source: trunk/examples/opengl/hellogl_es2/glwidget.h@ 5

Last change on this file since 5 was 2, checked in by Dmitry A. Kuminov, 16 years ago

Initially imported qt-all-opensource-src-4.5.1 from Trolltech.

File size: 3.1 KB
Line 
1/****************************************************************************
2**
3** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
4** Contact: Qt Software Information ([email protected])
5**
6** This file is part of the examples of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial Usage
10** Licensees holding valid Qt Commercial licenses may use this file in
11** accordance with the Qt Commercial License Agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and Nokia.
14**
15** GNU Lesser General Public License Usage
16** Alternatively, this file may be used under the terms of the GNU Lesser
17** General Public License version 2.1 as published by the Free Software
18** Foundation and appearing in the file LICENSE.LGPL included in the
19** packaging of this file. Please review the following information to
20** ensure the GNU Lesser General Public License version 2.1 requirements
21** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
22**
23** In addition, as a special exception, Nokia gives you certain
24** additional rights. These rights are described in the Nokia Qt LGPL
25** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
26** package.
27**
28** GNU General Public License Usage
29** Alternatively, this file may be used under the terms of the GNU
30** General Public License version 3.0 as published by the Free Software
31** Foundation and appearing in the file LICENSE.GPL included in the
32** packaging of this file. Please review the following information to
33** ensure the GNU General Public License version 3.0 requirements will be
34** met: http://www.gnu.org/copyleft/gpl.html.
35**
36** If you are unsure which license is appropriate for your use, please
37** contact the sales department at [email protected].
38** $QT_END_LICENSE$
39**
40****************************************************************************/
41
42#ifndef GLWIDGET_H
43#define GLWIDGET_H
44
45#include <QGLWidget>
46#include <QTime>
47
48class Bubble;
49class GLWidget : public QGLWidget {
50
51 Q_OBJECT
52public:
53 GLWidget(QWidget *parent = 0);
54 ~GLWidget();
55public slots:
56 void setScaling(int scale);
57 void setLogo();
58 void setTexture();
59 void showBubbles(bool);
60protected:
61 void paintGL ();
62 void initializeGL ();
63private:
64 GLuint m_uiTexture;
65 qreal m_fAngle;
66 qreal m_fScale;
67 bool m_showBubbles;
68 void paintTexturedCube();
69 void paintQtLogo();
70 void createGeometry();
71 void createBubbles(int number);
72 void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
73 void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
74 QList<qreal> vertices;
75 QList<qreal> normals;
76 GLfloat *createdVertices;
77 GLfloat *createdNormals;
78 int m_vertexNumber;
79 bool qtLogo;
80 QList<Bubble*> bubbles;
81 int frames;
82 QTime time;
83 GLuint program1;
84 GLuint program2;
85 GLuint vertexAttr1;
86 GLuint normalAttr1;
87 GLuint matrixUniform1;
88 GLuint vertexAttr2;
89 GLuint normalAttr2;
90 GLuint texCoordAttr2;
91 GLuint matrixUniform2;
92 GLuint textureUniform2;
93};
94#endif
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