Filippo Crocchini
games / projects

Hi, I'm Filippo

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Game Developer, C and C++ Programmer. (Other languages are available)

  • I fix bugs, make code simpler and more human friendly.

  • I make games that will leave a meaningful and positive impact on the player.

  • Looking for new challenging projects to contribute to.

or

Pinned Games
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Walking Home Studios ↑

Rougue-like tower defense game. (Unity + Custom Engine)

Small Planets ↑

Puzzle game made from scratch in C++. (Custom Engine)

Memory Lane ↑

Sokoban-like 2D puzzle game, solve to discover the story. (Unity)


Recent projects
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  • Glyph Cache

    Jai module for caching glyphs in a texture atlas. Using FreeType2 as a backend.

  • Rect Pack

    Jai module for dynamic rectangle packing. Same as the one used by Firefox.

© 2025 | Filippo Crocchini