Default horizontal dimension of stand-alone player window.
Custom player settings.
using UnityEngine; using UnityEditor;
// Simple Script that saves and loads custom // Stand-alone/Web player screen settings among // Unity Projects
class CustomSettings : EditorWindow {
string compName = ""; string prodName = ""; int screenWidth = 640; int screenHeight = 480; int webScreenWidth = 640; int webScreenHeight = 480; bool fullScreen = false;
[