source: trunk/src/opengl/qglpaintdevice.cpp@ 1028

Last change on this file since 1028 was 846, checked in by Dmitry A. Kuminov, 14 years ago

trunk: Merged in qt 4.7.2 sources from branches/vendor/nokia/qt.

  • Property svn:eol-style set to native
File size: 7.6 KB
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1/****************************************************************************
2**
3** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtOpenGL module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#include <private/qglpaintdevice_p.h>
43#include <private/qgl_p.h>
44#include <private/qglpixelbuffer_p.h>
45#include <private/qglframebufferobject_p.h>
46#include <private/qwindowsurface_gl_p.h>
47#ifdef Q_WS_X11
48#include <private/qpixmapdata_x11gl_p.h>
49#endif
50
51#if !defined(QT_OPENGL_ES_1)
52#include <private/qpixmapdata_gl_p.h>
53#endif
54
55QT_BEGIN_NAMESPACE
56
57QGLPaintDevice::QGLPaintDevice()
58 : m_thisFBO(0)
59{
60}
61
62QGLPaintDevice::~QGLPaintDevice()
63{
64}
65
66int QGLPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const
67{
68 switch(metric) {
69 case PdmWidth:
70 return size().width();
71 case PdmHeight:
72 return size().height();
73 case PdmDepth: {
74 const QGLFormat f = format();
75 return f.redBufferSize() + f.greenBufferSize() + f.blueBufferSize() + f.alphaBufferSize();
76 }
77 default:
78 qWarning("QGLPaintDevice::metric() - metric %d not known", metric);
79 return 0;
80 }
81}
82
83void QGLPaintDevice::beginPaint()
84{
85 // Make sure our context is the current one:
86 QGLContext *ctx = context();
87 if (ctx != QGLContext::currentContext())
88 ctx->makeCurrent();
89
90 // Record the currently bound FBO so we can restore it again
91 // in endPaint() and bind this device's FBO
92 //
93 // Note: m_thisFBO could be zero if the paint device is not
94 // backed by an FBO (e.g. window back buffer). But there could
95 // be a previous FBO bound to the context which we need to
96 // explicitly unbind. Otherwise the painting will go into
97 // the previous FBO instead of to the window.
98 m_previousFBO = ctx->d_func()->current_fbo;
99
100 if (m_previousFBO != m_thisFBO) {
101 ctx->d_ptr->current_fbo = m_thisFBO;
102 glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
103 }
104
105 // Set the default fbo for the context to m_thisFBO so that
106 // if some raw GL code between beginNativePainting() and
107 // endNativePainting() calls QGLFramebufferObject::release(),
108 // painting will revert to the window surface's fbo.
109 ctx->d_ptr->default_fbo = m_thisFBO;
110}
111
112void QGLPaintDevice::ensureActiveTarget()
113{
114 QGLContext* ctx = context();
115 if (ctx != QGLContext::currentContext())
116 ctx->makeCurrent();
117
118 if (ctx->d_ptr->current_fbo != m_thisFBO) {
119 ctx->d_ptr->current_fbo = m_thisFBO;
120 glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
121 }
122
123 ctx->d_ptr->default_fbo = m_thisFBO;
124}
125
126void QGLPaintDevice::endPaint()
127{
128 // Make sure the FBO bound at beginPaint is re-bound again here:
129 QGLContext *ctx = context();
130 if (m_previousFBO != ctx->d_func()->current_fbo) {
131 ctx->d_ptr->current_fbo = m_previousFBO;
132 glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO);
133 }
134
135 ctx->d_ptr->default_fbo = 0;
136}
137
138QGLFormat QGLPaintDevice::format() const
139{
140 return context()->format();
141}
142
143bool QGLPaintDevice::alphaRequested() const
144{
145 return context()->d_func()->reqFormat.alpha();
146}
147
148
149
150
151////////////////// QGLWidgetGLPaintDevice //////////////////
152
153QGLWidgetGLPaintDevice::QGLWidgetGLPaintDevice()
154{
155}
156
157QPaintEngine* QGLWidgetGLPaintDevice::paintEngine() const
158{
159 return glWidget->paintEngine();
160}
161
162void QGLWidgetGLPaintDevice::setWidget(QGLWidget* w)
163{
164 glWidget = w;
165}
166
167void QGLWidgetGLPaintDevice::beginPaint()
168{
169 QGLPaintDevice::beginPaint();
170 if (!glWidget->d_func()->disable_clear_on_painter_begin && glWidget->autoFillBackground()) {
171 if (glWidget->testAttribute(Qt::WA_TranslucentBackground))
172 glClearColor(0.0, 0.0, 0.0, 0.0);
173 else {
174 const QColor &c = glWidget->palette().brush(glWidget->backgroundRole()).color();
175 float alpha = c.alphaF();