CS + MathBrown University
Tanish Makadia
Hey! I'm an undergraduate student who's fascinated by the intersection of computers, math, and the night sky.
MAY 2024 — PRESENT Undergraduate Researcher · Brown Visual Computing
Collaborating with Arman Maesumi, Adobe Research, and Professor Daniel Ritchie to design a deep neural network architecture achieving state-of-the-art performance on discretization-agnostic learning over 3D triangle-mesh surfaces.
- Python
- PyTorch
- CUDA
- cuDNN
- Libigl
- Slurm
Brown Visual Computing
- BVC Website
- X
- Arman Maesumi
- Daniel Ritchie
SEP 2022 — PRESENT Flight Software Lead · Brown Space Engineering
Flight Software Developer
Overseeing a team of 10+ members in the development of the real-time operating system for Perovskite Visuals and Degradation eXperiment (PVDX), a 3U CubeSat selected by NASA’s CubeSat Launch Initiative (CSLI) to test the resilience of next-gen perovskite solar cells in harsh orbital environments.
Integrated custom device drivers with FreeRTOS and Embedded C on an Atmel SAMD51 microcontroller, managing satellite state flow, concurrent data collection from sensors via SPI and I2C, and recovery from memory corruption due to radiation.
- C
- FreeRTOS
- I2C
- SPI
- Segger J-Link
- ASF
Brown Space Engineering
- Brown News
- BSE Website
- GitHub
SEP 2023 — DEC 2024 Technical Lead · Full-Stack at Brown
Software Developer
Developed full-stack web applications for the Conversational AI Lab and Rangel Research Team at Brown University.
Teaching new members how to design elegant, responsive UIs using Figma, and implement them with Tailwind CSS and Framer Motion.
- Next.js
- React
- TypeScript
- Node.js
- Express
- Firebase
- Tailwind CSS
- Framer Motion
- Figma
Full-Stack at Brown
- FSAB Website
- GitHub
SEP — DEC 2023 Teaching Assistant · Linear Algebra with Theory
Collaborated with Professor Madeline Brandt to teach students in MATH 0540 (Linear Algebra with Theory).
Held regular TA office-hours and facilitated weekly recitations to help students with linear algebra concepts, mathematical proof-writing, and LaTeX typesetting.
- LaTeX
- Overleaf
- Visual Studio Code
- LaTeX Workshop
Linear Algebra with Theory
- Brown Mathematics Department
- Professor Brandt's Website
JAN — MAY 2023 Game Developer · Brown-RISD Game Developers
Coordinated with an inter-university team of programmers and artists to conceptualize, produce, and launch Rift-Rush, a 2D-platformer game with 6 levels inspired by Portal and Celeste.
Developed core logic including player movement and collision physics using C# and Unity Game Engine.
- C#
- Unity
Brown-RISD Game Developers
- BRGD Website
- Rift Rush
- X
MAR — MAY 2024