1 | /****************************************************************************
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2 | **
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3 | ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
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4 | ** All rights reserved.
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5 | ** Contact: Nokia Corporation ([email protected])
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6 | **
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7 | ** This file is part of the QtOpenGL module of the Qt Toolkit.
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8 | **
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9 | ** $QT_BEGIN_LICENSE:LGPL$
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10 | ** Commercial Usage
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11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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12 | ** accordance with the Qt Commercial License Agreement provided with the
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13 | ** Software or, alternatively, in accordance with the terms contained in
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14 | ** a written agreement between you and Nokia.
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15 | **
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16 | ** GNU Lesser General Public License Usage
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17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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18 | ** General Public License version 2.1 as published by the Free Software
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19 | ** Foundation and appearing in the file LICENSE.LGPL included in the
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20 | ** packaging of this file. Please review the following information to
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21 | ** ensure the GNU Lesser General Public License version 2.1 requirements
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22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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23 | **
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24 | ** In addition, as a special exception, Nokia gives you certain additional
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25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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27 | **
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28 | ** GNU General Public License Usage
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29 | ** Alternatively, this file may be used under the terms of the GNU
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30 | ** General Public License version 3.0 as published by the Free Software
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31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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32 | ** packaging of this file. Please review the following information to
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33 | ** ensure the GNU General Public License version 3.0 requirements will be
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34 | ** met: http://www.gnu.org/copyleft/gpl.html.
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35 | **
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36 | ** If you have questions regarding the use of this file, please contact
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37 | ** Nokia at [email protected].
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38 | ** $QT_END_LICENSE$
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39 | **
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40 | ****************************************************************************/
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41 |
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42 | #ifndef QGL_EXTENSIONS_P_H
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43 | #define QGL_EXTENSIONS_P_H
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44 |
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45 | //
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46 | // W A R N I N G
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47 | // -------------
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48 | //
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49 | // This file is not part of the Qt API. It exists for the convenience
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50 | // of the Qt OpenGL classes. This header file may change from
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51 | // version to version without notice, or even be removed.
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52 | //
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53 | // We mean it.
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54 | //
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55 |
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56 | // extension prototypes
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57 | #ifndef Q_WS_MAC
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58 | # ifndef APIENTRYP
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59 | # ifdef APIENTRY
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60 | # define APIENTRYP APIENTRY *
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61 | # else
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62 | # define APIENTRY
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63 | # define APIENTRYP *
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64 | # endif
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65 | # endif
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66 | #else
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67 | # define APIENTRY
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68 | # define APIENTRYP *
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69 | #endif
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70 |
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71 | #include <QtCore/qglobal.h>
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72 |
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73 | #ifndef GL_ARB_vertex_buffer_object
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74 | typedef ptrdiff_t GLsizeiptrARB;
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75 | #endif
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76 |
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77 | #ifndef GL_VERSION_2_0
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78 | typedef char GLchar;
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79 | #endif
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80 |
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81 | // ARB_pixel_buffer_object
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82 | typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
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83 | typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
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84 | typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
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85 | typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
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86 | typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
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87 | typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
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88 |
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89 | // ARB_fragment_program
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90 | typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
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91 | typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
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92 | typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
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93 | typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
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94 | typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
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95 |
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96 | // GLSL
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97 | typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
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98 | typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
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99 | typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
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100 | typedef void (APIENTRY *_glCompileShader) (GLuint);
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101 | typedef void (APIENTRY *_glDeleteShader) (GLuint);
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102 | typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
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103 |
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104 | typedef GLuint (APIENTRY *_glCreateProgram) ();
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105 | typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
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106 | typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
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107 | typedef void (APIENTRY *_glLinkProgram) (GLuint);
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108 | typedef void (APIENTRY *_glUseProgram) (GLuint);
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109 | typedef void (APIENTRY *_glDeleteProgram) (GLuint);
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110 | typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
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111 |
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112 | typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
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113 | typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
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114 | typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
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115 | typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
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116 | typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
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117 |
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118 | typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
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119 | typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
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120 | typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
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121 | typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
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122 | typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
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123 | typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
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124 | typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
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125 | typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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126 | typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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127 | typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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128 | typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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129 | typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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130 | typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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131 | typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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132 | typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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133 | typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
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134 |
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135 | typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
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136 | typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
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137 | typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
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138 | typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
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139 | typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
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140 | typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
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141 | typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
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142 | typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
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143 | typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
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144 |
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145 | typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
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146 | typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
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147 |
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148 |
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149 | typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
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150 | typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
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151 |
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152 | // Needed for GL2 engine:
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153 | typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
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154 | typedef void (APIENTRY *_glActiveTexture) (GLenum);
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155 | typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf);
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156 |
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157 |
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158 | // EXT_GL_framebuffer_object
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159 | typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
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160 | typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
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161 | typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
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162 | typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
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163 | typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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164 | typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
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165 | typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
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166 | typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
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167 | typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
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168 | typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
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169 | typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
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170 | typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
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171 | GLuint texture, GLint level);
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172 | typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
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173 | GLuint renderbuffer);
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174 | typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
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175 | GLint *params);
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176 | typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
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177 |
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178 | // EXT_GL_framebuffer_blit
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179 | typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
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180 | int dstX0, int dstY0, int dstX1, int dstY1,
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181 | GLbitfield mask, GLenum filter);
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182 |
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183 | // EXT_GL_framebuffer_multisample
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184 | typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
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185 | GLenum internalformat, GLsizei width, GLsizei height);
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186 |
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187 | // ARB_texture_compression
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188 | typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
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189 | GLsizei, GLint, GLsizei, const GLvoid *);
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190 |
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191 | QT_BEGIN_NAMESPACE
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192 |
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193 | struct QGLExtensionFuncs
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194 | {
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195 | QGLExtensionFuncs() {
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196 | #if !defined(QT_OPENGL_ES_2)
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197 | qt_glProgramStringARB = 0;
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198 | qt_glBindProgramARB = 0;
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199 | qt_glDeleteProgramsARB = 0;
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200 | qt_glGenProgramsARB = 0;
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201 | qt_glProgramLocalParameter4fvARB = 0;
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202 |
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203 | // GLSL
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204 | qt_glCreateShader = 0;
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205 | qt_glShaderSource = 0;
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206 | qt_glShaderBinary = 0;
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207 | qt_glCompileShader = 0;
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208 | qt_glDeleteShader = 0;
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209 | qt_glIsShader = 0;
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210 |
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211 | qt_glCreateProgram = 0;
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212 | qt_glAttachShader = 0;
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213 | qt_glDetachShader = 0;
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214 | qt_glLinkProgram = 0;
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215 | qt_glUseProgram = 0;
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216 | qt_glDeleteProgram = 0;
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217 | qt_glIsProgram = 0;
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218 |
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219 | qt_glGetShaderInfoLog = 0;
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220 | qt_glGetShaderiv = 0;
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221 | qt_glGetShaderSource = 0;
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222 | qt_glGetProgramiv = 0;
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223 | qt_glGetProgramInfoLog = 0;
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224 |
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225 | qt_glGetUniformLocation = 0;
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226 | qt_glUniform4fv = 0;
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227 | qt_glUniform3fv = 0;
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228 | qt_glUniform2fv = 0;
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229 | qt_glUniform1fv = 0;
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230 | qt_glUniform1i = 0;
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231 | qt_glUniform1iv = 0;
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232 | qt_glUniformMatrix2fv = 0;
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233 | qt_glUniformMatrix3fv = 0;
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234 | qt_glUniformMatrix4fv = 0;
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235 | qt_glUniformMatrix2x3fv = 0;
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236 | qt_glUniformMatrix2x4fv = 0;
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237 | qt_glUniformMatrix3x2fv = 0;
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238 | qt_glUniformMatrix3x4fv = 0;
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239 | qt_glUniformMatrix4x2fv = 0;
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240 | qt_glUniformMatrix4x3fv = 0;
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241 |
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242 | qt_glBindAttribLocation = 0;
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243 | qt_glGetAttribLocation = 0;
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244 | qt_glVertexAttrib1fv = 0;
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245 | qt_glVertexAttrib2fv = 0;
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246 | qt_glVertexAttrib3fv = 0;
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247 | qt_glVertexAttrib4fv = 0;
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248 | qt_glVertexAttribPointer = 0;
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249 | qt_glDisableVertexAttribArray = 0;
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250 | qt_glEnableVertexAttribArray = 0;
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251 |
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252 | // Extras for GL2 engine:
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253 | qt_glActiveTexture = 0;
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254 | qt_glStencilOpSeparate = 0;
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255 | qt_glBlendColor = 0;
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256 |
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257 | qt_glActiveStencilFaceEXT = 0;
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258 | qt_glMultiTexCoord4f = 0;
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259 | #else
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260 | qt_glslResolved = false;
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261 |
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262 | qt_glGetProgramBinaryOES = 0;
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263 | qt_glProgramBinaryOES = 0;
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264 | #endif
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265 |
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266 | // FBOs
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267 | #if !defined(QT_OPENGL_ES_2)
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268 | qt_glIsRenderbuffer = 0;
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269 | qt_glBindRenderbuffer = 0;
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270 | qt_glDeleteRenderbuffers = 0;
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271 | qt_glGenRenderbuffers = 0;
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272 | qt_glRenderbufferStorage = 0;
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273 | qt_glGetRenderbufferParameteriv = 0;
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274 | qt_glIsFramebuffer = 0;
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275 | qt_glBindFramebuffer = 0;
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276 | qt_glDeleteFramebuffers = 0;
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277 | qt_glGenFramebuffers = 0;
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278 | qt_glCheckFramebufferStatus = 0;
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279 | qt_glFramebufferTexture2D = 0;
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280 | qt_glFramebufferRenderbuffer = 0;
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281 | qt_glGetFramebufferAttachmentParameteriv = 0;
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282 | qt_glGenerateMipmap = 0;
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283 | #endif
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284 | qt_glBlitFramebufferEXT = 0;
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285 | qt_glRenderbufferStorageMultisampleEXT = 0;
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286 |
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287 | // Buffer objects:
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288 | #if !defined(QT_OPENGL_ES_2)
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289 | qt_glBindBuffer = 0;
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290 | qt_glDeleteBuffers = 0;
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291 | qt_glGenBuffers = 0;
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292 | qt_glBufferData = 0;
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293 | #endif
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294 | qt_glMapBufferARB = 0;
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295 | qt_glUnmapBufferARB = 0;
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296 |
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297 | #if !defined(QT_OPENGL_ES)
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298 | // Texture compression
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299 | qt_glCompressedTexImage2DARB = 0;
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300 | #endif
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301 | }
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302 |
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303 |
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304 | #if !defined(QT_OPENGL_ES_2)
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305 | _glProgramStringARB qt_glProgramStringARB;
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