About Me
I am currently a Ph.D. student in Computer Science and Engineering at HKUST, advised by Prof. Qifeng Chen. Previously, I obtained my M.S. from USTC, working with Prof. Jie Zhang and Chengjun Xie. I received my B.Eng. degree from Xiamen University in 2022, where I conducted research at the MOCOM Lab under the guidance of Prof. Yongxuan Lai.
My research passion lies in Generative AI. Specifically, I focus on building controllable and physics-consistent World Models for video generation. I also have extensive experience in low-level vision tasks such as image restoration.
News
Jan 2026
One paper accepted to ICLR 2026.
Nov 2025
Four papers accepted to AAAI 2026.
Sep 2025
Started my Ph.D. journey at HKUST.
Sep 2025
Joined Meituan as a Research Intern.
May 2025
Released two video editing papers on arXiv: FullDiT2 and UNIC.
Feb 2025
Joined Kuaishou Kling AI as a Research Intern.
Feb 2025
GameGen-X accepted to ICLR 2025!
Oct 2024
Released GameGen-X, an interactive open-world game video generation model.
Oct 2024
Completed research internship at Tencent.
May 2024
Released ID-Animator, a zero-shot identity-preserving video generation model.
Apr 2024
Joined Tencent as a Research Intern.
Selected Publications
Video Generation & World Models
Low-level Vision
Experience
Meigen, Meituan
Research Intern · Topic: Video Avatar and World Model · Mentor: Yong Zhang
Sep 2025 - Present
Kling AI Team, Kuaishou
Research Intern · Topic: Video Editing · Mentor: Quande Liu
Feb 2025 - Aug 2025
LightSpeed, Tencent Inc
Research Intern · Topic: Intercative Video Generation · Mentor: Quande Liu
Apr 2024 - Oct 2024
Baidu Inc
CV Engineer Intern · Topic: Video Generation
Nov 2023 - Mar 2024
Horizon Robotics
Research Intern · Topic: Low-level Vision · Mentor: Guoli Wang.
Jun 2023 - Nov 2023
Awards
- Outstanding Graduate, USTC (2025)
- National Scholarship, USTC (2023, 2024)
- Yuequn Scholarship for Academic Excellence, USTC (2023)