B - The Perl Compiler
use B;
The B
module supplies classes which allow a Perl program to delve into its own innards. It is the module used to implement the "backends" of the Perl compiler. Usage of the compiler does not require knowledge of this module: see the O module for the user-visible part. The B
module is of use to those who want to write new compiler backends. This documentation assumes that the reader knows a fair amount about perl's internals including such things as SVs, OPs and the internal symbol table and syntax tree of a program.
The C structures used by Perl's internals to hold SV and OP information (PVIV, AV, HV, ..., OP, SVOP, UNOP, ...) are modelled on a class hierarchy and the B
module gives access to them via a true object hierarchy. Structure fields which point to other objects (whether types of SV or types of OP) are represented by the B
module as Perl objects of the appropriate class. The bulk of the B
module is the methods for accessing fields of these structures. Note that all access is read-only: you cannot modify the internals by using this module.
B::IV, B::NV, B::RV, B::PV, B::PVIV, B::PVNV, B::PVMG, B::BM, B::PVLV, B::AV, B::HV, B::CV, B::GV, B::FM, B::IO. These classes correspond in the obvious way to the underlying C structures of similar names. The inheritance hierarchy mimics the underlying C "inheritance". Access methods correspond to the underlying C macros for field access, usually with the leading "class indication" prefix removed (Sv, Av, Hv, ...). The leading prefix is only left in cases where its removal would cause a clash in method name. For example, GvREFCNT
stays as-is since its abbreviation would clash with the "superclass" method REFCNT
(corresponding to the C function SvREFCNT
).
Returns the value of the IV, interpreted as a signed integer. This will be misleading if FLAGS & SVf_IVisUV
. Perhaps you want the int_value
method instead?
This method returns the value of the IV as an integer. It differs from IV
in that it returns the correct value regardless of whether it's stored signed or unsigned.
This method is the one you usually want. It constructs a string using the length and offset information in the struct: for ordinary scalars it will return the string that you'd see from Perl, even if it contains null characters.
This method is less often useful. It assumes that the string stored in the struct is null-terminated, and disregards the length information.
It is the appropriate method to use if you need to get the name of a lexical variable from a padname array. Lexical variable names are always stored with a null terminator, and the length field (SvCUR) is overloaded for other purposes and can't be relied on here.
This method returns TRUE if the GP field of the GV is NULL.
This method returns the name of the glob, but if the first character of the name is a control character, then it converts it to ^X first, so that *^G would return "^G" rather than "\cG".
It's useful if you want to print out the name of a variable. If you restrict yourself to globs which exist at compile-time then the result ought to be unambiguous, because code like ${"^G"} = 1
is compiled as two ops - a constant string and a dereference (rv2gv) - so that the glob is created at runtime.
If you're working with globs at runtime, and need to disambiguate *^G from *{"^G"}, then you should use the raw NAME method.