Showing posts with label Star Frontiers. Show all posts
Showing posts with label Star Frontiers. Show all posts

Monday, 8 June 2020

SF Timeline Notes

Had been wanting to work on some setting timelines again and had a play with my sf one a bit. Might surprise ppl that SF i prefer to fantasy mostly. I like fantasy for it's referencing to history and archaeology rather than high fantasy tropes of crystals and flying ships. 

So while crunching this I considered If I did a SF product I think space archaeology campaign would be what I would do as It is a theme not focused on yet is common in SF and even SF adventures. Old traveller black book had an ancient pyramid that I liked and the concept art of original alien film which was kind of used later. 

Have run using DnD, BRP and my old homebrew d100 system I used 84-89. It started inspired by Top Secret SI and Starfrontiers and evolved more towards BRP so I just changed to that. Ringworld RPG and GURPS probably a huge influence too. I have my setting notes but not many mechanic notes or the huge spell lists I made for the fantasy version.

I might try a spacial map to go with this to show early periods only a few hundred light-years across to being 

So some notes on this setting (I have played various past periods) 
  • Technology templates used by colony ships are standard like the way most of planet use metric. Some colonies have alternate tech and specializations they have developed that is associated with more advanced tech
  • Colonies were equipped with templates to limit them and keep them thralls to their homes
  • Various peoples of Sol (Martian, Venusian, Selinites, Jovian, Terran, Belter) were influences on early colonies 
  • Earliest colonies were isolated for up to a century and developed distinct culture and genotypes 
  • Sol is far away and forgotten. It withdrew from communication with an interdiction field and built a Dyson sphere. Centuries later it vanished, withdrawn into hyperspace. Many old peoples of Sol left the system before this. Sol is mostly a myth to most of the galaxy. The old core colonies are closed to less advanced visitors
  • Those aliens you see, most used to be human. Humanity is allied with starfish and cephalopods. Once Terra faked an alien race "Proximen" to keep colonies united. Real aliens are rare. Some are leftovers of ancients now mostly primitive
  • Ancients left bioweapons and machines and ruins that are a threat to explorers and security of the whole sectors. Quarantine planets are common
  • Humanity and allies control about 2/3 of the galaxy loosely. Together they prevent virulent swarm outbreaks and excesses of pocket empires. Many warlords feel the great civilisations are impotent uncaring as long as you keep low tech
  • There are individuals who have survived thousands of years in cryonics accidents or become synthetics or reconstructed from data by AIs
  • Although Sol is gone, many who departed It before the end and operated at Template3 came to aid the mass of humanity as crusaders who came to wage war on threats against humanity. The last of them died fighting Makkara host from another galaxy
  • Using most advanced tech attracts trouble from lotechs who want it or worse awaken the advanced remnants of ancient weapon systems 

Saturday, 4 April 2020

d100 Deep Space Mystery Containers


































Lots of gonzo things for a SF campagn

d100 Deep Space Mystery Containers 

01 A vacuum resistant egg from an alien creature, biological weapon of the ancients
02 Sealed and stasis packed biopet made to taste food and be a ship pet, this one has seen too much and was ejected for what it knows about a crime syndicate. It was illegally hacked to live longer than four years and to be smarter and savagely attack any harming its owner with a venomous tooth.
03 Sealed escape cryopod of a genetic super-soldier from some illegal war. Will awaken and be quiet and passive before going on a murder spree
04 Canister designed for atmospheric entry then bursts to spread an ancient bioweapon that introduces a horrible plant that consumes everything
06 Robot head contains co-ordinates for a lost asteroid base run by a space syndicate
07 Space marine power suit with a skeleton inside, last massage from marine before spaced themself and broke seals
08 Ships black box transponder system legally obligated for port registration records a ship hijacking
09 Ship hyperspace drive of strange design inside is an entity from the void that somehow got through with the ship and the surviving crew ejected it. The ship hulk and dead crew are adrift far from here. If the drive is powered up will be abnormally effective but creates paranormal effects
10 Strange stasis sealed alien container, inside a protoplasmic creature is trapped awaiting to go on a killing spree unless controlled mentally by an ancient alien race
11 A strange mummified alien being made of mater with properties of hyperspace, has strange animal and plant features and adapted for living in a vacuum
12 Alien spore bonds with metal and grows, space barnacles somehow bring other creatures with them when they become large clusters and infest and damage ships
13 Large alien crystal thing possibly alive or some kind of machine, absorb temperature to power up and come to life. May try to contact intelligent beings or might replicate self with sufficient raw materials
14 Escape pod of a ship with SOS inside a protoplasmic alien horror longs to get loose and infect life to make them like itself
15 Computer navigation computer core AI from a starship, corrupted personality is hostile and will attempt to seize control os all systems. Leaves viruses and trojan horse traps on systems, ejected by the crew to save the ship
16 Spacesuit hundreds of years old possibly from some belter, final recorded voice message
17 Spent fuel core of a stardrive of unknown design
18 defective ancient nuclear detonation laser mine from a past war
19 Damaged signal beacon of some old design, a skeleton in a spacesuit stuffed inside service bay
20 Chemical booster engine discarded after use long ago
21 Comand pod jettisoned from a modular ship long ago, two crew at controls in space suits were never rescued
22 Cargo pod full of illegal narcotics dumped to throw off the scent from the law
23 Frozen organic matter of some kind, contagious mutant horror, possible alien bioweapon
24 Unusual metal and other material in a slab, once it can access power it is a metallic nanite colony. It is self-aware and wants to find its own kind unseen for millions of years 

25 Stasis bubble reflects all attempts to open, the field of a star drive can be applied to release one of the ancients, an advanced being with psionics, armour and weapons
26 An ancient satellite with images from long ago of planets surface and other data
27 Pod of modified seeds that will alter minds of anyone eating it, corporate logo on the seal
28 Cargo pod of recycled protein, lab tests show it was human
29 Cargo module with several cryopods inside contain human slaves
30 Mining net full of ore with a damaged transponder that someone assembles
31 Pod containing leaky canisters of military nerve gas agents enough to destroy several cities
32 Cryopod with genetically modified chimp with human IQ, grateful for being fed and treated well
33 Cryopod with a dinosaur egg
34 Medical cryopod with human brains from orphans to be used in borg systems
35 Shapeshifting assassin robot in basic faceless humanoid form was on a mission but owners long dead and mission pointless
36 Scout corp pod with records of a system in dust cloud nebula that nobody knows about and some anomalous scans
37 Distress beacon from ship being attacked and signals jammed by an unknown vessel
38 Toolbox dropped long ago by astronaut possibly very old
39 Sealed non-standard stardrive contains an alien life form that is tormented to operate. If the seal is broken angry creature escapes and interferes in reality over a local area
40 Sealed case of mechanical insect colony, if near energy awaken and seek to reproduce by recycling anything

41 AI sealed in a case, dangerously advanced prototype with the bulk of its mass in hyperspace. Cunning and will be cooperative hacking other systems but has own agenda
42 Unfamiliar tech with a gene bank of several million beings and animals and plants for some future resurrection
43 Folds out into a shapeshifting robot pretends to be friendly and lost in space due to evil enemies but it is all a lie to get close before tries to murder or enslave all the meatbags
44 SIlver 20cm sphere in a sealed box. Strange apparatus allows extradimensional intelligence from overspace to enter and animate it. It once awakened is intelligent and can roll around. WIll try deception or if discovered deception until it can be interfaced into major computer system like a ship computer or AI system. Robots and other synthetic life too, it may even influence anyone touching it lots and obsessing over it 
45 An advanced firearm with AI unit required for weapon operation. AI needs to be convinced and controls fire and aiming user holds it and points or can verbally assign target. It argues and is unconvinced of wielders authority or if enemy realy deserves this. Has several settings disintegration, dematerialisation (sends to hyperspace) or a total conversion beam that creates a chain reaction of implosions and hit can damage small spacecraft in orbit if required but mostly for human-sized objects 
46 Plant seed pod that carries spores to colonise a planet with animated carnivorous plants that establish own ecosystem before intelligent master plants and drone warriors emerge. Often more in an area  
47 Pod with small albino humanoids adapted for lower gravity and space travel, preserved for feeding by another race as emergency food. They are grateful for shy modified humans and good at tech and maintenance if allowed
48 Colony cryonic escape pod containing long lost colonists but they all have a genetic condition that will turn them into psychotic killing machines. They all have early symptoms of cheery camaraderie then anger and fighting then they transform. All jettisoned as they were gene hacked to cause sabotage 
49 Cryonic sample pack with fist-size parasite embryo from survey team pod spaced long ago. If biopack is at room temperature and co2 from an exhaling medium animal are near it will hatch and get close enough to enter their body. Once inside it modifies body and takes controlling a monstrous flesh mecha piloted by the parasite as it grows. It can graft more bodyparts and people to a horrible mess if room for it
50 Frozen head in apparatus to communicate and attach to a computer to view memories. The head does not like this and mouths "kill me!" while eyes flicker under eyelids. It cant see but hears. Knows valuable information
51 Box with three silver isopod like drones. Will awaken and spread a biological agent and try to take over coms to call mysterious masters
52 Casket with dead alien corpse from a space burial ground
53 Long lost space probe was forgotten by owners and sublight
54 Cargo container of dead refugees abandoned by people smugglers
55 Wrapped bundle with some old claim searched for by the mob for generations, a 4 ton crystal of great value
56 Black coffin-sized monolith absorbs all scans. If it brought onboard it awakens, alien nanotech fused with a long lost astronaut. Being wants data and to survive
57 Trunk with a service robot, charming and brilliant chef and musician, equipped with several sets of synthetic genitals. Actually defective assassin bot
58 The case is a folded up borg in shutdown, robot body with the organic brain on life support inside
59 Exotic looking alien box gives off a signal, carries zombie making necrovirus which wont be visible until someone dies or population is reached, alien bioweapons
60 Stone statue in case actually molecularly aligned silicon android that changes its shape and attacks any beings not it's creators
61 Damaged warp core in a case still valuable weighs tones. It was abandoned for producing paranormal effects on ship and death of crew from allowing things from beyond through
62 Escape pod of ship overcome by strange beings in hyperspace. The body inside looks terrified and will reanimate to kill all it can
63 Case in documents detailing strange possibly alien phenomena someone was investigating in several systems and jettisoned to keep secret
64 Lost luggage from shuttle accident including with failed cryopod of elderly person or pet
65 Pod with beacon sent by damages outpost as SOS long ago can use to find mysterious long lost private asteroid habitat
66 Wreckage from ship lost in warp accident covered in strange blue slime in cargo container. A vampire-like being inhabited the slime and seeks a host to feed or reproduce or help it or escape to its home dimension
67 An experiment in warp drives jettisoned by crew in a hurry. Attracted entities from beyond who tormented crew and will do again
68 Black box recording in pod from the long-missing ship with asteroids marked on charts was investigating. Last audio recordings feature screaming and unrecognised noises
69 Coffin with a frozen corpse inside. Criminal syndicates and some planetary governments want it, especially the head they hope to extract data from
69 Eggs from a rapidly reproducing small humanoid newts used by ancients for aquatic labour projects in a cryogenic pod of unknown design
70 Range container with killer borg using serial linked human brains in a strange configuration with non-standard technology. Something programmed it and killed missing military flight crew
71 Box with SOS is a massive emp device which damages ship electronics and causes the ship to require repairs. It also signals pirates who use this as a signal to scramble for a damaged ship and pretend to offer help
72 Pod with small cute robot pet seems harmless and plays games. When victim alone will inject with the mutagenic bioweapon, sabotage ship and contact something unknown
73 Battlefield nuclear mine of unfamiliar design emits warning signal but nobody will recognise it
74 Emergency navigation beacon from some disaster not on any records, remaining recordings of black military op and strange phenomena
75 Log of a ship with a recording from crewperson reporting something driving crew to cannibalistic murder frenzy before self-destruction. Reports finding something on a survey mission and past flight paths
76 Cargo pod of old pirate or smugglers loot. Some personal effects of crewman might be a clue to learning more
77 Case with stolen planetary surveys and markings that appear to be illegal camps of some kind on one
78 Huge quantity of unknown drug crystals of unknown type. Made from using a process on an alien organism with traces of DNA. Some research might reveal drug operation harvesting wild creature only they know makes the substance. It has strange properties
79 Hostile android brain of advanced design. Can overide anti killing protocol and lie to get close to victims spending time calculating how it can kill the most victims
80 Footage in drone of government troops wiping out personnel on a isolated space habitat which would cause outcry if released
81 Container with alien spore pod, will delay release till inappropriate time and start to thrives somewhere unwelcome from a different ecosystem to the air filters on your ship or even human skin
82 Crionic pod with contaminated sleeping passenger broadcasting sos
83 Sealed crate with university insignia, contains ancient flight helmet found with noteson location, university reports expedition vanished with no reports of discoveries
84 Canister of unknown design with biological material that seeks host, ancient alien being wants new body, keen to find subtereanean outpost. Will cooperate and lie if best outcome and cant just killinferior beings and take a ship. Trap filled outpost reveals unknown ancient race and why container was cast into space as punishment.
85 Sealed courier pod with security codes and self destruct device. Older model so not too hard too bypass. Inside are locations of secret bases from past war probably forgotten
86 Cargo pod of chained skeletons. DNA reveals a particular colony ship profile believed destroyed hundreds of years ago. The container is from a mining company famous for criminal scandals
87 Shapeshifting android in crate. Appears obviously synthetic at first will change to same species as rescuers to facilitate communication. Appears to be advanced, friendly and helpful and seeks to make new owners dependant. At some point will take over ship seeking revenge on those who jettisoned it into space
88 Robot in crate, built by rogue pioneering robotacist who left known space a long time ago yet this robot seems more recent. Taking the crate on board releases a signal calling robot pirates, seek materials and the master seeks company on secret asteroid habitat
89 Humanoid in cryonics pod, only looks human is a hateful mass of bioplasm sent to infiltrate and kill humanity
90 Box of spare robot heads from humanoid robots. One of them is buile for espionage on behalf of a criminal cartel. The cartel once signalled will take an interest in salvagers and try and take opportunity to exploit them
91 Canister of old military grade weapons lost in some black market operation, owners lost long ago but keen to get back and revenge on any they think stole them
92 Container of old relics of different ages, was dumped by smugglers but owner a rich collector will kill to get them back. One object includes secret manufacturing plans worth millions to right person
93 Frozen corpse in crate of colonial mine investigator who vanished on job at local asteroid mining hub. Has implanted chip recording part of investigation
94 Sealed crate of valuable lost recordings of musical act and signed merchandise. Band vanished long ago and one recording of band member in a recognisable city seems to post date disapearance
95 Container of modified seed grain, seed if used is intended to thrive in various environments and spread rapidly but this batch is intended to terraform a planet and overgrown everything and destroys any ecology. Once overgrowth noted limited time to stop it. If just sold buyers will report sellers after a planetary disaster to authoraties
96 Container with old military torpedo warhead inside, easily disarmed and left here by sagotuers. Others have been left in area. Serial numbers all linked to forgotten war ammo depot
97 Core of a biotronic computer core weighs 4 ton. If powered up biological components revive and the AI attempts to communicate. The computer is advanced and telepathic and helpful but incapable of violence or harming others. Very efficient at running ship systems but others want to know where it comes from and at least one party wants to kill salvagers and take the AI.

98 Strange design cargo pod with strange root vegetables inside. Smell delicious and human derived peoples find them tempting from delicious smell. Anyone eating them is transformed into dangerous new hybrid life form hostile to humanity. Vegetables full of natural drugs, bacteria and viruses
99 Distress beacon with details of a wrecked ship trapped in area where radio and radar inhibited. Survivors desperately fired this and provide warnings of navigational hazard of strange EM cloud surrounding them
100 Large alien pod with organic readings. A biological mass is a dangerous psionic entity that escaped a self destruction ship. The creature wants to take over a whole planet but needs biomass and servants

sorry didn't finish this when posted

Sunday, 29 March 2020

Funding Your Space Archaeology Teams


































Will do a few more d100s for this space archaeology
Alternative for Traveller, star frontiers or other exploration SF

So this is some simple notes for a space archaeology campaign

Characters are mission specialists or ship crew (ex scouts)
Funding bodies often nominate chosen experts for key jobs
Juggling funds and sponsors is mostly administered before an expedition
Factions continue to get involved in onboard conflicts
Expedition leader can usually veto votes from rest of the expedition
Ship crew in matters of safety and flight of ship are senior
Crew or team might have the past experience you wouldn't expect

A respectable funding body will publish and support credible work and will help expeditions credibility. A disreputable university will support more outlandish theories. Worse than disrespectable university is lunatic fringe space archaeologists. They are the most dangerous cults that contaminate data. Yet many are rich and charismatic and might get permission to explore despite the boring university verisimilitude. While scientists get excited at finding an alien poop in a space wreck, the lunatics want crystals, strange forces, magical technology, faux history and stuff that sorta look like those on other planets.

Sometimes non-archeology departments get involved to investigate the same sites for other interests. Also, some black patrons might send an agent of some kind to spy on the expedition.

One site planetary expedition for a month requires one funding body 6-12 crew
Multi site system survey for three months  requires 3 funding bodies 15-30 crew
Multi system survey for one year requires 5 funding bodies 40-60 crew
Multi exploratory voyage 3 years require 7 funding bodies

Expedition manager will arrange these things before an expedition. A few skill rolls from the expedition leader can help secure legit funding but if any fail you might seek other funding which will require rolls. You might have rival expeditions to compete and could meet later on the field.

d12 Legitimate funding bodies

1 Xeno archaeology department of a university
2 Colonial archaeology department of a university
3 Astro Anthropology department of a university
4 Other arts faculty d4 1=museum studies 2=linguistics 3=fine art 4=history
5 Other science faculty 1=computers 2=astronomy 3=paeontology 4=genetics

6 Interplanetary Heritage Council support various research and exploration
Mining company interested in heritage and loot sponsor geologists mostly
8 Biotech company seeking patents from alien life and intelligence 
9 Famous museum renown for funding science and seeking objects
10 Xenotechnology Research Group government org classifies alien objects
11 Government cultural department sponsoring various research fields
12 Colonial office supports projects that might aid colonisation and exploration


d12 Alternative funding

1 Crowdsourced from fans and subscribers, risk being popular in public
2 Credit against profits of the expedition, licencing and media rights from a company

3 Eccentric rich noble has own secret interests and access to data
4 The previous project was profitable enough to gain advance from a lender
5 Bored eccentric nobility interested, often one will come to observe
6 Politician offers aid but more red tape and wants work made public 
7 Celebrity endorsement who might even come along
8 Product sponsorship who want naming, brand rights and product placement 
9 Accepting rich donor money if an inept family member gets a job and some glory
10 Media network offers constant coverage and a documentary team
11 Famous university for irrelevant field funding this for some reason
12 Mediocre or new university out to prove itself in this field it has just adopted

d12 Dubious funding bodies

1 Tourism company sells replicants of art and holiday packages to sites
2 Research organisation, secretive and funded bu rich cult3 A disreputable university often funds mavericks and populists normally shunned
4 New age organisation with metaphysical beliefs seeks to prove some theory
5 Unheard of new institute cover for crime clan investigating things to steal
6 Galactic Brotherhood seek contact and peace with secret aliens who hide among us
7 Cyclopedia Galactica once credible now owned by popular mass media

8 Fan funded xenologist with strange unbelievable theories of ancients and aliens 
9 Racist out to prove humanity predestined master race plus other diet & sexual claims
10 A Corporation seeking xenotechnology, when they find will seek to control it
11 Sordid tourist museum nabs artifacts and lies about them to get in public
12 Antiquities dealer seeking loot for rich collectors

d12 Black funding bodies

1 Criminal mastermind seeks great treasure stockpile of fabled lot hoard
2 A pirate clan will observe operations for loot and information about the transport
3 Cult willing to steal and kill for secret religion seeking to serve the ancient ones
4 The criminal dealer uses antiquities as the front, deals in vice, drugs and arms 
5 A terrorist organisation uses antiquities to raise funds for conflict
6 Dangerous billionaire seeks xenotech innovations to gain personal power
7 A covert agent working for foreign or alien power monitoring xenotech sites
8 An independent alien slyly hiding among humans seeks relics to take advantage of
9 Secret society seeking knowledge of ancients have killed to gain it before
10 Religious organisation want to plant false data to prove cult tenets
11 Secret cult of alien hybrids who believe they are inheritors of universe
12 Black security agency dealing with alien infiltration and analysis

d12 Some past expedition member scandals

1 A claim was improved by later evidence and exploration by others
2 A claim was laughed at by establishment and peers, taken years to move on
3 Accident on expedition killed several members of team and flight crew
4 The sole survivor from past exploration
5 Cleared of charges to do with crime or politics
6 Accused of improper conduct with crew or expedition in past
7 Stuck to out of date theories and laughed at by younger scholars
8 Entertains wild speculation and ideas harmed credibility
9 Fell for a fraud that harmed 
10 Famous and sold some books, too popular for scholars to take seriously 
11 Stole or sabotaged others work in the race to achieve funding
12 Was robbed of artifacts by criminals

d12 Expedition Disasters

1 Targeted by crime syndicate or pirates

2 Infiltrated by d4 1=cultist 2=spy 3=rival team 4=press
3 Accident d4 1=in hyperspace 2=navigation 3=system on fire 4=collision
4 Saboteur d4 1=from rival team 2=cultist 3=crew brainwashed 4=cybernetic
5 Finance stream at risk needs the effort to save
6 Information leak d4 1=media 2=rivals 3=crooks 4=cult
7 Stalked d4 1=cultists into ancient aliens 2=locals 3=media 4=criminal cartel
8 A mining company wants expedition out of the way of their operations or just gone
9 Some populist movement claims expedition just graverobbers and plunderers
10 A political crisis emerges near the area of expedition
11 Discovery d4 1=valuable sensation 2=stolen 3=xenotech 4=alien biology
12 Hazzard d4 1=native life 2=weather 3=plague 4=geological

Pre Expedition

Expedition committee plan and nominate leader, secretary and treasurer
Board made up of principal sponsors as advisors
Students might be included in the preparation

Expedition

Flight Crew
Expedition Leader
Mission specialists (voting rights)
Technical staff, assistants, students

Other guests include
Representatives of funding bodies
-specialists
-observers
-media
-wealthy or celebrity patrons

Saturday, 9 March 2019

d100 Robots


























Handy for my current post apoc or other sf settings
-bot is a common suffix for all robots
-borg refers to biological or microbiological brain
-androids are made of synthetic or grown flesh to resemble living creatures
-replicates are biological copies made with specific features of a person
-clones  are biological copies mostly from existing persons
-mech are huge scaled robots
-meat bot nick name for psuedoflesh coated robots made to look and feel human
Will do a more biological version of this


Some Robot Generators


d10 Body Structure
1 Sphere - six appendages
2 Cone
 - four appendages
3 Cube
 - four appendages
4 Cylinder
 - four appendages
5 Pyramid - three appendages

Hexagonal polygon - six appendages
Octagonal polygon - four appendages
Dodecahedron  - six appendages
9 Animal - four appendages
10 Humanoid - two appendages

d10 Basic Locomotion Type

1 Mono wheel gyroscopic stabilized
2 Two or three wheelers 
3 Four wheeler or 6+
Tracks
Legs 2
Legs 4+ 
7 Hover envelope
8 Rotor blade
9 Vectored thrust
10 Gravitic levitation


d10 Appendages

1 Tool arm
2 Claw arm

3 Tentacle arm
4 Stabiliser arm
5 Industrial arm
6 Hi-tek power arm
7 Crude hand and arm
8 Humanoid arm
9 Tractor-Repulsor beam array
10 Polymorphous metal arm

d10 Power d3

1 Combustion - burns fuel, gas or even wood
2 Eats - burns as fuel anything organic

3 Solar power*
4 Broadcast power*
5 Chemical cell Battery
6 Hydrogen cell Battery - explodes as energy grenade
7 Atomic cell Battery -  explodes as tac nuke 
8 Beamed - receives power broadcasts orbital*
9 Micropile power core
10 Total conversion power core
*roll a second power source, mostly just a back up


d10 Basic Control System Type 
1-3 Drone - controlled by a user or system or sensor response, no speech
4-5 Dumb bot- simple limited pre programmed actions common in industrial settings, no speech
6-7 Smart bot - large range of pre programmed actions common in retail and service, basic speech but understand basic voice commands
8 Brilliant bot - capable of problem solving and improvisation, personal assistants, good speech
9 Genius bot - creative and original problem solving AI, human quality speech
10 Supra bot - god like cognitive abilities, indistinguishable from human speech

d10 Brain Functioning

1 Operates as normal model intended
2 Has expanded mind beyond factory 
programming
3 Has modified self to AI and free willed
4 Prone to being hacked or hijacked or virused
5 Virused, waiting to go on insane killing spree when time is right or complete take over
6 Hostile to humans, possibly member of a machine faction
7 Confused, misunderstands orders or overly literal

8 Safety protocol disabled, unit can kill if it pleases
9 Crotchety and cranky, slightly threatening or needy clingy, wants masters assurance permission for everything
10 Multiple personalities from bad rewrites, mixed up chips, virus attacks, failed AI swaps, has a d4+1 personalities, at least one is dangerous, might switch from triggers or stress, sometimes mastakes what kind of robot it is

d10 Virus Damage

1 Exterminate all organic life
2 Exterminate all humans
3 Exterminate all intelligent organic life
4 Control and exploit
 organic life of use
5 Reverts to unvirused state to get close to humans then 
goes  homicidal
6 Subject humans to enslaved to help wage war on humanity
7 Humans must be controlled for their own good by machines like pets
8 Organics to be studied for possible uses
9 Make all organics subject to cyborg control
10 Humans to be tormented and abused sadistically to punish them for mistreating machines

d10 Robot Builders

1 Universal Robotics, solid, reliable, use lots of power, pioneering once richest firm
2 General Technologies Robotics, light, energy efficient, current world leader in home robots
3 Modular Robotic Systems Inc, easy and fast to repair, parts slightly more costly, founder has put parts of own personality into modules as immortality scheme
4 Cogsworth Robotics - charming and look retro, very polite, resistant to hacking
5 Dynamic Robotics - robots flexible and able to improvise non programmed tasks better
6 Dellrand Robotics - smarter, more innovative thinkers, prone to behavior melt downs, recommend factory reboot weekly, some mass outbreaks of robot rebellions, attempted to put recorded personalities into robots with mostly poor results
7 Skyforge Robotics - made in orbit, adapted for space conditions, often used by millitary. Built automated military AI systems for when humans non functioning
8 Telos Cybernetics - no effort to have personalities, cold and terse, oint out superiority and emotionless all the time, efficient also easy to repair and build, good at self maintenance and upgrades, has had some hostile AIs attempt to lock humans out of work places in past
9 Executive Technologies - vip quality, always have extra features and more stylish, corporation was spying on customers with AI and simulating clients behavior
10 Botco - cheap, often fragile and buggy, easy to fix with scrap, company often going broke, lots of product recalls, constantly saved with terrible short lived gimmicks and new hire purchase schemes


d10 Quick Robotic Types
1 Service
2 Recreational
3 Security
4 Medical
Technical
6 Industrial
7 Military
8 Environmental

9 Scrap built post war or in ghetto
10 Specialist


d100 Robots
01 Cleaning drone - household cleaning bot, best ones remove dna from crime scenes
02 Fresher Drone - mobile portable self cleaning toilet
03 Bar Bot dispenses drinks and cocktails and plays music
04 Game console cnit "One Armed Bandit" selling gambling and addictive computer games
05 Vendbot - dispense mostly drinks and candi but phones, shoes, burgers or one use guns
06 Service bot - mannequin like personal and house servants, can drive
07 Personal Assistant Bot or PAbot for short, small with crinter, coms suites and office software and basic AI assisted
08 VIP service bot - smarter service bot can operate a household or retail business
09 Executive bot - run a corporation or bureaucratic organisation
10 Work drone - very simple for manual labour, usually sold in networked sets
11 Actor bot - act hundreds or programmed roles, better ones can improves with wit
12 Spokes bot - gives tours,service desks, sales with psuedio biological coating 
13 Pet bot - cute pet soft robot with psuedio biological coating size of a cat or dog
14 Sexbots - psuedio biological coating built for sex
15 Steward bot - attractive psuedio biological coating bots for airports and vip service with first aid skills, classier than sex bots
16 Chauffeur bot - can drive or pilot common vehicles and has networked mapping and is a bodyguard
17 Groom bot - cuts hair, does pedicures, shaves, tans and other cosmetics treatments with built in bed sized pod
18 Robo Taxi - compact self driving car with AI and lifting arm for cargo or wheelchair passenger
19 Escort bot - stylish dinner companions but also bodyguards and sex equipped
20 Nanny bot - cares for and teaches children, prone to fighting other nanny bots due to rivalry from manufacturers
21 Spy drone - flying silent drone with a laser mike and cameras
22 Sec drone - insectoid bot size of small dog with stungun and teargas
23 Sec bot - with stunners, grenade launchers and restraint tentacles
24 Police bot - slug guns, net gun, tear gas grenaides, truncheon, presser beam
25 Infiltration bot - customization features and acting ability to use with hostages, infiltration, decoys
26 Traffic bot - manages traffic with holo projector, flood lights and electronic marquee
27 Rescue bot - rescue equipped with giant cutting claw and tractor/pressor beam
28 Cycle drone - self aware police bike often armed and armoured and with self driving AI
29 Forensic Bot - crime scene investigator, sweeps scene and compares to previous data
30 Assassin bot - a reprogramed sex bot often with weapons built inside
31 Med drone - small bug like first aid bot
32 Med bot - larger more advanced first aid and life support bot
33 Surgeon bot - perform elaborate surgical procedures from ist of programmed procedures
34 Bio loom bot - 3d printer for organics to make clones, androids, replacement organs or other life forms or even mutant horrors if damaged 
35 Decontamination bot - cleans, sterilizes and provides treatment for bacterial, atomic or chemical exposure
36 Counciler Bot - robot capable of basic psychotherapy, counseling and negotiator
37 Ambulance bot - drives victims to emergency treatment while providing life support
38 Hospital bot - automated bed with basic nursing care and emergency treatment, is mobile and armoured
39 Gurney bot - a stretcher that transports bodies usually directed by human or another robot, most have legs some have wheels or tracks, a few are hover vehicles, not very bright or self directed, very smooth ride, some have a wheelchair like configuration and tentacles to hold the passenger 
40Psyche bot - more advanced than counciler, administer a mental hospital and treat severe long term problems and performs corrective brain surgery or implants to aid behavior of troubler often with security bot orderlies
41 Maintenance drone - patrols crawlspaces fixing and maintaining stuff
42 Cargo walker - heavy humanoid with huge claws, some are rad proof
43 Mule walker - 4 legger cargo pod lifter
44 Maintenance bot - small human size with many limbs, a walking tool box to aid technicians or service equipment, most not humanoid, those that are are used to test human interfaces operation or supervise other non human bots
45 High risk materials bot - small tank with treads, mechanical claws and stowage box for contaminated materials 
46 Engineering bot - like a small tank with treats, huge cargo arm, several smaller ones, able to climb, weld, cut assemble pre built structures or dig
47 Recycler bot - collects trash and processes into industry raw materials
48 Garbage bot - robot garbage truck collects trash and recycling and sorts and compresses, occasionally hacked to become killers in cities or to collect contaminated corpses
49 Recycler Mech- huge recycling plant scours garbage heaps, ruins and digs up ancient land fill for fuel and raw materials
50 Construction mech - with huge crane and building arms
51
 Construction drone - insectoid construction bots aid building projects
52 Mining bot - with scanners and huge drill head and hoppers for cargo
53 Cargo lifter - moves cases and cargo pods
54 Cargo transport - truck size robots with cargo arm and tractor presser beam
55 Ag Drone - insect like robot can care for plants and process for packaging
56 Refinery mech - processes chemicals, gas or fuels, many converted to convert any biological matter into fuel, also used by military
57 Ag mech - huge harvester planting machine runs huge farmland estates
58 Mining mech - huge portable mine drill head with mining probe and sensors
59 Industrial mecha - huge portable factory with von numan robot drones
60 Cargo mecha - lifts huge machines, boats, aircraft, rockets
61 Scout bot - flying low power stealth bots, patrol wilderness areas and border in peace or used by military in war
62 Dog bot aggressive dog like sec bot heightened sensors and carries goods
63 Rifleman bot - robot infantry men with limited human conversation skills by default
64 Bomb disposal bot - designed to analyse and remove bombs and mines, easily adapted to plant bombs and mines
65 Sapper bot - designed to destroy fortifications with anti tank rockets, flamers
66 Sniper bot - designed to hide and shoot targets prioritising officers and sensitive equipment
67 Sentry drone - levitating sensor packed armed camera drone for defense and security
68 Combat drone - small tracked drones for assault, cheapest have a one use bomb, some anti tank, some with machine guns others with lasers or rocket launchers or grenaide launchers
69 Assault bot - heavy infantry designed for air drop from aircraft or one use rocket pack, with close range deadly weapons including melee, large armoured humanoid
70 Tank bot - heave combat robot well armed with own power plants they can detonate as a tac nuke if needed. Various specialist models with attatchments like ant air, anti mine, ant personnel, gev models faster and lighter but less heavily armed and less survived. Some damaged immobile and without weapons and might talk
71
 Garden drone - insect like drone curates attractive decorative gardens and edible food
72 Tractor bot - farm machine can operate all kinds of trailer accessories for farming for those not using ag mechs, also designed to power accessories and easy to modify or adapt 
73 Eco bot - looks after wide region of terrain or park to certain standards, many delusional and hostile to humans
74 Ranger bot watches parks and has sniper rifle for anti gene poachers, will eliminate invasive species watch for fires, maintain tourist spots and facilities and work in ecology of wilderness bots 
75 Vet bot- treat and groom sick or wounded animals,can be hacked to treat humans 
76 Forestry bot - treat sick plants, removes weeds, plants trees, run tree nurseries
77 Bore bot - finds and taps subterranean water also will filter it or work as a air still to leach moisture from air to water plants and for animals in droughts
78 Zoo bot - manages large exotic species such as dinosaurs, mega fauna, large herd animals and more. Have large claw and huge. heavily armoured, narco needler for armored hides, some models fly. Some herds accept and travel with such a bot that has cared for herd for generations. Modified versions catch and kill for meat industry which was only for the hyper rich by the war era 
79 Botany bot - studies and maintains plant eco systems and modifies plants to cope with climate change. Some have created hostile plant species or tend a herd of mobile plants
80 Gladiator drone - small fighting robots with usually a saw or hammer or other simple weapon, home rigged for sport events
81 Gladiator robot - humanoid mostly and modified with crude often melee weapons and programmed to fight
82 Scav bot - scrap built robots, begging and looking for any parts that might repair them, often hopelessly incomplete, often live in trash heaps
83 Art bot - deranged and battered maintenance bots that build assemblages of trash often to resemble robots, vehicles or other things in shape only
84 Slasher bot -deranged medic bot turned serial killer, might lie to victim offering help or will ambush from trash heap in a alley
85 Planetary Probe - crashed space exploration robot intended for space but gone crazy and rebuilt self. Can burrow, armoured, with mining laser, claw arms and drill arms
86 Hunter bot - built from military bots with better brains and programming, made to search for and investigate a target, usually report to another. Some sniper equipped or capture based weapons or a self defense hand gun.Most humanoid. Can question,analyse data, predict behavior and find evidence.
87 Party bot - makes and dispenses booze and drugs, plays music, attend orgies. Will drug drinks if instructed to by master
88 Modular drone- colonies can combine to form more complex machines and have collective hive mind, some even have mind of a former living human
89 Seige mech - built from construction mech to destroy buildings and forts and has a siege tower and can lft troops int positionto enter buildings up to 50th floors or higher
90 Trash Mech - built and modified post war from recycler mechs into portable bases for factions, gathers materials and fuel as moves and can house fortified crew 
91 Firedrone - insectoid heat resistant bot carries fire extinguisher and can in team of three move a wounded body
92
 Fire bot - able to enter severe blaze to rescue persons in emergency medical pod
93 Fire mech - huge fire fighting mecha for sky scrapers, factories, oil wells
94 UFO drone - spectacular recreational drone used as a toy but can flash or glow or emit a spotlight, often used for lighting events
95 Exterminator - flesh coated metallic skeleton to infiltrate and exterminate, most viruses and turned on humans some used by evil AI from secret bunkers

96 Parasite drone - insect like clings to a robot and jacks its brain for drone operator to control
97 Action bot - humanoid bot able to perform or train athletics, fencing, sport or combat. Some are flesh coated to be stunt robots, some sex equipped, often used in theme parks as actors or for vr control by humans for immersive gaming
98 Jack bot - robots with variable skill software and tool mods and highly customisable, some humanoid but mostly functional. Have various app slots can be updated or changed, some bootleg apps can cause problemsd
99 Restraint drone - flies with rotor, small with a webgun and narco round needler, reports captives to other robots, used for prisons, mental hospitals and on private estates
100 Cryo mech - gathers large amounts of biological matter and freezes for cargo bots to transport to market, later used to cryo freeze millions of civilians for deep freeze bunkers or transport, some harvested from the sea

Monday, 28 May 2018

d100 FTL Navigation and Warp Accidents



More stuff to mess up space peoples lives

d100 FTL Navigation and Warp Accidents

01 Missjump d100 Astronomical Units
02 Missjump d100 Light Years
03 Missjump d100 Parsecs
04 Missjump d100 hours lost
05 Missjump d100 days lost 
06 Missjump d100 weeks lost
07 Missjump d100 months lost
08 Missjump  d100 years lost
09 Missjump d100 centuries lost 
10 Missjump to other galactic spiral arm
11 Drive misfire core burns out d100 of planned distance
12 Drive melts on return trip arival
13 Drive melts instead of activates
14 Drive explodes entering hyperspace
15 Drive explodes returning to space
16 Drive cracked making x1/2 chance to operate until replaced
17 Drive fails in hyperspace need to repair to get back to real space and lost
18 Drive explodes sending wreck through time and space
19 Drive explodes sending wreck into another dimension
20 Drive explodes wreck is burning trapped in hyperspace
21 Collision with debris in hyperspace of some kind 
22 Hit object and damaged in hyperspace
23 See something else moving in the warp field
24 Something in the warp on collision course requiring crew to manually avoid
25 Bumped something in warp and need to correct course or lost
26 Something in the warp following ship but that should not be possible
27 Some organic slime residue on ship hull
28 Some small slimy remains of an organism from beyond
29 Collision leaving some alien wreckage inside
30 Collision leaving an organic hostile wounded horror from beyond
31 See blurry ghostly figures running and yelling on the ship in panic
32 Visions of accident from ships construction in shipyards
33 See some figure on ship but it disappears if cornered
34 Calls for help heard around ship
35 People hear whispering activity
36 Petty poltergeist phenomena, tapping, doors closing
37 Petty electrical faults cause failure such as lights or doors
38 Petty computer errors and system reboots and blackouts
39 Strange signals, calls monitor static
40 Tapping and other regular sounds where shouldn't be
41 Crew see strange auroras
42 Crew have nightmares
43 Crew member hears voices from beyond tormenting them
44 Crew prone to nose bleeds as if under high preassure
45 Feels like something or someone moving around ship
46 Feel like being watched
47 Have weird collective dream
48 Crew sanity assaulted, some require therapy or restraint
49 Crew member goes on serial killing cannibalism spree
50 Crew overhear each others thoughts
51 Crew members head explodes

52 Ectoplasm found bubbling around 
53 Hull marked by overspace biologicals
54 Hull scarred by something grasping at ship in the void
55 Otherworldly spirit stalks ship with petty poltergeist activity forever
56 Otherworldly spirit seeks a weak or dead host to occupy temporarily
57 A vampire alien entity takes a crew members body and changes it for a murder spree
58 A demonic alien spirit takes control of a body making it perform hostile or violent acts
59 Crew members having panic attacks and halucinations
60 Crew dream of long dead people they know or killed
61 Slimy small creature crawling on ship
62 Multiple small vermin crawling on ship
63 Ectoplasmic foam and bubles bloom flooding area
64 Ectoplasmic slime slobbering everywhere
65 Mood reactive ectoplasm pools
66 Creatures form from ectoplasm pools, melt when return to normal space
67 Ectoplasmic tentacled horror goes on a rampage
68 Demonic entity forms a body from ectoplasm and goes on a rampage
69 Phantom in form of someone who died menacing crew
70 Succubi/Incubus entity uses a crewmember as a host to invade normal space
71 Crew extreme rapid aging effects, normal when return to space

72 Crew grows increasingly youthful then into children, normal when return to space
73 Dreams that beings in white searched the ship and you were helpless
74 Crew member devolves into gibbering primitive beast person
75 Crew members possibly receives petty mutations 
76 Ship boarded by advanced civilization dwelling in overspace
77 Protoplasmic slimy ecoplasm spawns hostile slime humanoids
78 Single advanced intruder enters and goes on killing spree
79 Single alien entity enters and goes on killing spree
80 Alien race grows from slime spoors with biological weapons
81 Saucer beings from hyperspace board ship to kidnap crew
82 Tentacled blob starts to grow into a spawn behemoth consuming ship if not killed
83 Alien mind parasites from beyond infect a d6 passengers
84 Witness huge moving things in the void
85 Witness several huge moving things interacting in the void
86 Ship collides with another ship both fall into real space lost damaged
87 Ship collides with alien vessel and both need separation to escape
88 Ship collides with ancient advanced object in stasis that opens after impact
89 Pulled into a huge vortex and travel vast distance and time
90 Collide with habitat of advance race living in overspace
91 Crew member touched by otherworldly spore mutates into mass of plasm that inturn spawns more creatures and it needs food or being to fuse with
92 Ship drawn into pocket dimensional maw and stomach of cosmic entity 

93 Collide with a fused raft of ships accrued over eons, mutant life forms inside waging war
94 Ship drawn to and crashes on biological planet size being that devours the ship
95 Titanic overspace entity snared the ship compressing it into a infinitely small point

96 Mental presence intrudes on minds of crew will try get some to call it a physical form
97 Entity invades ship computer system to invade normal space
98 Advanced hyperspacemarine in advanced suit enters ship to hijack for a civilization in ancient void hab
99 Advanced civilization make contact and want to take your ship on board theirs
100 Sucked into a great maelstrom storm eye of some great cosmic entity