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std::independent_bits_engine<Engine,W,UIntType>::independent_bits_engine

From cppreference.com
 
 
 
 
 
independent_bits_engine();
(1) (since C++11)
explicit independent_bits_engine( result_type s );
(2) (since C++11)
template< class SeedSeq >
explicit independent_bits_engine( SeedSeq& seq );
(3) (since C++11)
explicit independent_bits_engine( const Engine& e );
(4) (since C++11)
explicit independent_bits_engine( Engine&& e );
(5) (since C++11)

Constructs new pseudo-random engine adaptor.

1) Default constructor. The underlying engine is also default-constructed.
2) Constructs the underlying engine with s.
3) Constructs the underlying engine with seed sequence seq.
This overload participates in overload resolution only if Sseq satisfies the requirements of SeedSequence.
4) Constructs the underlying engine with a copy of e.
5) Move-constructs the underlying engine with e. e holds unspecified, but valid state afterwards.

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