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41
42/*!
43 \example statemachine/factorial
44 \title Factorial States Example
45
46 The Factorial States example shows how to use \l{The State Machine
47 Framework} to calculate the factorial of an integer.
48
49 The statechart for calculating the factorial looks as follows:
50
51 \img factorial-example.png
52 \omit
53 \caption This is a caption
54 \endomit
55
56 In other words, the state machine calculates the factorial of 6 and prints
57 the result.
58
59 \snippet examples/statemachine/factorial/main.cpp 0
60
61 The Factorial class is used to hold the data of the computation, \c x and
62 \c fac. It also provides a signal that's emitted whenever the value of \c
63 x changes.
64
65 \snippet examples/statemachine/factorial/main.cpp 1
66
67 The FactorialLoopTransition class implements the guard (\c x > 1) and
68 calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial
69 loop.
70
71 \snippet examples/statemachine/factorial/main.cpp 2
72
73 The FactorialDoneTransition class implements the guard (\c x <= 1) that
74 terminates the factorial computation. It also prints the final result to
75 standard output.
76
77 \snippet examples/statemachine/factorial/main.cpp 3
78
79 The application's main() function first creates the application object, a
80 Factorial object and a state machine.
81
82 \snippet examples/statemachine/factorial/main.cpp 4
83
84 The \c compute state is created, and the initial values of \c x and \c fac
85 are defined. A FactorialLoopTransition object is created and added to the
86 state.
87
88 \snippet examples/statemachine/factorial/main.cpp 5
89
90 A final state, \c done, is created, and a FactorialDoneTransition object
91 is created with \c done as its target state. The transition is then added
92 to the \c compute state.
93
94 \snippet examples/statemachine/factorial/main.cpp 6
95
96 The machine's initial state is set to be the \c compute state. We connect
97 the QStateMachine::finished() signal to the QCoreApplication::quit() slot,
98 so the application will quit when the state machine's work is
99 done. Finally, the state machine is started, and the application's event
100 loop is entered.
101
102 */
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