keep cooking ma guy!, time to upgrade to dem gym shorts , skip the skirts!!
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Recent community posts
belows are a few bug/recomendation:
but yeah being the 1st demo and all, there's a few jarring bug that i've run into during my play, ie, golem tranportation, wolf taunt mechanic during final puzzle and acces to softlocked area using the flower pixie.
hope this vid will help you see in player peerspective.
the "tutorial" level should also include wasd move instruction , because it took me a few sec to realised that i can move during that time.
i also hope the golem can interact with the pillar from the back side too
I notice a few bugs during conversation where it auto forward the text b4 it finishes it tho, i think that's all
Can't wait for ep 1 XD
I download it instead of playing it on the browser, and i notice a huge audio imbalance with the voice and the other sfx, do increase the voice audio at the start , cause even after post editing it still barely heard. And the "why do we need to suffer" kinda take a bit long imo.
other than that nice atmosphere and the lore quite interesting , Spooky/10
The Chapter 1 Experience <3
This is the post edit of my game around which took me around 5 hrs gameplay lol and lowers to 2 hrs long and i'm gonna say that THIS GAME IS AMAZINGGGG!!!
I'm totally in love with it, the story the character build the humor the puzzles and the multiple ways to achieve those are very beautiful! , it makes use of player creativity from start to finish and I LOVE IT!
it's does feel like an omori experience sometimes and it just felt great!, i don't want to spoil much in the comment but I can't wait to see how other ppl approaches the puzzle and react to the spookyness, I still amazed by how you can make a 2d game very scary :D
EVERY EPIC/10
Critique(more like correction):
Btw there's a item naming error on timestamp 1:10:59 (I think it suppose to be Bucket and Not Paddle ) 
AMOGUSSS
AAAAAAAAAAAAA GET IT OUT GET OUTTTT

But imo the order in which the lore is revealed are kinda give it away too soon tho
other than that the stroy is gewd 10/10 will show dead bodies to ma kids again
I know it just made in 3 days so, there's defo a lot to improve, so
these are a few bugs i encounter and a few sugggestion from me.
there's still a bug where some gnome can pass through the walls if i make the walls on a tilted land so i had to make it two layer.
on leveling up there's a few perk unlocked but there's no description so it's a bit hard to guess what it does.
The difficulty dropped when the walls were unlocked, so it could be challenging if the gnome can pass through the mole turret and can destroy walls (ie walls have hidden hp like minecarft blocks)
it also be good if we can set up the farming area so the animals will not go outside the farming range
kinda cool if you can process lavender into something else , or have some skill tree research type game
Other than that overall it 's a good and working game :D
Keep up the good work!
it felt like an opening for a great adventure and bigger story.. do you guys plan to expand the lore of this vn ? like making a rpgm or another visual novel?
