# You may distribute under the terms of either the GNU General Public License
# or the Artistic License (the same terms as Perl itself)
#
# (C) Paul Evans, 2012-2013 -- [email protected]
package IO::Async::OS::MSWin32 0.804;
use v5.14;
use warnings;
our @ISA = qw( IO::Async::OS::_Base );
use Carp;
use Socket qw( AF_INET SOCK_STREAM SOCK_DGRAM INADDR_LOOPBACK pack_sockaddr_in );
use IO::Socket (); # empty import
use constant HAVE_FAKE_ISREG_READY => 1;
# Also select() only reports connect() failures by evec, not wvec
use constant HAVE_SELECT_CONNECT_EVEC => 1;
use constant HAVE_POLL_CONNECT_POLLPRI => 1;
use constant HAVE_CONNECT_EWOULDBLOCK => 1;
use constant HAVE_RENAME_OPEN_FILES => 0;
# poll(2) on Windows is emulated by wrapping select(2) anyway, so we might as
# well try the Select loop first
use constant LOOP_BUILTIN_CLASSES => qw( Select Poll );
# CORE::fork() does not provide full POSIX semantics
use constant HAVE_POSIX_FORK => 0;
# Windows does not have signals, and SIGCHLD is not available
use constant HAVE_SIGNALS => 0;
=head1 NAME
C<IO::Async::OS::MSWin32> - operating system abstractions on C<MSWin32> for C<IO::Async>
=head1 DESCRIPTION
This module contains OS support code for C<MSWin32>.
See instead L<IO::Async::OS>.
=cut
# Win32's pipes don't actually work with select(). We'll have to create
# sockets instead
sub pipepair
{
shift->socketpair( 'inet', 'stream' );
}
# Win32 doesn't have a socketpair(). We'll fake one up
sub socketpair
{
my $self = shift;
my ( $family, $socktype, $proto ) = @_;
$family = $self->getfamilybyname( $family ) || AF_INET;
# SOCK_STREAM is the most likely
$socktype = $self->getsocktypebyname( $socktype ) || SOCK_STREAM;
$proto ||= 0;
$family == AF_INET or croak "Cannot emulate ->socketpair except on AF_INET";
my $Stmp = $self->socket( $family, $socktype ) or return;
$Stmp->bind( pack_sockaddr_in( 0, INADDR_LOOPBACK ) ) or return;
my $S1 = $self->socket( $family, $socktype ) or return;
my $S2;
if( $socktype == SOCK_STREAM ) {
$Stmp->listen( 1 ) or return;
$S1->connect( getsockname $Stmp ) or return;
$S2 = $Stmp->accept or return;
# There's a bug in IO::Socket here, in that $S2 's ->socktype won't
# yet be set. We can apply a horribly hacky fix here
# defined $S2->socktype and $S2->socktype == $socktype or
# ${*$S2}{io_socket_type} = $socktype;
# But for now we'll skip the test for it instead
}
elsif( $socktype == SOCK_DGRAM ) {
$S2 = $Stmp;
$S1->connect( getsockname $S2 ) or return;
$S2->connect( getsockname $S1 ) or return;
}
else {
croak "Unrecognised socktype $socktype";
}
return ( $S1, $S2 );
};
=head1 AUTHOR
Paul Evans <[email protected]>
=cut
0x55AA;