source: trunk/examples/opengl/hellogl_es2/glwidget.h@ 561

Last change on this file since 561 was 561, checked in by Dmitry A. Kuminov, 15 years ago

trunk: Merged in qt 4.6.1 sources.

File size: 3.1 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** All rights reserved.
5** Contact: Nokia Corporation ([email protected])
6**
7** This file is part of the examples of the Qt Toolkit.
8**
9** $QT_BEGIN_LICENSE:LGPL$
10** Commercial Usage
11** Licensees holding valid Qt Commercial licenses may use this file in
12** accordance with the Qt Commercial License Agreement provided with the
13** Software or, alternatively, in accordance with the terms contained in
14** a written agreement between you and Nokia.
15**
16** GNU Lesser General Public License Usage
17** Alternatively, this file may be used under the terms of the GNU Lesser
18** General Public License version 2.1 as published by the Free Software
19** Foundation and appearing in the file LICENSE.LGPL included in the
20** packaging of this file. Please review the following information to
21** ensure the GNU Lesser General Public License version 2.1 requirements
22** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
23**
24** In addition, as a special exception, Nokia gives you certain additional
25** rights. These rights are described in the Nokia Qt LGPL Exception
26** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you have questions regarding the use of this file, please contact
37** Nokia at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef GLWIDGET_H
43#define GLWIDGET_H
44
45#include <QGLWidget>
46#include <QtGui/qvector3d.h>
47#include <QtGui/qmatrix4x4.h>
48#include <QtOpenGL/qglshaderprogram.h>
49#include <QTime>
50#include <QVector>
51
52class Bubble;
53class GLWidget : public QGLWidget {
54
55 Q_OBJECT
56public:
57 GLWidget(QWidget *parent = 0);
58 ~GLWidget();
59public slots:
60 void setScaling(int scale);
61 void setLogo();
62 void setTexture();
63 void showBubbles(bool);
64protected:
65 void paintGL ();
66 void initializeGL ();
67private:
68 GLuint m_uiTexture;
69 qreal m_fAngle;
70 qreal m_fScale;
71 bool m_showBubbles;
72 void paintTexturedCube();
73 void paintQtLogo();
74 void createGeometry();
75 void createBubbles(int number);
76 void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
77 void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
78 QVector<QVector3D> vertices;
79 QVector<QVector3D> normals;
80 bool qtLogo;
81 QList<Bubble*> bubbles;
82 int frames;
83 QTime time;
84 QGLShaderProgram program1;
85 QGLShaderProgram program2;
86 int vertexAttr1;
87 int normalAttr1;
88 int matrixUniform1;
89 int vertexAttr2;
90 int normalAttr2;
91 int texCoordAttr2;
92 int matrixUniform2;
93 int textureUniform2;
94};
95#endif
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