[556] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the QtScript module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL-ONLY$
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| 10 | ** GNU Lesser General Public License Usage
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| 11 | ** This file may be used under the terms of the GNU Lesser
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| 12 | ** General Public License version 2.1 as published by the Free Software
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| 13 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 14 | ** packaging of this file. Please review the following information to
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| 15 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 16 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 17 | **
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| 18 | ** If you have questions regarding the use of this file, please contact
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| 19 | ** Nokia at [email protected].
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| 20 | ** $QT_END_LICENSE$
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| 21 | **
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| 22 | ****************************************************************************/
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| 23 |
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| 24 | #include "qscriptable.h"
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| 25 | #include "qscriptable_p.h"
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| 26 | #include "qscriptengine.h"
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| 27 |
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| 28 | QT_BEGIN_NAMESPACE
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| 29 |
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| 30 | /*!
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| 31 | \since 4.3
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| 32 | \class QScriptable
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| 33 |
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| 34 | \brief The QScriptable class provides access to the Qt Script environment from Qt C++ member functions.
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| 35 |
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| 36 | \ingroup script
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| 37 |
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| 38 |
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| 39 | With QScriptEngine::newQObject(), you can expose the signals and
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| 40 | slots and properties of any QObject (or subclass) to script
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| 41 | code. QScriptable augments this functionality by giving your C++
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| 42 | members access to the Qt Script environment they are invoked in;
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| 43 | conceptually, it is similar to QObject::sender().
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| 44 |
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| 45 | By subclassing QScriptable, you get the following functions in your
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| 46 | class: thisObject(), argumentCount(), argument(), context() and
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| 47 | engine(). With these functions, you have full access to the Qt
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| 48 | Script environment from the slots and property access functions of
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| 49 | your class, when they are invoked from script code.
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| 50 |
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| 51 | For example, you can throw a Qt Script exception from a slot;
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| 52 | manipulate the `this' object associated with the function call;
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| 53 | inspect the arguments stored in the QScriptContext to know the
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| 54 | "real" arguments passed to the function from script code; and call
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| 55 | script functions from your slot.
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| 56 |
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| 57 | A typical use case of QScriptable is to implement prototype objects
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| 58 | for custom C++ types. You define the scriptable interface of your
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| 59 | custom type in a QScriptable subclass using properties and slots;
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| 60 | then you wrap an instance of your class using
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| 61 | QScriptEngine::newQObject(), and finally pass the result to
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| 62 | QScriptEngine::setDefaultPrototype(). See the \l{Default Prototypes Example}
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| 63 | to see how this can be done.
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| 64 |
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| 65 | The following is what subclassing QScriptable typically looks
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| 66 | like:
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| 67 |
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| 68 | \snippet doc/src/snippets/code/src_script_qscriptable.cpp 0
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| 69 |
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| 70 | The only difference from regular QObject subclassing is that you
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| 71 | also inherit from QScriptable.
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| 72 |
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| 73 | In the implementation of your slots, you can then use the functions
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| 74 | inherited from QScriptable:
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| 75 |
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| 76 | \snippet doc/src/snippets/code/src_script_qscriptable.cpp 1
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| 77 |
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| 78 | \sa {Default Prototypes Example}, QScriptEngine::newFunction()
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| 79 | */
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| 80 |
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| 81 | /*!
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| 82 | \internal
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| 83 | */
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| 84 | QScriptable::QScriptable()
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| 85 | : d_ptr(new QScriptablePrivate())
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| 86 | {
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| 87 | d_ptr->q_ptr = this;
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| 88 | }
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| 89 |
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| 90 | /*!
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| 91 | \internal
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| 92 | */
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| 93 | QScriptable::~QScriptable()
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| 94 | {
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| 95 | }
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| 96 |
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| 97 | /*!
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| 98 | Returns a pointer to the QScriptEngine associated with the current
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| 99 | Qt function call, or 0 if the Qt function was not invoked from
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| 100 | script code.
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| 101 | */
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| 102 | QScriptEngine *QScriptable::engine() const
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| 103 | {
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| 104 | Q_D(const QScriptable);
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| 105 | return d->engine;
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| 106 | }
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| 107 |
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| 108 | /*!
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| 109 | Returns a pointer to the QScriptContext associated with the current
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| 110 | Qt function call, or 0 if the Qt function was not invoked from
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| 111 | script code.
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| 112 | */
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| 113 | QScriptContext *QScriptable::context() const
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| 114 | {
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| 115 | if (QScriptEngine *e = engine())
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| 116 | return e->currentContext();
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| 117 |
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| 118 | return 0;
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| 119 | }
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| 120 |
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| 121 | /*!
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| 122 | Returns the `this' object associated with the current Qt function
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| 123 | call, or an invalid QScriptValue if the Qt function was not invoked
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| 124 | from script code.
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| 125 | */
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| 126 |
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| 127 | QScriptValue QScriptable::thisObject() const
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| 128 | {
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| 129 | if (QScriptContext *c = context())
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| 130 | return c->thisObject();
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| 131 |
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| 132 | return QScriptValue();
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| 133 | }
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| 134 |
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| 135 | /*!
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| 136 | Returns the number of arguments passed to the function in this
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| 137 | invocation, or -1 if the Qt function was not invoked from script
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| 138 | code.
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| 139 |
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| 140 | \sa argument()
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| 141 | */
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| 142 | int QScriptable::argumentCount() const
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| 143 | {
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| 144 | if (QScriptContext *c = context())
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| 145 | return c->argumentCount();
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| 146 |
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| 147 | return -1;
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| 148 | }
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| 149 |
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| 150 | /*!
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| 151 | Returns the function argument at the given \a index, or an invalid
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| 152 | QScriptValue if the Qt function was not invoked from script code.
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| 153 |
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| 154 | \sa argumentCount()
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| 155 | */
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| 156 | QScriptValue QScriptable::argument(int index) const
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| 157 | {
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| 158 | if (QScriptContext *c = context())
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| 159 | return c->argument(index);
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| 160 |
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| 161 | return QScriptValue();
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| 162 | }
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| 163 |
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| 164 | QT_END_NAMESPACE
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