[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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| 20 | ** packaging of this file. Please review the following information to
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| 21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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[561] | 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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[2] | 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 32 | ** packaging of this file. Please review the following information to
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| 33 | ** ensure the GNU General Public License version 3.0 requirements will be
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| 34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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| 35 | **
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[561] | 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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[2] | 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | #include <qdebug.h>
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| 43 | #include "qglpixelbuffer.h"
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| 44 | #include "qglpixelbuffer_p.h"
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| 45 | #include "qgl_egl_p.h"
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| 46 |
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| 47 | #include <qimage.h>
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| 48 | #include <private/qgl_p.h>
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| 49 |
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| 50 | QT_BEGIN_NAMESPACE
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| 51 |
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| 52 | #ifdef EGL_BIND_TO_TEXTURE_RGBA
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| 53 | #define QGL_RENDER_TEXTURE 1
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| 54 | #else
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| 55 | #define QGL_RENDER_TEXTURE 0
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| 56 | #endif
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| 57 |
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| 58 | bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
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| 59 | {
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| 60 | // Create the EGL context.
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| 61 | ctx = new QEglContext();
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[561] | 62 | ctx->setApi(QEgl::OpenGL);
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[2] | 63 |
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[561] | 64 | // Find the shared context.
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| 65 | QEglContext *shareContext = 0;
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| 66 | if (shareWidget && shareWidget->d_func()->glcx)
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| 67 | shareContext = shareWidget->d_func()->glcx->d_func()->eglContext;
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| 68 |
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[2] | 69 | // Choose an appropriate configuration. We use the best format
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| 70 | // we can find, even if it is greater than the requested format.
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| 71 | // We try for a pbuffer that is capable of texture rendering if possible.
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[561] | 72 | textureFormat = EGL_NONE;
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| 73 | if (shareContext) {
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| 74 | // Use the same configuration as the widget we are sharing with.
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| 75 | ctx->setConfig(shareContext->config());
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[2] | 76 | #if QGL_RENDER_TEXTURE
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[846] | 77 | if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGBA) == EGL_TRUE)
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[561] | 78 | textureFormat = EGL_TEXTURE_RGBA;
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[846] | 79 | else if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGB) == EGL_TRUE)
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[561] | 80 | textureFormat = EGL_TEXTURE_RGB;
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| 81 | #endif
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| 82 | } else {
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| 83 | QEglProperties configProps;
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[846] | 84 | qt_eglproperties_set_glformat(configProps, f);
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| 85 | configProps.setDeviceType(QInternal::Pbuffer);
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[561] | 86 | configProps.setRenderableType(ctx->api());
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| 87 | bool ok = false;
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| 88 | #if QGL_RENDER_TEXTURE
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| 89 | textureFormat = EGL_TEXTURE_RGBA;
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| 90 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
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| 91 | ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
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[2] | 92 | if (!ok) {
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[561] | 93 | // Try again with RGB texture rendering.
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| 94 | textureFormat = EGL_TEXTURE_RGB;
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| 95 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA);
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| 96 | configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
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| 97 | ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
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| 98 | if (!ok) {
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| 99 | // One last try for a pbuffer with no texture rendering.
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| 100 | configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB);
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| 101 | textureFormat = EGL_NONE;
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| 102 | }
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[2] | 103 | }
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| 104 | #endif
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[561] | 105 | if (!ok) {
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| 106 | if (!ctx->chooseConfig(configProps, QEgl::BestPixelFormat)) {
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| 107 | delete ctx;
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| 108 | ctx = 0;
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| 109 | return false;
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| 110 | }
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[2] | 111 | }
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| 112 | }
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| 113 |
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| 114 | // Retrieve the actual format properties.
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[846] | 115 | qt_glformat_from_eglconfig(format, ctx->config());
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[2] | 116 |
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| 117 | // Create the attributes needed for the pbuffer.
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| 118 | QEglProperties attribs;
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| 119 | attribs.setValue(EGL_WIDTH, size.width());
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| 120 | attribs.setValue(EGL_HEIGHT, size.height());
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| 121 | #if QGL_RENDER_TEXTURE
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| 122 | if (textureFormat != EGL_NONE) {
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| 123 | attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat);
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| 124 | attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
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| 125 | }
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| 126 | #endif
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| 127 |
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| 128 | // Create the pbuffer surface.
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| 129 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
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| 130 | #if QGL_RENDER_TEXTURE
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| 131 | if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) {
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| 132 | // Try again with texture rendering disabled.
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| 133 | textureFormat = EGL_NONE;
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| 134 | attribs.removeValue(EGL_TEXTURE_FORMAT);
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| 135 | attribs.removeValue(EGL_TEXTURE_TARGET);
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| 136 | pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
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| 137 | }
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| 138 | #endif
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| 139 | if (pbuf == EGL_NO_SURFACE) {
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[846] | 140 | qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEgl::errorString();
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[2] | 141 | return false;
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| 142 | }
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| 143 |
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| 144 | // Create a new context for the configuration.
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| 145 | if (!ctx->createContext(shareContext)) {
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| 146 | delete ctx;
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| 147 | ctx = 0;
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| 148 | return false;
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| 149 | }
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| 150 |
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| 151 | return true;
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| 152 | }
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| 153 |
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| 154 | bool QGLPixelBufferPrivate::cleanup()
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| 155 | {
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[561] | 156 | // No need to destroy "pbuf" here - it is done in QGLContext::reset().
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[2] | 157 | return true;
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| 158 | }
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| 159 |
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| 160 | bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
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| 161 | {
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| 162 | #if QGL_RENDER_TEXTURE
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| 163 | Q_D(QGLPixelBuffer);
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| 164 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
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| 165 | return false;
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| 166 | glBindTexture(GL_TEXTURE_2D, texture_id);
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[561] | 167 | return eglBindTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
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[2] | 168 | #else
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| 169 | Q_UNUSED(texture_id);
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| 170 | return false;
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| 171 | #endif
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| 172 | }
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| 173 |
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| 174 | void QGLPixelBuffer::releaseFromDynamicTexture()
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| 175 | {
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| 176 | #if QGL_RENDER_TEXTURE
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| 177 | Q_D(QGLPixelBuffer);
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| 178 | if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
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| 179 | return;
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[561] | 180 | eglReleaseTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
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[2] | 181 | #endif
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| 182 | }
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| 183 |
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| 184 |
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| 185 | GLuint QGLPixelBuffer::generateDynamicTexture() const
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| 186 | {
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| 187 | #if QGL_RENDER_TEXTURE
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| 188 | Q_D(const QGLPixelBuffer);
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| 189 | GLuint texture;
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| 190 | glGenTextures(1, &texture);
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| 191 | glBindTexture(GL_TEXTURE_2D, texture);
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| 192 | if (d->textureFormat == EGL_TEXTURE_RGB)
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| 193 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
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| 194 | else
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| 195 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
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[561] | 196 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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| 197 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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[2] | 198 | return texture;
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| 199 | #else
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| 200 | return 0;
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| 201 | #endif
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| 202 | }
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| 203 |
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| 204 | bool QGLPixelBuffer::hasOpenGLPbuffers()
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| 205 | {
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| 206 | // See if we have at least 1 configuration that matches the default format.
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[846] | 207 | EGLDisplay dpy = QEgl::display();
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[561] | 208 | if (dpy == EGL_NO_DISPLAY)
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[2] | 209 | return false;
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| 210 | QEglProperties configProps;
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[846] | 211 | qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat());
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| 212 | configProps.setDeviceType(QInternal::Pbuffer);
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[561] | 213 | configProps.setRenderableType(QEgl::OpenGL);
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| 214 | do {
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| 215 | EGLConfig cfg = 0;
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| 216 | EGLint matching = 0;
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| 217 | if (eglChooseConfig(dpy, configProps.properties(),
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| 218 | &cfg, 1, &matching) && matching > 0)
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| 219 | return true;
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| 220 | } while (configProps.reduceConfiguration());
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| 221 | return false;
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[2] | 222 | }
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| 223 |
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| 224 | QT_END_NAMESPACE
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