| |
| // Returns a transform that will be used to change an event's location from |
| // the touchscreen's coordinate system into |display|'s coordinate system. |
| // The transform is also responsible for properly scaling the display if the |
| // display supports panel fitting. |
| // |
| // On Ozone events are reported in the touchscreen's resolution, so |
| // |touch_display| is used to determine the size and scale the event. |
| gfx::Transform GetTouchTransform( |
| const ManagedDisplayInfo& display, |
| const ManagedDisplayInfo& touch_display, |
| const ui::TouchscreenDevice& touchscreen) const; |
| |
| // Returns the scaling factor for the touch radius such that it scales the |
| // radius from |touch_device|'s coordinate system to the |touch_display|'s |
| // coordinate system. |
| double GetTouchResolutionScale( |
| const ManagedDisplayInfo& touch_display, |
| const ui::TouchscreenDevice& touch_device) const; |
| |
| // For the provided |display| update the touch radius mapping in |
| // |update_data|. |
| void UpdateTouchRadius(const ManagedDisplayInfo& display, |
| UpdateData* update_data) const; |
| |
| // For a given |target_display| and |target_display_id| update the touch |
| // transformation in |update_data| based on the touchscreen associated with |
| // |touch_display|. |target_display_id| is the display id to update the |
| // transform for. |
| // |touch_display| is the physical display that has the touchscreen |
| // from which the events arrive. |
| // |target_display| provides the dimensions to which the touch event will be |
| // transformed. |
| void UpdateTouchTransform(int64_t target_display_id, |
| const ManagedDisplayInfo& touch_display, |
| const ManagedDisplayInfo& target_display, |
| UpdateData* update_data) const; |
| |
| // |display_manager_| are not owned and must outlive TouchTransformController. |
| raw_ptr<DisplayManager> display_manager_; |
| |
| bool is_calibrating_ = false; |
| |
| std::unique_ptr<TouchTransformSetter> touch_transform_setter_; |
| }; |
| |
| } // namespace display |
| |
| #endif // UI_DISPLAY_MANAGER_TOUCH_TRANSFORM_CONTROLLER_H_ |