8.4 /10 1 Votes8.4
CPU M6502 (@ 1.25 MHz) Initial release date 1980 | 8.3/10 Arcade Division Sound POKEY (@ 1.25 MHz) Genre Shoot 'em up | |||||||||||||||||||||||||||||||||
Mode(s) Up to 2 players, alternating turns Cabinet Upright, cabaret, cocktail, and cockpit Display Raster, 256×231, horizontal orientation, palette colors 8 Developers Atari, Atari, Inc., Polyvox, Meyer/Glass Interactive Similar Atari games, Shoot 'em up games | ||||||||||||||||||||||||||||||||||
Missile Command is a 1980 arcade game developed and published by Atari, Inc. and licensed to Sega for European release. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The 1981 Atari 2600 port of Missile Command by Rob Fulop sold over 2.5 million copies and became the third most popular cartridge for the system.
Contents
- Arcade longplay 621 missile command
- Plot
- Gameplay
- Production
- Reception
- Ports
- Legacy
- World records
- Marathon settings
- Tournament settings
- In popular culture
- Film
- References

