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41
42/*!
43 \page phonon-overview.html
44 \title Phonon Overview
45 \ingroup frameworks-technologies
46
47 \tableofcontents
48
49 \section1 Introduction
50
51 Qt uses the Phonon multimedia framework to provide functionality
52 for playback of the most common multimedia formats. The media can
53 be read from files or streamed over a network, using a QURL to a
54 file.
55
56 In this overview, we take a look at the main concepts of Phonon.
57 We also explain the architecture, examine the
58 core API classes, and show examples on how to use the classes
59 provided.
60
61 \section1 Architecture
62
63 Phonon has three basic concepts: media objects, sinks, and paths.
64 A media object manages a media source, for instance, a music file;
65 it provides simple playback control, such as starting, stopping,
66 and pausing the playback. A sink outputs the media from Phonon,
67 e.g., by rendering video on a widget, or by sending audio to a
68 sound card. Paths are used to connect Phonon objects, i.e., a
69 media object and a sink, in a graph - called a media graph in
70 Phonon.
71
72 As an example, we show a media graph for an audio stream:
73
74 \image conceptaudio.png
75
76 The playback is started and managed by the media object, which
77 send the media stream to any sinks connected to it by a path. The
78 sink then plays the stream back, usually though a sound card.
79
80 \omit Not sure if this goes here, or anywhere...
81 All nodes in the graph are synchronized by the framework,
82 meaning that if more than one sink is connected to the same
83 media object, the framework will handle the synchronization
84 between the sinks; this happens for instance when a media
85 source containing video with sound is played back. More on
86 this later.
87 \endomit
88
89 \section2 Media Objects
90
91 The media object, an instance of the \l{Phonon::}{MediaObject}
92 class, lets you start, pause, and stop the playback of a media
93 stream, i.e., it provided basic control over the playback. You may
94 think of the object as a simple media player.
95
96 The media data is provided by a media source, which is
97 kept by the media object. The media source is a separate
98 object - an instance of \l{Phonon::}{MediaSource} - in Phonon, and
99 not part of the graph itself. The source will supply the media
100 object with raw data. The data can be read from files and streamed
101 over a network. The contents of the source will be interpreted by
102 the media object.
103
104 A media object is always instantiated with the default constructor
105 and then supplied with a media source. Concrete code examples are
106 given later in this overview.
107
108 As a complement to the media object, Phonon also provides
109 \l{Phonon::}{MediaController}, which provides control over
110 features that are optional for a given media. For instance, for
111 chapters, menus, and titles of a VOB (DVD) file will be features