source: trunk/src/opengl/qglpixelbuffer_egl.cpp@ 769

Last change on this file since 769 was 769, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.3 sources from branches/vendor/nokia/qt.

File size: 7.8 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtOpenGL module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#include <qdebug.h>
43#include "qglpixelbuffer.h"
44#include "qglpixelbuffer_p.h"
45#include "qgl_egl_p.h"
46
47#include <qimage.h>
48#include <private/qgl_p.h>
49
50#ifdef QT_OPENGL_ES_1_CL
51#include "qgl_cl_p.h"
52#endif
53
54QT_BEGIN_NAMESPACE
55
56#ifdef EGL_BIND_TO_TEXTURE_RGBA
57#define QGL_RENDER_TEXTURE 1
58#else
59#define QGL_RENDER_TEXTURE 0
60#endif
61
62bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
63{
64 // Create the EGL context.
65 ctx = new QEglContext();
66 ctx->setApi(QEgl::OpenGL);
67
68 // Find the shared context.
69 QEglContext *shareContext = 0;
70 if (shareWidget && shareWidget->d_func()->glcx)
71 shareContext = shareWidget->d_func()->glcx->d_func()->eglContext;
72
73 // Choose an appropriate configuration. We use the best format
74 // we can find, even if it is greater than the requested format.
75 // We try for a pbuffer that is capable of texture rendering if possible.
76 textureFormat = EGL_NONE;
77 if (shareContext) {
78 // Use the same configuration as the widget we are sharing with.
79 ctx->setConfig(shareContext->config());
80#if QGL_RENDER_TEXTURE
81 EGLint value = EGL_FALSE;
82 if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGBA, &value) && value)
83 textureFormat = EGL_TEXTURE_RGBA;
84 else if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGB, &value) && value)
85 textureFormat = EGL_TEXTURE_RGB;
86#endif
87 } else {
88 QEglProperties configProps;
89 qt_egl_set_format(configProps, QInternal::Pbuffer, f);
90 configProps.setRenderableType(ctx->api());
91 bool ok = false;
92#if QGL_RENDER_TEXTURE
93 textureFormat = EGL_TEXTURE_RGBA;
94 configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
95 ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
96 if (!ok) {
97 // Try again with RGB texture rendering.
98 textureFormat = EGL_TEXTURE_RGB;
99 configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA);
100 configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
101 ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
102 if (!ok) {
103 // One last try for a pbuffer with no texture rendering.
104 configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB);
105 textureFormat = EGL_NONE;
106 }
107 }
108#endif
109 if (!ok) {
110 if (!ctx->chooseConfig(configProps, QEgl::BestPixelFormat)) {
111 delete ctx;
112 ctx = 0;
113 return false;
114 }
115 }
116 }
117
118 // Retrieve the actual format properties.
119 qt_egl_update_format(*ctx, format);
120
121 // Create the attributes needed for the pbuffer.
122 QEglProperties attribs;
123 attribs.setValue(EGL_WIDTH, size.width());
124 attribs.setValue(EGL_HEIGHT, size.height());
125#if QGL_RENDER_TEXTURE
126 if (textureFormat != EGL_NONE) {
127 attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat);
128 attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
129 }
130#endif
131
132 // Create the pbuffer surface.
133 pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
134#if QGL_RENDER_TEXTURE
135 if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) {
136 // Try again with texture rendering disabled.
137 textureFormat = EGL_NONE;
138 attribs.removeValue(EGL_TEXTURE_FORMAT);
139 attribs.removeValue(EGL_TEXTURE_TARGET);
140 pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
141 }
142#endif
143 if (pbuf == EGL_NO_SURFACE) {
144 qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEglContext::errorString(eglGetError());
145 return false;
146 }
147
148 // Create a new context for the configuration.
149 if (!ctx->createContext(shareContext)) {
150 delete ctx;
151 ctx = 0;
152 return false;
153 }
154
155 return true;
156}
157
158bool QGLPixelBufferPrivate::cleanup()
159{
160 // No need to destroy "pbuf" here - it is done in QGLContext::reset().
161 return true;
162}
163
164bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
165{
166#if QGL_RENDER_TEXTURE
167 Q_D(QGLPixelBuffer);
168 if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
169 return false;
170 glBindTexture(GL_TEXTURE_2D, texture_id);
171 return eglBindTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
172#else
173 Q_UNUSED(texture_id);
174 return false;
175#endif
176}
177
178void QGLPixelBuffer::releaseFromDynamicTexture()
179{
180#if QGL_RENDER_TEXTURE
181 Q_D(QGLPixelBuffer);
182 if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
183 return;
184 eglReleaseTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
185#endif
186}
187
188
189GLuint QGLPixelBuffer::generateDynamicTexture() const
190{
191#if QGL_RENDER_TEXTURE
192 Q_D(const QGLPixelBuffer);
193 GLuint texture;
194 glGenTextures(1, &texture);
195 glBindTexture(GL_TEXTURE_2D, texture);
196 if (d->textureFormat == EGL_TEXTURE_RGB)
197 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
198 else
199 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
200 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
201 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
202 return texture;
203#else
204 return 0;
205#endif
206}
207
208bool QGLPixelBuffer::hasOpenGLPbuffers()
209{
210 // See if we have at least 1 configuration that matches the default format.
211 EGLDisplay dpy = QEglContext::display();
212 if (dpy == EGL_NO_DISPLAY)
213 return false;
214 QEglProperties configProps;
215 qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat());
216 configProps.setRenderableType(QEgl::OpenGL);
217 do {
218 EGLConfig cfg = 0;
219 EGLint matching = 0;
220 if (eglChooseConfig(dpy, configProps.properties(),
221 &cfg, 1, &matching) && matching > 0)
222 return true;
223 } while (configProps.reduceConfiguration());
224 return false;
225}
226
227QT_END_NAMESPACE
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