source: trunk/src/opengl/qglextensions_p.h@ 651

Last change on this file since 651 was 651, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.2 sources.

File size: 31.6 KB
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1/****************************************************************************
2**
3** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the QtOpenGL module of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef QGL_EXTENSIONS_P_H
43#define QGL_EXTENSIONS_P_H
44
45//
46// W A R N I N G
47// -------------
48//
49// This file is not part of the Qt API. It exists for the convenience
50// of the Qt OpenGL classes. This header file may change from
51// version to version without notice, or even be removed.
52//
53// We mean it.
54//
55
56// extension prototypes
57#ifndef Q_WS_MAC
58# ifndef APIENTRYP
59# ifdef APIENTRY
60# define APIENTRYP APIENTRY *
61# else
62# define APIENTRY
63# define APIENTRYP *
64# endif
65# endif
66#else
67# define APIENTRY
68# define APIENTRYP *
69#endif
70
71#include <QtCore/qglobal.h>
72
73#ifndef GL_ARB_vertex_buffer_object
74typedef ptrdiff_t GLsizeiptrARB;
75#endif
76
77#ifndef GL_VERSION_2_0
78typedef char GLchar;
79#endif
80
81// ARB_pixel_buffer_object
82typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
83typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
84typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
85typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
86typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
87typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
88
89// ARB_fragment_program
90typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
91typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
92typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
93typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
94typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *);
95
96// GLSL
97typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
98typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
99typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
100typedef void (APIENTRY *_glCompileShader) (GLuint);
101typedef void (APIENTRY *_glDeleteShader) (GLuint);
102typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
103
104typedef GLuint (APIENTRY *_glCreateProgram) ();
105typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
106typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
107typedef void (APIENTRY *_glLinkProgram) (GLuint);
108typedef void (APIENTRY *_glUseProgram) (GLuint);
109typedef void (APIENTRY *_glDeleteProgram) (GLuint);
110typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
111
112typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
113typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
114typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
115typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
116typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
117
118typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
119typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
120typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
121typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
122typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
123typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
124typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
125typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
126typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
127typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
128typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
129typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
130typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
131typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
132typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
133typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
134
135typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
136typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
137typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
138typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
139typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
140typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
141typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
142typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
143typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
144
145typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
146typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
147
148
149typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
150typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
151
152// Needed for GL2 engine:
153typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
154typedef void (APIENTRY *_glActiveTexture) (GLenum);
155typedef void (APIENTRY *_glBlendColor) (GLclampf, GLclampf, GLclampf, GLclampf);
156
157
158// EXT_GL_framebuffer_object
159typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
160typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
161typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
162typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
163typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
164typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
165typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
166typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
167typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
168typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
169typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
170typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
171 GLuint texture, GLint level);
172typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
173 GLuint renderbuffer);
174typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
175 GLint *params);
176typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
177
178// EXT_GL_framebuffer_blit
179typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
180 int dstX0, int dstY0, int dstX1, int dstY1,
181 GLbitfield mask, GLenum filter);
182
183// EXT_GL_framebuffer_multisample
184typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
185 GLenum internalformat, GLsizei width, GLsizei height);
186
187// ARB_texture_compression
188typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
189 GLsizei, GLint, GLsizei, const GLvoid *);
190
191QT_BEGIN_NAMESPACE
192
193struct QGLExtensionFuncs
194{
195 QGLExtensionFuncs() {
196#if !defined(QT_OPENGL_ES_2)
197 qt_glProgramStringARB = 0;
198 qt_glBindProgramARB = 0;
199 qt_glDeleteProgramsARB = 0;
200 qt_glGenProgramsARB = 0;
201 qt_glProgramLocalParameter4fvARB = 0;
202
203 // GLSL
204 qt_glCreateShader = 0;
205 qt_glShaderSource = 0;
206 qt_glShaderBinary = 0;
207 qt_glCompileShader = 0;
208 qt_glDeleteShader = 0;
209 qt_glIsShader = 0;
210
211 qt_glCreateProgram = 0;
212 qt_glAttachShader = 0;
213 qt_glDetachShader = 0;
214 qt_glLinkProgram = 0;
215 qt_glUseProgram = 0;
216 qt_glDeleteProgram = 0;
217 qt_glIsProgram = 0;
218
219 qt_glGetShaderInfoLog = 0;
220 qt_glGetShaderiv = 0;
221 qt_glGetShaderSource = 0;
222 qt_glGetProgramiv = 0;
223 qt_glGetProgramInfoLog = 0;
224
225 qt_glGetUniformLocation = 0;
226 qt_glUniform4fv = 0;
227 qt_glUniform3fv = 0;
228 qt_glUniform2fv = 0;
229 qt_glUniform1fv = 0;
230 qt_glUniform1i = 0;
231 qt_glUniform1iv = 0;
232 qt_glUniformMatrix2fv = 0;
233 qt_glUniformMatrix3fv = 0;
234 qt_glUniformMatrix4fv = 0;
235 qt_glUniformMatrix2x3fv = 0;
236 qt_glUniformMatrix2x4fv = 0;
237 qt_glUniformMatrix3x2fv = 0;
238 qt_glUniformMatrix3x4fv = 0;
239 qt_glUniformMatrix4x2fv = 0;
240 qt_glUniformMatrix4x3fv = 0;
241
242 qt_glBindAttribLocation = 0;
243 qt_glGetAttribLocation = 0;
244 qt_glVertexAttrib1fv = 0;
245 qt_glVertexAttrib2fv = 0;
246 qt_glVertexAttrib3fv = 0;
247 qt_glVertexAttrib4fv = 0;
248 qt_glVertexAttribPointer = 0;
249 qt_glDisableVertexAttribArray = 0;
250 qt_glEnableVertexAttribArray = 0;
251
252 // Extras for GL2 engine:
253 qt_glActiveTexture = 0;
254 qt_glStencilOpSeparate = 0;
255 qt_glBlendColor = 0;
256
257 qt_glActiveStencilFaceEXT = 0;
258 qt_glMultiTexCoord4f = 0;
259#else
260 qt_glslResolved = false;
261
262 qt_glGetProgramBinaryOES = 0;
263 qt_glProgramBinaryOES = 0;
264#endif
265
266 // FBOs
267#if !defined(QT_OPENGL_ES_2)
268 qt_glIsRenderbuffer = 0;
269 qt_glBindRenderbuffer = 0;
270 qt_glDeleteRenderbuffers = 0;
271 qt_glGenRenderbuffers = 0;
272 qt_glRenderbufferStorage = 0;
273 qt_glGetRenderbufferParameteriv = 0;
274 qt_glIsFramebuffer = 0;
275 qt_glBindFramebuffer = 0;
276 qt_glDeleteFramebuffers = 0;
277 qt_glGenFramebuffers = 0;
278 qt_glCheckFramebufferStatus = 0;
279 qt_glFramebufferTexture2D = 0;
280 qt_glFramebufferRenderbuffer = 0;
281 qt_glGetFramebufferAttachmentParameteriv = 0;
282 qt_glGenerateMipmap = 0;
283#endif
284 qt_glBlitFramebufferEXT = 0;
285 qt_glRenderbufferStorageMultisampleEXT = 0;
286
287 // Buffer objects:
288#if !defined(QT_OPENGL_ES_2)
289 qt_glBindBuffer = 0;
290 qt_glDeleteBuffers = 0;
291 qt_glGenBuffers = 0;
292 qt_glBufferData = 0;
293#endif
294 qt_glMapBufferARB = 0;
295 qt_glUnmapBufferARB = 0;
296
297#if !defined(QT_OPENGL_ES)
298 // Texture compression
299 qt_glCompressedTexImage2DARB = 0;
300#endif
301 }
302
303
304#if !defined(QT_OPENGL_ES_2)
305 _glProgramStringARB qt_glProgramStringARB;
306 _glBindProgramARB qt_glBindProgramARB;
307 _glDeleteProgramsARB qt_glDeleteProgramsARB;
308 _glGenProgramsARB qt_glGenProgramsARB;
309 _glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
310
311 // GLSL definitions
312 _glCreateShader qt_glCreateShader;
313 _glShaderSource qt_glShaderSource;
314 _glShaderBinary qt_glShaderBinary;
315 _glCompileShader qt_glCompileShader;
316 _glDeleteShader qt_glDeleteShader;
317 _glIsShader qt_glIsShader;
318
319 _glCreateProgram qt_glCreateProgram;
320 _glAttachShader qt_glAttachShader;
321 _glDetachShader qt_glDetachShader;
322 _glLinkProgram qt_glLinkProgram;
323 _glUseProgram qt_glUseProgram;
324 _glDeleteProgram qt_glDeleteProgram;
325 _glIsProgram qt_glIsProgram;
326
327 _glGetShaderInfoLog qt_glGetShaderInfoLog;
328 _glGetShaderiv qt_glGetShaderiv;
329 _glGetShaderSource qt_glGetShaderSource;
330 _glGetProgramiv qt_glGetProgramiv;
331 _glGetProgramInfoLog qt_glGetProgramInfoLog;
332
333 _glGetUniformLocation qt_glGetUniformLocation;
334 _glUniform4fv qt_glUniform4fv;
335 _glUniform3fv qt_glUniform3fv;
336 _glUniform2fv qt_glUniform2fv;
337 _glUniform1fv qt_glUniform1fv;
338 _glUniform1i qt_glUniform1i;
339 _glUniform1iv qt_glUniform1iv;
340 _glUniformMatrix2fv qt_glUniformMatrix2fv;
341 _glUniformMatrix3fv qt_glUniformMatrix3fv;
342 _glUniformMatrix4fv qt_glUniformMatrix4fv;
343 _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
344 _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
345 _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
346 _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
347 _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
348 _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
349
350 _glBindAttribLocation qt_glBindAttribLocation;
351 _glGetAttribLocation qt_glGetAttribLocation;
352 _glVertexAttrib1fv qt_glVertexAttrib1fv;
353 _glVertexAttrib2fv qt_glVertexAttrib2fv;
354 _glVertexAttrib3fv qt_glVertexAttrib3fv;
355 _glVertexAttrib4fv qt_glVertexAttrib4fv;
356 _glVertexAttribPointer qt_glVertexAttribPointer;
357 _glDisableVertexAttribArray qt_glDisableVertexAttribArray;
358 _glEnableVertexAttribArray qt_glEnableVertexAttribArray;
359
360#else
361 bool qt_glslResolved;
362
363 _glGetProgramBinaryOES qt_glGetProgramBinaryOES;
364 _glProgramBinaryOES qt_glProgramBinaryOES;
365#endif
366
367 _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
368 _glMultiTexCoord4f qt_glMultiTexCoord4f;
369
370#if !defined(QT_OPENGL_ES_2)
371 // Extras needed for GL2 engine:
372 _glActiveTexture qt_glActiveTexture;
373 _glStencilOpSeparate qt_glStencilOpSeparate;
374 _glBlendColor qt_glBlendColor;
375
376#endif
377
378 // FBOs
379#if !defined(QT_OPENGL_ES_2)
380 _glIsRenderbuffer qt_glIsRenderbuffer;
381 _glBindRenderbuffer qt_glBindRenderbuffer;
382 _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
383 _glGenRenderbuffers qt_glGenRenderbuffers;
384 _glRenderbufferStorage qt_glRenderbufferStorage;
385 _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
386 _glIsFramebuffer qt_glIsFramebuffer;
387 _glBindFramebuffer qt_glBindFramebuffer;
388 _glDeleteFramebuffers qt_glDeleteFramebuffers;
389 _glGenFramebuffers qt_glGenFramebuffers;
390 _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
391 _glFramebufferTexture2D qt_glFramebufferTexture2D;
392 _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
393 _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
394 _glGenerateMipmap qt_glGenerateMipmap;
395#endif
396 _glBlitFramebufferEXT qt_glBlitFramebufferEXT;
397 _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
398
399 // Buffer objects
400#if !defined(QT_OPENGL_ES_2)
401 _glBindBuffer qt_glBindBuffer;
402 _glDeleteBuffers qt_glDeleteBuffers;
403 _glGenBuffers qt_glGenBuffers;
404 _glBufferData qt_glBufferData;
405#endif
406 _glMapBufferARB qt_glMapBufferARB;
407 _glUnmapBufferARB qt_glUnmapBufferARB;
408
409#if !defined(QT_OPENGL_ES)
410 // Texture compression
411 _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB;
412#endif
413};
414
415
416// OpenGL constants
417
418/* NV_texture_rectangle */
419#ifndef GL_NV_texture_rectangle
420#define GL_TEXTURE_RECTANGLE_NV 0x84F5
421#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
422#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
423#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
424#endif
425
426#ifndef GL_BGRA
427#define GL_BGRA 0x80E1
428#endif
429
430#ifndef GL_RGB16
431#define GL_RGB16 32852
432#endif
433
434#ifndef GL_UNSIGNED_SHORT_5_6_5
435#define GL_UNSIGNED_SHORT_5_6_5 33635
436#endif
437
438#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
439#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
440#endif
441
442#ifndef GL_MULTISAMPLE
443#define GL_MULTISAMPLE 0x809D
444#endif
445
446#ifndef GL_CLAMP_TO_EDGE
447#define GL_CLAMP_TO_EDGE 0x812F
448#endif
449
450#ifndef GL_IBM_texture_mirrored_repeat
451#define GL_MIRRORED_REPEAT_IBM 0x8370
452#endif
453
454#ifndef GL_SGIS_generate_mipmap
455#define GL_GENERATE_MIPMAP_SGIS 0x8191
456#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
457#endif
458
459// ARB_fragment_program extension protos
460#ifndef GL_FRAGMENT_PROGRAM_ARB
461#define GL_FRAGMENT_PROGRAM_ARB 0x8804
462#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
463#endif
464
465#ifndef GL_PIXEL_UNPACK_BUFFER_ARB
466#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
467#endif
468
469#ifndef GL_WRITE_ONLY_ARB
470#define GL_WRITE_ONLY_ARB 0x88B9
471#endif
472
473#ifndef GL_STREAM_DRAW_ARB
474#define GL_STREAM_DRAW_ARB 0x88E0
475#endif
476
477// Stencil wrap and two-side defines
478#ifndef GL_STENCIL_TEST_TWO_SIDE_EXT
479#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
480#endif
481#ifndef GL_INCR_WRAP_EXT
482#define GL_INCR_WRAP_EXT 0x8507
483#endif
484#ifndef GL_DECR_WRAP_EXT
485#define GL_DECR_WRAP_EXT 0x8508
486#endif
487
488#ifndef GL_TEXTURE0
489#define GL_TEXTURE0 0x84C0
490#endif
491
492#ifndef GL_TEXTURE1
493#define GL_TEXTURE1 0x84C1
494#endif
495
496#ifndef GL_EXT_framebuffer_object
497#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
498#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
499#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
500#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
501#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
502#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
503#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
504#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
505#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
506#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
507#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
508#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
509#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
510#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
511#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
512#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
513#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
514#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
515#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
516#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
517#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
518#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
519#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
520#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
521#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
522#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
523#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
524#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
525#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
526#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
527#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
528#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
529#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
530#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
531#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
532#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
533#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
534#define GL_FRAMEBUFFER_EXT 0x8D40
535#define GL_RENDERBUFFER_EXT 0x8D41
536#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
537#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
538#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
539#define GL_STENCIL_INDEX_EXT 0x8D45
540#define GL_STENCIL_INDEX1_EXT 0x8D46
541#define GL_STENCIL_INDEX4_EXT 0x8D47
542#define GL_STENCIL_INDEX8_EXT 0x8D48
543#define GL_STENCIL_INDEX16_EXT 0x8D49
544#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
545#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
546#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
547#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
548#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
549#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
550#endif
551
552// GL_EXT_framebuffer_blit
553#ifndef GL_READ_FRAMEBUFFER_EXT
554#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
555#endif
556
557// GL_EXT_framebuffer_multisample
558#ifndef GL_RENDERBUFFER_SAMPLES_EXT
559#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
560#endif
561
562#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
563#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
564#endif
565
566#ifndef GL_MAX_SAMPLES_EXT
567#define GL_MAX_SAMPLES_EXT 0x8D57
568#endif
569
570#ifndef GL_DRAW_FRAMEBUFFER_EXT
571#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
572#endif
573
574#ifndef GL_EXT_packed_depth_stencil
575#define GL_DEPTH_STENCIL_EXT 0x84F9
576#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
577#define GL_DEPTH24_STENCIL8_EXT 0x88F0
578#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
579#endif
580
581// ### hm. should be part of the GL 1.2 spec..
582#ifndef GL_CLAMP_TO_EDGE
583#define GL_CLAMP_TO_EDGE 0x812F
584#endif
585
586#ifndef GL_VERSION_1_2
587#define GL_PACK_SKIP_IMAGES 0x806B
588#define GL_PACK_IMAGE_HEIGHT 0x806C
589#define GL_UNPACK_SKIP_IMAGES 0x806D
590#define GL_UNPACK_IMAGE_HEIGHT 0x806E
591#endif
592
593#ifndef GL_VERSION_1_4
594#define GL_CONSTANT_COLOR 0x8001
595#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
596#define GL_CONSTANT_ALPHA 0x8003
597#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
598#define GL_INCR_WRAP 0x8507
599#define GL_DECR_WRAP 0x8508
600#endif
601
602#ifndef GL_VERSION_2_0
603#define GL_FRAGMENT_SHADER 0x8B30
604#define GL_VERTEX_SHADER 0x8B31
605#define GL_FLOAT_VEC2 0x8B50
606#define GL_FLOAT_VEC3 0x8B51
607#define GL_FLOAT_VEC4 0x8B52
608#define GL_INT_VEC2 0x8B53
609#define GL_INT_VEC3 0x8B54
610#define GL_INT_VEC4 0x8B55
611#define GL_BOOL 0x8B56
612#define GL_BOOL_VEC2 0x8B57
613#define GL_BOOL_VEC3 0x8B58
614#define GL_BOOL_VEC4 0x8B59
615#define GL_FLOAT_MAT2 0x8B5A
616#define GL_FLOAT_MAT3 0x8B5B
617#define GL_FLOAT_MAT4 0x8B5C
618#define GL_SAMPLER_1D 0x8B5D
619#define GL_SAMPLER_2D 0x8B5E
620#define GL_SAMPLER_3D 0x8B5F
621#define GL_SAMPLER_CUBE 0x8B60
622#define GL_COMPILE_STATUS 0x8B81
623#define GL_LINK_STATUS 0x8B82
624#define GL_INFO_LOG_LENGTH 0x8B84
625#define GL_ACTIVE_UNIFORMS 0x8B86
626#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
627#define GL_ACTIVE_ATTRIBUTES 0x8B89
628#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
629#endif
630
631
632#if !defined(QT_OPENGL_ES_2)
633#define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB
634#define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB
635#define glDeleteProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgramsARB
636#define glGenProgramsARB QGLContextPrivate::extensionFuncs(ctx).qt_glGenProgramsARB
637#define glProgramLocalParameter4fvARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramLocalParameter4fvARB
638
639#define glActiveStencilFaceEXT QGLContextPrivate::extensionFuncs(ctx).qt_glActiveStencilFaceEXT
640
641#define glMultiTexCoord4f QGLContextPrivate::extensionFuncs(ctx).qt_glMultiTexCoord4f
642
643#define glActiveTexture QGLContextPrivate::extensionFuncs(ctx).qt_glActiveTexture
644#endif // !defined(QT_OPENGL_ES_2)
645
646
647// FBOs
648#if !defined(QT_OPENGL_ES_2)
649#define glIsRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsRenderbuffer
650#define glBindRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindRenderbuffer
651#define glDeleteRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteRenderbuffers
652#define glGenRenderbuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenRenderbuffers
653#define glRenderbufferStorage QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorage
654#define glGetRenderbufferParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetRenderbufferParameteriv
655#define glIsFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glIsFramebuffer
656#define glBindFramebuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindFramebuffer
657#define glDeleteFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteFramebuffers
658#define glGenFramebuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenFramebuffers
659#define glCheckFramebufferStatus QGLContextPrivate::extensionFuncs(ctx).qt_glCheckFramebufferStatus
660#define glFramebufferTexture2D QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferTexture2D
661#define glFramebufferRenderbuffer QGLContextPrivate::extensionFuncs(ctx).qt_glFramebufferRenderbuffer
662#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::extensionFuncs(ctx).qt_glGetFramebufferAttachmentParameteriv
663#define glGenerateMipmap QGLContextPrivate::extensionFuncs(ctx).qt_glGenerateMipmap
664#endif // QT_OPENGL_ES_2
665#define glBlitFramebufferEXT QGLContextPrivate::extensionFuncs(ctx).qt_glBlitFramebufferEXT
666#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::extensionFuncs(ctx).qt_glRenderbufferStorageMultisampleEXT
667
668
669// Buffer objects
670#if !defined(QT_OPENGL_ES_2)
671#define glBindBuffer QGLContextPrivate::extensionFuncs(ctx).qt_glBindBuffer
672#define glDeleteBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteBuffers
673#define glGenBuffers QGLContextPrivate::extensionFuncs(ctx).qt_glGenBuffers
674#define glBufferData QGLContextPrivate::extensionFuncs(ctx).qt_glBufferData
675#endif
676#define glMapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glMapBufferARB
677#define glUnmapBufferARB QGLContextPrivate::extensionFuncs(ctx).qt_glUnmapBufferARB
678
679
680// GLSL
681#if !defined(QT_OPENGL_ES_2)
682
683#define glCreateShader QGLContextPrivate::extensionFuncs(ctx).qt_glCreateShader
684#define glShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glShaderSource
685#define glShaderBinary QGLContextPrivate::extensionFuncs(ctx).qt_glShaderBinary
686#define glCompileShader QGLContextPrivate::extensionFuncs(ctx).qt_glCompileShader
687#define glDeleteShader QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteShader
688#define glIsShader QGLContextPrivate::extensionFuncs(ctx).qt_glIsShader
689
690#define glCreateProgram QGLContextPrivate::extensionFuncs(ctx).qt_glCreateProgram
691#define glAttachShader QGLContextPrivate::extensionFuncs(ctx).qt_glAttachShader
692#define glDetachShader QGLContextPrivate::extensionFuncs(ctx).qt_glDetachShader
693#define glLinkProgram QGLContextPrivate::extensionFuncs(ctx).qt_glLinkProgram
694#define glUseProgram QGLContextPrivate::extensionFuncs(ctx).qt_glUseProgram
695#define glDeleteProgram QGLContextPrivate::extensionFuncs(ctx).qt_glDeleteProgram
696#define glIsProgram QGLContextPrivate::extensionFuncs(ctx).qt_glIsProgram
697
698#define glGetShaderInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderInfoLog
699#define glGetShaderiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderiv
700#define glGetShaderSource QGLContextPrivate::extensionFuncs(ctx).qt_glGetShaderSource
701#define glGetProgramiv QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramiv
702#define glGetProgramInfoLog QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramInfoLog
703
704#define glGetUniformLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetUniformLocation
705#define glUniform4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform4fv
706#define glUniform3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform3fv
707#define glUniform2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform2fv
708#define glUniform1fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1fv
709#define glUniform1i QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1i
710#define glUniform1iv QGLContextPrivate::extensionFuncs(ctx).qt_glUniform1iv
711#define glUniformMatrix2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2fv
712#define glUniformMatrix3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3fv
713#define glUniformMatrix4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4fv
714#define glUniformMatrix2x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x3fv
715#define glUniformMatrix2x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix2x4fv
716#define glUniformMatrix3x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x2fv
717#define glUniformMatrix3x4fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix3x4fv
718#define glUniformMatrix4x2fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x2fv
719#define glUniformMatrix4x3fv QGLContextPrivate::extensionFuncs(ctx).qt_glUniformMatrix4x3fv
720
721#define glBindAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glBindAttribLocation
722#define glGetAttribLocation QGLContextPrivate::extensionFuncs(ctx).qt_glGetAttribLocation
723#define glVertexAttrib1fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib1fv
724#define glVertexAttrib2fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib2fv
725#define glVertexAttrib3fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib3fv
726#define glVertexAttrib4fv QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttrib4fv
727#define glVertexAttribPointer QGLContextPrivate::extensionFuncs(ctx).qt_glVertexAttribPointer
728#define glDisableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glDisableVertexAttribArray
729#define glEnableVertexAttribArray QGLContextPrivate::extensionFuncs(ctx).qt_glEnableVertexAttribArray
730
731#else // QT_OPENGL_ES_2
732
733#define glGetProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glGetProgramBinaryOES
734#define glProgramBinaryOES QGLContextPrivate::extensionFuncs(ctx).qt_glProgramBinaryOES
735
736#endif // QT_OPENGL_ES_2
737
738
739#if !defined(QT_OPENGL_ES_2)
740#define glStencilOpSeparate QGLContextPrivate::extensionFuncs(ctx).qt_glStencilOpSeparate
741#define glBlendColor QGLContextPrivate::extensionFuncs(ctx).qt_glBlendColor
742#endif
743
744#if defined(QT_OPENGL_ES_2)
745#define glClearDepth glClearDepthf
746#endif
747
748#if !defined(QT_OPENGL_ES)
749#define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB
750#endif
751
752extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
753bool qt_resolve_buffer_extensions(QGLContext *ctx);
754
755bool qt_resolve_version_1_3_functions(QGLContext *ctx);
756bool qt_resolve_version_2_0_functions(QGLContext *ctx);
757bool qt_resolve_stencil_face_extension(QGLContext *ctx);
758bool qt_resolve_frag_program_extensions(QGLContext *ctx);
759
760bool qt_resolve_glsl_extensions(QGLContext *ctx);
761
762QT_END_NAMESPACE
763
764#endif // QGL_EXTENSIONS_P_H
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