| [556] | 1 | /****************************************************************************
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| 2 | **
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| [651] | 3 | ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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| [556] | 4 | ** All rights reserved.
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| 5 | ** Contact: Nokia Corporation ([email protected])
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| 6 | **
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| 7 | ** This file is part of the documentation of the Qt Toolkit.
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| 8 | **
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| 9 | ** $QT_BEGIN_LICENSE:LGPL$
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| 10 | ** Commercial Usage
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| 11 | ** Licensees holding valid Qt Commercial licenses may use this file in
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| 12 | ** accordance with the Qt Commercial License Agreement provided with the
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| 13 | ** Software or, alternatively, in accordance with the terms contained in
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| 14 | ** a written agreement between you and Nokia.
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| 15 | **
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| 16 | ** GNU Lesser General Public License Usage
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| 17 | ** Alternatively, this file may be used under the terms of the GNU Lesser
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| 18 | ** General Public License version 2.1 as published by the Free Software
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| 22 | ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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| 23 | **
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| 24 | ** In addition, as a special exception, Nokia gives you certain additional
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| 25 | ** rights. These rights are described in the Nokia Qt LGPL Exception
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| 26 | ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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| 27 | **
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| 28 | ** GNU General Public License Usage
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| 29 | ** Alternatively, this file may be used under the terms of the GNU
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| 30 | ** General Public License version 3.0 as published by the Free Software
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| 31 | ** Foundation and appearing in the file LICENSE.GPL included in the
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| 36 | ** If you have questions regarding the use of this file, please contact
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| 37 | ** Nokia at [email protected].
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| 38 | ** $QT_END_LICENSE$
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| 39 | **
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| 40 | ****************************************************************************/
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| 41 |
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| 42 | /*!
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| 43 | \example statemachine/factorial
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| 44 | \title Factorial States Example
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| 45 |
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| 46 | The Factorial States example shows how to use \l{The State Machine
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| 47 | Framework} to calculate the factorial of an integer.
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| 48 |
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| 49 | The statechart for calculating the factorial looks as follows:
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| 50 |
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| 51 | \img factorial-example.png
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| 52 | \omit
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| 53 | \caption This is a caption
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| 54 | \endomit
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| 55 |
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| 56 | In other words, the state machine calculates the factorial of 6 and prints
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| 57 | the result.
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| 58 |
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| 59 | \snippet examples/statemachine/factorial/main.cpp 0
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| 60 |
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| 61 | The Factorial class is used to hold the data of the computation, \c x and
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| 62 | \c fac. It also provides a signal that's emitted whenever the value of \c
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| 63 | x changes.
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| 64 |
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| 65 | \snippet examples/statemachine/factorial/main.cpp 1
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| 66 |
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| 67 | The FactorialLoopTransition class implements the guard (\c x > 1) and
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| 68 | calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial
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| 69 | loop.
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| 70 |
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| 71 | \snippet examples/statemachine/factorial/main.cpp 2
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| 72 |
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| 73 | The FactorialDoneTransition class implements the guard (\c x <= 1) that
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| 74 | terminates the factorial computation. It also prints the final result to
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| 75 | standard output.
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| 76 |
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| 77 | \snippet examples/statemachine/factorial/main.cpp 3
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| 78 |
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| 79 | The application's main() function first creates the application object, a
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| 80 | Factorial object and a state machine.
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| 81 |
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| 82 | \snippet examples/statemachine/factorial/main.cpp 4
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| 83 |
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| 84 | The \c compute state is created, and the initial values of \c x and \c fac
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| 85 | are defined. A FactorialLoopTransition object is created and added to the
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| 86 | state.
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| 87 |
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| 88 | \snippet examples/statemachine/factorial/main.cpp 5
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| 89 |
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| 90 | A final state, \c done, is created, and a FactorialDoneTransition object
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| 91 | is created with \c done as its target state. The transition is then added
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| 92 | to the \c compute state.
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| 93 |
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| 94 | \snippet examples/statemachine/factorial/main.cpp 6
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| 95 |
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| 96 | The machine's initial state is set to be the \c compute state. We connect
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| 97 | the QStateMachine::finished() signal to the QCoreApplication::quit() slot,
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| 98 | so the application will quit when the state machine's work is
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| 99 | done. Finally, the state machine is started, and the application's event
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| 100 | loop is entered.
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| 101 |
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| 102 | */
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