Optimize and measure the performance of assets in your project. The Asset Loading ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info
See in Glossary module and the AsyncReadManagerMetrics
API allow you to measure how quickly Unity loads the assets in your project. You can also use the Import Activity window to measure import timings.
Topic | Description |
---|---|
Collect asset loading metrics | Monitor asset loading at runtime. |
Asset Loading Profiler module reference | Visualize the number of read operations on the assets in your project. |
Analyze the import process | Analyze and debug asset importers. |