Showing posts with label Sarissa Precision. Show all posts
Showing posts with label Sarissa Precision. Show all posts

Sunday, 8 December 2019

28mm ACW - A little bit of Everything Game

Well finally felt well enough after Chemo treatment to try our 28mm ‘everything in the pot ACW game’  I took a lot of pictures and I am afraid that you will have to suffer a lot of them. Sorry.  It also represents the last game on my big table in my loft - all dismantled now.  Five flights of stairs in a Victorian London Terrace are proving more of a challenge! Still aim to carry on gaming for as long as I can but will use the dinning table instead.  Also means Jack can join in as the can't do the loft!

Given the Confederates entrenched positions and knowing how difficult these had been to take in other games using Black Powder, we agreed that the Union forces should be further reinforced by another Brigade of 4 regiments of infantry.

The Union forces started with an all out assault Bob relying on speed to try to get to the Confederate raider before she could escape.

The Union cavalry charged forward catching the militia unit guarding the herd.   This was a freshly raised unit and the sight of the Union cavalry struck terror into them only giving them a chance to hit anything with a roll of D6.  Needless to say they missed and were cut down by the cavalry and the herd scattered.  However the gunfire alerted the Confederate forces.


Across the rest of the front the Union infantry hesitated and didn’t make great strides towards the Confederate lines.



On the river the Confederate patrol boat suddenly discovered it was being pursued by 3 Union boats .  Not something I was expecting.  Shades of the Oxford and Cambridge University Boat race.   The Confederate boat couldn’t pull clear enough to turn around to use it’s gun and I just had to keep going towards the raider hoping all the time that Bob’s ships guns wouldn’t sink me!



Whilst this was going on, unaware of the river threat, the main gun on the raider was being loaded and turned to face the threat of the advancing union infantry. 


It was only a lucky shot from one of the Union bow guns that disordered the raider’s gunners that alerted then to the real threat.  In the meantime they had managed to score a direct hit on the 30th New York infantry forcing them to badly fail a Break Test and leave the field.


With his cavalry largely unable to advance further because of the Confederate defences, Bob decided to dismount first one regiment and then the other and engage in a fire fight.  This pinned the confederate forces.


Whilst the raider then reloaded and turned its bow gun to deal with the river boat threat, the rear gun was loaded and turned to face a now growing infantry threat.


 



Panic was being to ensue on the raider all attempts to get the boilers going were failing and the crew were rushing to try to ward off the advancing Union flotilla.



The noise of the Union light ships guns alerted Col Jackson of the 47th Alabama whose regiment was engaged in a fire fight with the Union cavalry.  Unable to leave the defences, he sent half his men to the river side to fire at the passing Union boats to try to disrupt them.  They managed to Disorder one reducing it’s speed by half whilst the rowers got their act together.



In the meantime all attempts to roll a D6 to get the slaves to revolt were failing but the Union troops kept advancing.  A fresh Confederate Regiment came off the train to prepare to take up position.  Whilst it proved impossible me throughout the entire game to roll any sixes to restart the train’s boiler, I did manage one six to get one of the 2 raiders boilers fired.  I just needed one more six to get the other one going and smash through Bob’s boats!


The Confederate Marines rushed to try to fill the gaps in the centre of the line.



Whilst the defences meant that the Confederates were taking little or no casualties, Bob’s Union force pushed on across the entire front preventing me from moving troops.  Soon the Union the forces had moved to close range and it was only a matter of time before they hurled themselves at the defences.





The final assault came all along the line.






On the river the slower of the Bob’s Union boats found itself exposed at close range to the raider’s main gun.  Needless to say it didn’t survive!






But it was all going horrible wrong. Everywhere except on the one section of defence’s left hand side my forces were pushed back in melees.  Not only did the Militia unit hold, they forced back the 1st US Sharpshooters, and seemed to be doing well against the 80th New York (with the smart yellow flag).  Then it happened! A D6 and the slaves seeing how close their saviours were decided to get involved! One shot and a lucky D6 was all it took to disorder the Militia and the 80th were over the barricade and getting to work. 



There were odd success but not enough one Union regiment was through back , but another took its place.


Worse still the union boats drew alongside the Raider and their crews engaged in hand to hand fighting with the crew on board.





Whilst the crew were rushing to try to see off the river threat a gap occurred in my line which I couldn’t fill and although the Confederate Marines put up a good show against the New York Chasseurs.  Two of Bob’s infantry regiments stormed through the gap and found the undefended side of the Raider and it was all over!




My patrol boat rowed off up-stream to deliver news of the disaster!


For all of the odd bits and pieces I had put out on the table, the rules, with a bit of common sense, worked surprisingly well.  The Union would have failed without the extra Brigade and we allowed the river boats to up their ‘stroke rates’ on 2 occasions to be able to move 6 inches instead of three.  They couldn't reload when this was happening and could only fire every other go.

I never thought it would be so difficult to throw a D6 for the Train and Ships boilers.  We even thought we would change it in the course of the game, so you only had to get above the number on the next roll to help.  That of course was the only time we rolled a six!

It was great fun anyway and good to see everything out.  Jack scratch built the Church, the Rider and the Warehouse building, and some of the Boats.  He also made up the Black Hat regiment in one of the pictures.  The boat crews are from Britannia Models Napoleonic range which head swaps from the Redoubt Naval and infantry range with lapels and braiding cut away.  The union sailors are First Corp, Confederate sailors are Redoubt.  Almost all the other figures are Perry Plastics, with the exception of a few Haitians from Trent Miniatures and a few African Sailors from the Reviresco range.

Tuesday, 15 November 2016

Sarissa 28mm Wild West/ACW train

I am not keen on doing work in progress pictures, but just had to share what I think is a very nice 28mm ACW/Wild West Train, coach and track.

The models are made by Sarissa Precision Ltd and are laser cut MDF.  The Train and Tender costs £17.50 as does the Coach.  



The Train takes a little building, but if you go slowly and 'dry build' bits first it works out.  The instructions aren't always clear.  It didn't tell me about the coupling arrangement and I glued it incorrectly and am having to retrofit.  Once you have got it wrong, it is obvious what you should do! 




You also have bits left over and no clue from the instructions what they are until you build the tender and realise that they are to couple the tender to any carriages etc. 



I am so pleased that I have bought the flat bed car £10 and a pack of straight track - approx 5 feet for £15.  

I haven't finished painting the train and fixing the cab roof in place, as I am torn between different liveries.  Lots of colour, all black or just the cab and roof painted??? and the wheel rims and tracks still need to be finished.  I am also wondering whether to put some lettering on the tender - again I have seen these painted or just left black. 

All the wheels move and are easy to assemble. I decided to spray my train Matt black before I fitted the wheels as I thought it would be awkward to get the paint brush into areas once I constructed the model .  The same with the coach wheels and base.







It fits both the ACW  and Wild West.  So at last I can make use of my Wild West Bad guys! 




The roof of the carriage is design to be left as a loose fit.  It is probably the trickiest bit of the coach as to have to bend the cardboard to fit some lugs, I think maybe I should have scored it as well as trying to bend it, as it could be a better fit.

These pictures give you an idea of scale all the figures are 28mm. The flat bed truck is basically the same build as the coach but with without the carriage. You have lots of MDF left over and it is possible to use it to raise the sides of the flat bed if you fancy it.

Santa may need to bring another train and maybe the caboose £12.50 and maybe  the Old West Cattle Wagon £15 and some more track......soooo much better than socks!!!!!!!!!  

They do a bundle for the train etc., which actually works out as better value than buying each bit separately but I wanted to see what it was like first, mine will be the more expensive route!  

Their is also a nice European Carriage which looks a bit like the US Carriage but is shorter and without the extra roof venting.  I think it could be converted and is cheaper and saves a bit of space.

If you have made any of the laser cut building etc., you can make these. If you haven't it is just a case of going slowly and not using too much glue.  I use white wood glue and apply it with a coffee stirrer.