Internet-Draft | Responsiveness under Working Conditions | August 2021 |
Paasch, et al. | Expires 14 February 2022 | [Page] |
Bufferbloat has been a long-standing problem on the Internet with more than a decade of work on standardizing technical solutions, implementations and testing. However, to this date, bufferbloat is still a very common problem for the end-users. Everyone "knows" that it is "normal" for a video conference to have problems when somebody else on the same home-network is watching a 4K movie.¶
The reason for this problem is not the lack of technical solutions, but rather a lack of awareness of the problem-space, and a lack of tooling to accurately measure the problem. We believe that exposing the problem of bufferbloat to the end-user by measuring the end-users' experience at a high level will help to create the necessary awareness.¶
This document is a first attempt at specifying a measurement methodology to evaluate bufferbloat the way common users are experiencing it today, using today's most frequently used protocols and mechanisms to accurately measure the user-experience. We also provide a way to express the bufferbloat as a measure of "Round-trips per minute" (RPM) to have a more intuitive way for the users to understand the notion of bufferbloat.¶
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