Personal note: Aside from a software demo (+very small change to other demo) and a basic 3D character controller (which I need to work on again), I really haven’t worked with this much.
Enu is a multiplayer programming environment powered by Nim and Godot. It’s meant to teach kids to code, make 3D game programming easier, and for experimenting and having fun. It’s MIT licensed and will be usable to create standalone games.
I was playing around a bit with cellular automata, and “Brian’s brain” always looks kind of fun, this is just a simple little program visualising it using curses (through illwill).
I wrote this in Fall/Winter 2022/23 and got some use out of it for my own data archives. Haven’t done much else with it since, but would be willing to add/revise some features on it, if there’s interest.