Class MultiToolBarUI


public class MultiToolBarUI extends ToolBarUI
A multiplexing UI used to combine ToolBarUIs.

This file was automatically generated by AutoMulti.

  • Field Details

    • uis

      protected Vector<ComponentUI> uis
      The vector containing the real UIs. This is populated in the call to createUI, and can be obtained by calling the getUIs method. The first element is guaranteed to be the real UI obtained from the default look and feel.
  • Constructor Details

    • MultiToolBarUI

      public MultiToolBarUI()
      Constructs a MultiToolBarUI.
  • Method Details

    • getUIs

      public ComponentUI[] getUIs()
      Returns the list of UIs associated with this multiplexing UI. This allows processing of the UIs by an application aware of multiplexing UIs on components.
      Returns:
      an array of the UI delegates
    • contains

      public boolean contains(JComponent a, int b, int c)
      Invokes the contains method on each UI handled by this object.
      Overrides:
      contains in class ComponentUI
      Parameters:
      a - the component where the x,y location is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
      b - the x coordinate of the point
      c - the y coordinate of the point
      Returns:
      the value obtained from the first UI, which is the UI obtained from the default LookAndFeel
      See Also:
    • update

      public void update(Graphics a, JComponent b)
      Invokes the update method on each UI handled by this object.
      Overrides:
      update in class ComponentUI
      Parameters:
      a - the Graphics context in which to paint
      b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
      See Also:
    • createUI

      public static ComponentUI createUI(JComponent a)
      Returns a multiplexing UI instance if any of the auxiliary LookAndFeels supports this UI. Otherwise, just returns the UI object obtained from the default LookAndFeel.
      Parameters:
      a - the component to create the UI for
      Returns:
      the UI delegate created
    • installUI

      public void installUI(JComponent a)
      Invokes the installUI method on each UI handled by this object.
      Overrides:
      installUI in class ComponentUI
      Parameters:
      a - the component where this UI delegate is being installed
      See Also:
    • uninstallUI

      public void uninstallUI(JComponent a)
      Invokes the uninstallUI method on each UI handled by this object.
      Overrides:
      uninstallUI in class ComponentUI
      Parameters:
      a - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
      See Also:
    • paint

      public void paint(Graphics a, JComponent b)
      Invokes the paint method on each UI handled by this object.
      Overrides:
      paint in class ComponentUI
      Parameters:
      a - the Graphics context in which to paint
      b - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
      See Also:
    • getPreferredSize

      public Dimension getPreferredSize(JComponent a)
      Invokes the getPreferredSize method on each UI handled by this object.
      Overrides:
      getPreferredSize in class ComponentUI
      Parameters:
      a - the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
      Returns:
      the value obtained from the first UI, which is the UI obtained from the default LookAndFeel
      See Also: