[2] | 1 | /****************************************************************************
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| 2 | **
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[846] | 3 | ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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[561] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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[2] | 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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[846] | 9 | ** $QT_BEGIN_LICENSE:FDL$
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[2] | 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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[846] | 13 | ** Software or, alternatively, in accordance with the terms contained in a
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| 14 | ** written agreement between you and Nokia.
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[2] | 15 | **
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[846] | 16 | ** GNU Free Documentation License
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Free
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| 18 | ** Documentation License version 1.3 as published by the Free Software
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| 19 | ** Foundation and appearing in the file included in the packaging of this
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| 20 | ** file.
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[2] | 21 | **
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[561] | 22 | ** If you have questions regarding the use of this file, please contact
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| 23 | ** Nokia at [email protected].
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[2] | 24 | ** $QT_END_LICENSE$
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| 25 | **
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| 26 | ****************************************************************************/
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| 27 |
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| 28 | /*!
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| 29 | \example script/customclass
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| 30 | \title Custom Script Class Example
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| 31 |
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| 32 | The Custom Script Class example shows how to use QScriptClass and QScriptClassPropertyIterator
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| 33 | to implement a custom script class.
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| 34 |
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| 35 | The script class we are going to implement is called \c{ByteArray}. It provides a wrapper around
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| 36 | the QByteArray class in Qt, with a simplified API. Why do we need such a class? Well, neither the
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| 37 | ECMAScript \c{Array} class or \c{String} class is appropriate to use when working with arrays of
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| 38 | bytes. Our \c{ByteArray} class will have the right semantics; objects will use only the amount of
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| 39 | memory that is really needed (a byte is stored as a byte, not as a floating-point number or a
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| 40 | Unicode character) and can be passed directly to C++ slots taking QByteArray arguments (no costly
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| 41 | conversion necessary).
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| 42 |
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| 43 | \section1 ByteArray Class In Use
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| 44 |
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| 45 | When the \c{ByteArray} class has been made available to the
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| 46 | scripting environment, \c{ByteArray} objects can be constructed like
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| 47 | so:
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| 48 |
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| 49 | \snippet doc/src/snippets/code/doc_src_examples_qtscriptcustomclass.qdoc 0
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| 50 |
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| 51 | \c{ByteArray} objects behave similar to normal \c{Array} objects. Every \c{ByteArray} object has
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| 52 | a \c{length} property, that holds the length of the array. If a new value is assigned to the \c{length}
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| 53 | property, the array is resized. If the array is enlarged, the new bytes are initialized to 0.
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| 54 | (This is a difference from normal \c{Array} objects; \c{ByteArray} objects are always dense arrays.)
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| 55 | Use normal array operations to read or write bytes in the array. The following code sets all the
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| 56 | bytes of an array to a certain value:
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| 57 |
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| 58 | \snippet doc/src/snippets/code/doc_src_examples_qtscriptcustomclass.qdoc 1
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| 59 |
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| 60 | When assigning a value to an array element, the value is truncated to eight bits:
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| 61 |
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| 62 | \snippet doc/src/snippets/code/doc_src_examples_qtscriptcustomclass.qdoc 2
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| 63 |
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| 64 | Like normal \c{Array} objects, if the array index is greater than the current length
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| |
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