1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #include <private/qglpaintdevice_p.h>
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43 | #include <private/qgl_p.h>
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44 | #include <private/qglpixelbuffer_p.h>
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45 | #include <private/qglframebufferobject_p.h>
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46 | #include <private/qwindowsurface_gl_p.h>
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47 | #ifdef Q_WS_X11
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48 | #include <private/qpixmapdata_x11gl_p.h>
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49 | #endif
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50 |
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51 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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52 | #include <private/qpixmapdata_gl_p.h>
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53 | #endif
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54 |
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55 | #if defined(QT_OPENGL_ES_1_CL)
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56 | #include "qgl_cl_p.h"
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57 | #endif
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58 |
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59 | QT_BEGIN_NAMESPACE
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60 |
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61 | QGLPaintDevice::QGLPaintDevice()
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62 | : m_thisFBO(0)
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63 | {
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64 | }
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65 |
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66 | QGLPaintDevice::~QGLPaintDevice()
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67 | {
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68 | }
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69 |
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70 |
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71 | void QGLPaintDevice::beginPaint()
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72 | {
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73 | // Make sure our context is the current one:
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74 | QGLContext *ctx = context();
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75 | if (ctx != QGLContext::currentContext())
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76 | ctx->makeCurrent();
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77 |
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78 | // Record the currently bound FBO so we can restore it again
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79 | // in endPaint() and bind this device's FBO
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80 | //
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81 | // Note: m_thisFBO could be zero if the paint device is not
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82 | // backed by an FBO (e.g. window back buffer). But there could
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83 | // be a previous FBO bound to the context which we need to
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84 | // explicitly unbind. Otherwise the painting will go into
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85 | // the previous FBO instead of to the window.
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86 | m_previousFBO = ctx->d_func()->current_fbo;
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87 |
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88 | if (m_previousFBO != m_thisFBO) {
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89 | ctx->d_ptr->current_fbo = m_thisFBO;
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90 | glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
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91 | }
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92 |
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93 | // Set the default fbo for the context to m_thisFBO so that
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94 | // if some raw GL code between beginNativePainting() and
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95 | // endNativePainting() calls QGLFramebufferObject::release(),
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96 | // painting will revert to the window surface's fbo.
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97 | ctx->d_ptr->default_fbo = m_thisFBO;
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98 | }
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99 |
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100 | void QGLPaintDevice::ensureActiveTarget()
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101 | {
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102 | QGLContext* ctx = context();
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103 | if (ctx != QGLContext::currentContext())
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104 | ctx->makeCurrent();
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105 |
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106 | if (ctx->d_ptr->current_fbo != m_thisFBO) {
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107 | ctx->d_ptr->current_fbo = m_thisFBO;
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108 | glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
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109 | }
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110 |
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111 | ctx->d_ptr->default_fbo = m_thisFBO;
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112 | }
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113 |
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114 | void QGLPaintDevice::endPaint()
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115 | {
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116 | // Make sure the FBO bound at beginPaint is re-bound again here:
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117 | QGLContext *ctx = context();
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118 | if (m_previousFBO != ctx->d_func()->current_fbo) {
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119 | ctx->d_ptr->current_fbo = m_previousFBO;
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120 | glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO);
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121 | }
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122 |
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123 | ctx->d_ptr->default_fbo = 0;
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124 | }
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125 |
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126 | QGLFormat QGLPaintDevice::format() const
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127 | {
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128 | return context()->format();
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129 | }
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130 |
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131 | bool QGLPaintDevice::alphaRequested() const
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132 | {
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133 | return context()->d_func()->reqFormat.alpha();
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134 | }
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135 |
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136 |
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137 |
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138 |
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139 | ////////////////// QGLWidgetGLPaintDevice //////////////////
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140 |
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141 | QGLWidgetGLPaintDevice::QGLWidgetGLPaintDevice()
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142 | {
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143 | }
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144 |
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145 | QPaintEngine* QGLWidgetGLPaintDevice::paintEngine() const
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146 | {
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147 | return glWidget->paintEngine();
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148 | }
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149 |
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150 | void QGLWidgetGLPaintDevice::setWidget(QGLWidget* w)
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151 | {
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152 | glWidget = w;
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153 | }
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154 |
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155 | void QGLWidgetGLPaintDevice::beginPaint()
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156 | {
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157 | QGLPaintDevice::beginPaint();
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158 | if (!glWidget->d_func()->disable_clear_on_painter_begin && glWidget->autoFillBackground()) {
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159 | if (glWidget->testAttribute(Qt::WA_TranslucentBackground))
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160 | glClearColor(0.0, 0.0, 0.0, 0.0);
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161 | else {
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162 | const QColor &c = glWidget->palette().brush(glWidget->backgroundRole()).color();
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163 | float alpha = c.alphaF();
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164 | glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
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165 | }
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166 | glClear(GL_COLOR_BUFFER_BIT);
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167 | }
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168 | }
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169 |
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170 | void QGLWidgetGLPaintDevice::endPaint()
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171 | {
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172 | if (glWidget->autoBufferSwap())
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173 | glWidget->swapBuffers();
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174 | QGLPaintDevice::endPaint();
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175 | }
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176 |
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177 |
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178 | QSize QGLWidgetGLPaintDevice::size() const
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179 | {
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180 | return glWidget->size();
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181 | }
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182 |
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183 | QGLContext* QGLWidgetGLPaintDevice::context() const
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184 | {
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185 | return const_cast<QGLContext*>(glWidget->context());
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186 | }
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187 |
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188 | // returns the QGLPaintDevice for the given QPaintDevice
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189 | QGLPaintDevice* QGLPaintDevice::getDevice(QPaintDevice* pd)
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190 | {
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191 | QGLPaintDevice* glpd = 0;
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192 |
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193 | switch(pd->devType()) {
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194 | case QInternal::Widget:
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195 | // Should not be called on a non-gl widget:
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196 | Q_ASSERT(qobject_cast<QGLWidget*>(static_cast<QWidget*>(pd)));
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197 | glpd = &(static_cast<QGLWidget*>(pd)->d_func()->glDevice);
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198 | break;
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199 | case QInternal::Pbuffer:
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200 | glpd = &(static_cast<QGLPixelBuffer*>(pd)->d_func()->glDevice);
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201 | break;
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202 | case QInternal::FramebufferObject:
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203 | glpd = &(static_cast<QGLFramebufferObject*>(pd)->d_func()->glDevice);
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204 | break;
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205 | case QInternal::Pixmap: {
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206 | #if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
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207 | QPixmapData* pmd = static_cast<QPixmap*>(pd)->pixmapData();
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208 | if (pmd->classId() == QPixmapData::OpenGLClass)
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209 | glpd = static_cast<QGLPixmapData*>(pmd)->glDevice();
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210 | #ifdef Q_WS_X11
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211 | else if (pmd->classId() == QPixmapData::X11Class)
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212 | glpd = static_cast<QX11GLPixmapData*>(pmd);
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213 | #endif
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214 | else
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215 | qWarning("Pixmap type not supported for GL rendering");
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216 | #else
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217 | qWarning("Pixmap render targets not supported on OpenGL ES 1.x");
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218 | #endif
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219 | break;
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220 | }
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221 | default:
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222 | qWarning("QGLPaintDevice::getDevice() - Unknown device type %d", pd->devType());
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223 | break;
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224 | }
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225 |
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226 | return glpd;
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227 | }
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228 |
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229 | QT_END_NAMESPACE
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