Showing posts with label Secret doors. Show all posts
Showing posts with label Secret doors. Show all posts

Sunday, February 7, 2010

Dragon Armies 16

When we last left our intrepid adventurers they were enjoying a bowl of mushroom soup in the secret hidey-hole of the last remaining dwarves of Blackstone mine. The dwarves explain that since the drow invasion the Tunnel Brothers have been honeycombing the mines with secret tunnels to spy on the drow, and developed their "Drowstopper special": a secret door, a 16 ton block dead fall trap, and another secret door behind it at an elevation other than floor level. There is usually a secret switch on the dwarven which deactivates the trap, which you can set if you need to go out, but usual the dwarves just use strategically placed spy holes to watch and listen. Having been at this a few months, the dwarves have of course picked up a few rumors.


  • The dark elves are building an altar to their dark gods

  • There are over 150 drow warriors in the mines

  • One female elven priestess seems to be in charge, although she is assisted by two others and accompanied by a male elf in robes.
  • The dark elves need royal elven blood to consecrate their altar

  • When the altar is complete it will be usable as a gateway bring dark forces in from other parts of the world

  • The dark elves have struck a deal with the Black Dragon pirates to use an elven royal the pirates hold captive to consecrate the altar

  • The altar is nearing completion, the captive will brought soon

  • Although the lesser treasuries of Blackstone mine have been looted, the great treasury has not been found

  • When the mines were overrun the master artificer set off an explosion in the workshops which buried the tools and equipment needed for the manufacture of constructs under tons of rubble

  • Buried in the rubble is a book which explains the manufacture of amanitium constructs and how to control them

They also provided the players with the map below


***Warning not for the faint of heart, my players have rated this map worst player handout ever***




After reviewing the map, and inspecting the amount of rubble in the workshop (a lot!!). The party formulates a cunning plan (unlike the rangers "lets drop down from the secret door in the ceiling of the main hall and kick their ass"). They will tunnel into the sleeping quarters of the high priestess and slay her by surprise. Unfortunately two days into the seven days required for the secret tunnel a band of black dragon spawn shows up to reinforce the drow, and the ranger comes up with an alternative plan "Lets attack the guard post we past on the way here". More next time.

Monday, November 30, 2009

Dragon Army 6 Cadololian Part 2

After starting blankly at the giant trees and mumbling about "where's the city?" The lightbulb starts to come on. Elven City? Giant Trees? Hey! Maybe the trees ARE the city? A quick thump on the trunk of a 30' diameter tree reveals it to be hollow. A quick search for secret doors finds one in the trunk. Opening the secret door reveals a 15' x20' chamber whoose walls are lined with a wooden stair case leading upwards. After about three complete turns around the staircase (taking them 90' above the floor) they arrive at a chamber with a roll-top desk sitting in the corner. A short 10' flight of stairs takes them to a 20'x25' with three sides lined with bookshelves and a doorway on the fourth. A quick check for secret doors (after all it's my dungeon right?) reveals a pivoting bookcase behind which lie another set of stairs. Up these stairs another 10' is a bedchamber with a chest at the foot of a bed and another bookcase. Jimmying open the desk reveals three small journals. Persuing the book cases of the library reveal many books on practical arts in many languges. The bookcase in the bedroom holds a set of wizards spellbooks with spells up to 5th level. Openning the chest reveals wizards robes of finest silk. Reading the the jorunals (written in elven of course) reveal that this is indeed the redisence of the loremaster of Candololian as well as the history of the long struggle against the green and white dragon armies as well as the fall of two other elven cities. There is also indirect references to a fourth secret journal which may contain the location of the Valley of Ferns. A search for secret panels reveal one on the back of the scroll top desk and a false bottom in the chest. A detect magic reveals something rod shaped in the false bottom and a couple slips of paper with magic writing gluing both the false bottom and compartment shut. At this point the party's ranger launches into a long soliquiy about whether or not this is really the parties stuff to take in the first place and convinces the party not to open either panel. As a consequence both the fourth journal and a nifty magic item go undiscovered. 500 miles of wanton smash and grab but time to grow consience when a 1/4" of oak separates you from your goal it's enough to make a DM cry or tear his hair out (perhaps it is because small slips of magical paper tend to say " By the time you have finished reading this I will already have expl...."). More of Candololian next time
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