Re: [Idr] Link failures and hot-potato routing

Andrew Lee <leea@grnoc.iu.edu> Thu, 31 March 2005 18:58 UTC

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From: Andrew Lee <leea@grnoc.iu.edu>
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Subject: Re: [Idr] Link failures and hot-potato routing
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> 
> 
> A better way to do this is to put a monitoring machine in the IGP and
> log the IGP activity also with IBGP peerings to capture the BGP state.
> The information on IGP induced BGP changes can be determined from this
> with very good accuracy.

Each Abilene POP does have a server that is also running ISISd and Zhang Shu's 
ISIS logging facility which captures each ISIS update in libpcap format.  This 
is described at the URL in my previous email, though the URL for the datafiles 
should be ftp://ndb2-blmt.abilene.ucaid.edu/isis not http://....

> At least one really big provider (probably more) has MPLS TE tunnels
> and has the costs configured such that from the standpoint of BGP cost
> to get anywhere the IGP cost never changes even when the cost of the
> actual IGP path being used does.  Using this technique IGP cost change
> never triggers a change in BGP exit point.
> 
> Curtis


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Date: Thu, 31 Mar 2005 13:55:27 -0500
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Subject: Re: [Idr] Link failures and hot-potato routing
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> 
> 
> A better way to do this is to put a monitoring machine in the IGP and
> log the IGP activity also with IBGP peerings to capture the BGP state.
> The information on IGP induced BGP changes can be determined from this
> with very good accuracy.

Each Abilene POP does have a server that is also running ISISd and Zhang Shu's 
ISIS logging facility which captures each ISIS update in libpcap format.  This 
is described at the URL in my previous email, though the URL for the datafiles 
should be ftp://ndb2-blmt.abilene.ucaid.edu/isis not http://....

> At least one really big provider (probably more) has MPLS TE tunnels
> and has the costs configured such that from the standpoint of BGP cost
> to get anywhere the IGP cost never changes even when the cost of the
> actual IGP path being used does.  Using this technique IGP cost change
> never triggers a change in BGP exit point.
> 
> Curtis


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To: Andrew Lee <leea@grnoc.iu.edu>
Subject: Re: [Idr] Link failures and hot-potato routing 
In-reply-to: Your message of "Thu, 31 Mar 2005 12:47:26 EST." <424C37AE.5050601@grnoc.iu.edu> 
Date: Thu, 31 Mar 2005 13:42:31 -0500
From: Curtis Villamizar <curtis@faster-light.net>
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In message <424C37AE.5050601@grnoc.iu.edu>
Andrew Lee writes:
>  
>  
> Hello
>  
> I would be a bit surprised if many commercial carriers collected the
> data necessary for such information.  Basically you would have to dump
> the entire RIB for every router in the network at an interval less
> than the duration of a given outage to capture the changes in the next
> hop.  It may be possible from a more general level to manually
> correlate an particular outage that is known with changes in graphs of
> egress points from the network.
>  
> That being said, the Abilene network has a Zebra bgpd observatory
> server deployed at each POP, which dumps the RIB once per hour and is
> available via FTP.  I think there is also a record of BGP updates that
> are sent in the interim.  It may be possible from this raw data to
> construct the information you need, but I do not know how hard that
> would be.  The files are save in MRT format, and there are converters
> that allow you to turn it into more human readable form if needed.
> More information can be found at
> http://abilene.internet2.edu/observatory/data-collections.html - click
> on the "Abilene Routing Data" link.
>  
> Abilene, as well as most commercial networks, do utilize hot-potato
> routing, or atleast "warm-potato" routing where some networks pay
> attention to things like MEDs learned from its peers when making
> routing decisions.
>  
> Andrew


A better way to do this is to put a monitoring machine in the IGP and
log the IGP activity also with IBGP peerings to capture the BGP state.
The information on IGP induced BGP changes can be determined from this
with very good accuracy.

At least one really big provider (probably more) has MPLS TE tunnels
and has the costs configured such that from the standpoint of BGP cost
to get anywhere the IGP cost never changes even when the cost of the
actual IGP path being used does.  Using this technique IGP cost change
never triggers a change in BGP exit point.

Curtis

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Date: Thu, 31 Mar 2005 12:47:26 -0500
From: Andrew Lee <leea@grnoc.iu.edu>
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To: =?ISO-8859-2?Q?=22Andr=E1s_Cs=E1sz=E1r_=28IJ/ETH=29=22?= <Andras.Csaszar@ericsson.com>
Subject: Re: [Idr] Link failures and hot-potato routing
References: <F005CD411D18D3119C8F00508B08748013524478@ehubunt100.eth.ericsson.se>
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Hello

I would be a bit surprised if many commercial carriers collected the data 
necessary for such information.  Basically you would have to dump the entire 
RIB for every router in the network at an interval less than the duration of a 
given outage to capture the changes in the next hop.  It may be possible from a 
more general level to manually correlate an particular outage that is known 
with changes in graphs of egress points from the network.

That being said, the Abilene network has a Zebra bgpd observatory server 
deployed at each POP, which dumps the RIB once per hour and is available via 
FTP.  I think there is also a record of BGP updates that are sent in the 
interim.  It may be possible from this raw data to construct the information 
you need, but I do not know how hard that would be.  The files are save in MRT 
format, and there are converters that allow you to turn it into more human 
readable form if needed.  More information can be found at 
http://abilene.internet2.edu/observatory/data-collections.html - click on the 
"Abilene Routing Data" link.

Abilene, as well as most commercial networks, do utilize hot-potato routing, or 
atleast "warm-potato" routing where some networks pay attention to things like 
MEDs learned from its peers when making routing decisions.


Andrew

András Császár (IJ/ETH) wrote:
> Hi!
> 
> Does anyone have any statistical data how often intra-domain link failures cause that a new (egress) edge router is used after the failure? 
> 
> Am I correct to assume that this is very much possible with BGP in case of hot-potato routing (i.e. if the best path is selected based on the IGP cost metric)?
> 
> For example, if the new path between the original ingress-egress routers after re-routing has a higher IGP cost after an IGP SPF calculation than another path between the original ingress and another egress edge router.
> 
> Any comments would be most welcome!
> 
> Best regards,
> András
> 
> http://www.tmit.bme.hu/~csaszar
> 
> _______________________________________________
> Idr mailing list
> Idr@ietf.org
> https://www1.ietf.org/mailman/listinfo/idr


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Hi!

Does anyone have any statistical data how often intra-domain link failures cause that a new (egress) edge router is used after the failure? 

Am I correct to assume that this is very much possible with BGP in case of hot-potato routing (i.e. if the best path is selected based on the IGP cost metric)?

For example, if the new path between the original ingress-egress routers after re-routing has a higher IGP cost after an IGP SPF calculation than another path between the original ingress and another egress edge router.

Any comments would be most welcome!

Best regards,
András

http://www.tmit.bme.hu/~csaszar

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Subject: [Idr] Last Call: 'Reclassification of RFC 1863 to Historic' to Informational RFC 
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The IESG has received a request from the Inter-Domain Routing WG to consider 
the following document:

- 'Reclassification of RFC 1863 to Historic '
   <draft-ietf-idr-rfc1863-historic-00.txt> as an Informational RFC

The IESG plans to make a decision in the next few weeks, and solicits
final comments on this action.  Please send any comments to the
iesg@ietf.org or ietf@ietf.org mailing lists by 2005-04-08.

The file can be obtained via
http://www.ietf.org/internet-drafts/draft-ietf-idr-rfc1863-historic-00.txt


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Subject: [Idr] Last Call: 'Subcodes for BGP Cease Notification Message' to Proposed Standard 
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The IESG has received a request from the Inter-Domain Routing WG to consider 
the following document:

- 'Subcodes for BGP Cease Notification Message '
   <draft-ietf-idr-cease-subcode-05.txt> as a Proposed Standard

The IESG plans to make a decision in the next few weeks, and solicits
final comments on this action.  Please send any comments to the
iesg@ietf.org or ietf@ietf.org mailing lists by 2005-04-08.

The file can be obtained via
http://www.ietf.org/internet-drafts/draft-ietf-idr-cease-subcode-05.txt


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Folks,

The IDR WG meeting tomorrow is cancelled (as the presenter would
not be able to attend due to personal reasons).

Sorry for the short notice.

Yakov.

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Subject: Re: [Idr] BGP 1771 (A) : Scalability,etc 
In-reply-to: Your message of "Thu, 03 Mar 2005 12:18:38 PST." <4227711E.421926BE@earthlink.net> 
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In message <4227711E.421926BE@earthlink.net>
Erblichs writes:
>  
> Andrew and group,
>  
> 	It is common for some Preprocessing of packets for 
> 	validation before being placed on the BGP queue(s). A
> 	check for a valid msg type is required anyway. It is
> 	just the additional separation of msg types so they
> 	can be handled as a group if wanted.  Maybe
> 	NOTIFICATIONS can be handled urgently if wanted, ..
> 	The original "1d" does nothing as long as a peer's
> 	HOLD TIME doesn't expire.
>  
> > What queue are you referring to?  Interface queues?  Internal queues for
> > packets awaiting processing.
>  
> 	Internal queues for (input) packets awaiting processing.
>  
> 	Depending on the implimentation, it may either
> 	combine msgs from different nbrs/peers or set up
> 	a descriptor per peer connection, or ..., and poll or
> 	interrupt on these descriptors for packets to be 
> 	recieved.
>  
> 	Yes, the Murphy's example is a worst case example.
> 	I had to pick a large number.
> 	Yes, it is currently an unrealistic value for an
> 	hour!  However, is a one minute burst of 1,666
> 	unrealistic??? Isn't that 100,000 per hr?
>  
> 	Their is  a rare extreme value that still
> 	must be handled. One must code for these rare 
> 	events to have a stable environment. In addition,
> 	we normally want to minimize the amount of work done
> 	frequently (assume updates at rare times are recieved
> 	in large numbers), if nothing else as to minimize the
> 	delay to finish and move on to the next task.
>  
> 	We change the spec based on our ongoing knowledge
> 	base. That is why RFC1654 is NOT current.
>  
> 	Bottom line..
> 	If we assume that the combined queue is full of 
> 	UPDATES except for a few KEEPALIVES mixed in. AND that one
> 	specific peer only has 1 KEEPALIVE msg towards the
> 	rear of the queue. 
>  
> 		OR we have a large number of descriptors for a
> 	large number of peers/ connections.
>  
> 	We have less than a sec remaining on that peer's HOLD TIME.
> 	Does the spec and implimentation prevent the TRANSIENT 
> 	loss of the adj/ nbr???
>  
> 	If they don't, they SHOULD...
>  
> 	Done...
>  
> 	Mitchell Erblich
> 	--------------------


The reference used in discussions of implementation have generally
been BSD and gated since source is available for both and they are
both efficient implementations.

There is a queue of size tcp.recvspace on the receiver end and
tcp.sendspace on the sender end.  Typically its 16K-64K on each end.
Though it can be set much larger it usually is not so for the sake or
argument just consider the default settings.  A full update is 4K so
thats 4-16 full updates on either side or not more than 32 total (not
1,666).

The receiving application code (gated) does not buffer in the
application.  It processes packets as they are available on the
socket.  The sending application code also does not buffer in the
application (except to buffer half packet writes).  It does a
non-blocking write and does not attempt to write to the socket for a
BGP peer that has fallen behind, instead keeping a bit map in each
route of peers that the route update still needs to be sent to.

When the sending socket is jammed (ie: has returned EWOULDBLOCK or
EAGIAN) updates tend to be packed very full, generally to the 4K
capacity (about 500 NLRI, depending on size and number of other
attributes such as AS PATH, etc).

Since there is a maximum of 32 full size packets "in the pipe", a
keepalive is queue behind a max of 32 updates.  It could also be
behind a larger number of updates that are not as well packed.  If the
recieving end is extremely busy, it might not be able to handle the 32
or more updates, or 16K or so routes, before reaching the keepalive.
As long as it gets any sort of packet is in the socket and available
to read, the following is satisfied.

> 	We have less than a sec remaining on that peer's HOLD TIME.
> 	Does the spec and implimentation prevent the TRANSIENT 
> 	loss of the adj/ nbr???

Updating the HOLD TIME timer is a very light weight operation with
respect to the processing that goes into handling the update itself.

So based on the experience of those who have actually written BGP code
that is deployed on high demand (service provider) networks the spec
reads the way it does.

It is possible and there is plenty of existance proof that this can be
done very efficiently.  The reference implementations are fast, use
relatively little memory, even under overloaded conditions, are work
conserving, and efficient.

If you are going to talk about nebulous "internal queues" it may be
either how you imagine things to work or some other implementation of
BGP and/or TCP.  It is possible to write highly inefficient BGP code
(and that's certainly been done before) and it is not the specs
problem if someone new has managed to do so.

So first of all - if you are talking about a specific implementation
you need to specify which one and some details on how it works since
based on your sketchy description so far it is quite different from
the reference implementation (or any major router vendor afaik).

Curtis

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Idr mail group members:

=20

I have received only two requests for sessions:

=20

1)     AS Confederation Edge / AS Edge (Hares and Bose)

2)     Group ORF (Hares and Muley)

=20

=20

Please send any additional requests for time slots to me.

=20

=20

It will be short meeting=20

=20

Sue

=20

=20


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<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>Idr mail group members:<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>I have received only two requests for =
sessions:<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal =
style=3D'margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 =
lfo2'><![if !supportLists]><font
size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial'><span
style=3D'mso-list:Ignore'>1)<font size=3D1 face=3D"Times New =
Roman"><span
style=3D'font:7.0pt "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp; =
</span></font></span></span></font><![endif]><font
size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial'>AS
Confederation Edge / AS Edge (Hares and =
Bose)<o:p></o:p></span></font></p>

<p class=3DMsoNormal =
style=3D'margin-left:.5in;text-indent:-.25in;mso-list:l0 level1 =
lfo2'><![if !supportLists]><font
size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial'><span
style=3D'mso-list:Ignore'>2)<font size=3D1 face=3D"Times New =
Roman"><span
style=3D'font:7.0pt "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp; =
</span></font></span></span></font><![endif]><font
size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial'>Group ORF
(Hares and Muley)<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>Please send any additional requests for time slots to =
me.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>It will be short meeting =
<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'>Sue<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal style=3D'margin-left:.5in'><font size=3D2 =
face=3DArial><span
style=3D'font-size:10.0pt;font-family:Arial'><o:p>&nbsp;</o:p></span></fo=
nt></p>

</div>

</body>

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_______________________________________________
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Date: Thu, 03 Mar 2005 20:41:18 -0500
From: Andrew Lee <leea@grnoc.iu.edu>
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Subject: Re: [Idr] BGP 1771 (A) : Scalability,etc
References: <200503020224.j222Opbm009876@workhorse.faster-light.net>	<42265FB0.4D678DA4@earthlink.net> <42268508.1030208@grnoc.iu.edu> <4227711E.421926BE@earthlink.net>
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Mitchell,

> 
> 	Yes, the Murphy's example is a worst case example.
> 	I had to pick a large number.
> 	Yes, it is currently an unrealistic value for an
> 	hour!  However, is a one minute burst of 1,666
> 	unrealistic??? Isn't that 100,000 per hr?

I didn't say it was unrealistic.  Infact, I said 28 messages per second wasn't 
a big deal.

> 	Their is  a rare extreme value that still
> 	must be handled. One must code for these rare 
> 	events to have a stable environment. In addition,
> 	we normally want to minimize the amount of work done
> 	frequently (assume updates at rare times are recieved
> 	in large numbers), if nothing else as to minimize the
> 	delay to finish and move on to the next task.
> 
> 	We change the spec based on our ongoing knowledge
> 	base. That is why RFC1654 is NOT current.
> 

No, we are changing the spec to more accurately reflect current reality.

> 	Bottom line..
> 	If we assume that the combined queue is full of 
> 	UPDATES except for a few KEEPALIVES mixed in. AND that one
> 	specific peer only has 1 KEEPALIVE msg towards the
> 	rear of the queue. 
> 
> 		OR we have a large number of descriptors for a
> 	large number of peers/ connections.
> 
> 	We have less than a sec remaining on that peer's HOLD TIME.
> 	Does the spec and implimentation prevent the TRANSIENT 
> 	loss of the adj/ nbr???
> 
> 	If they don't, they SHOULD...
> 

Isn't that a good reason for UPDATEs to reset the Hold Timer, so we don't have
to wait for a KEEPALIVE if we are receiving large numbers of other messages
from a peer and therefor know its alive already?  Maybe I am missing the point
of your original proposal?  Like I said before, it seems like it is introducing
complexity in an aspect of the protocol where we want it to be as simple as
possible.


> 	Done...

You sure? ;)

> 
> 	Mitchell Erblich
> 	--------------------
> 
> Andrew Lee wrote:
> 
>>Erblichs wrote:
>>
>>>Group and negative commentor,
>>>
>>>      It is so interesting that the comments seem to
>>>      be directed to the person, than about the
>>>      ideas / suggestions.
>>>
>>>      For those who read this (A) email, some of you
>>>      may wonder, why suggest this change? After I
>>>      try to be short and to the point, I will then
>>>      address a few of the negative comments..
>>
>>I think that is a fair thing to wonder about an aspect of the protocol that has
>>been very stable.
>>
>>
>>>      A) If according to this draft that Updates
>>>      reset the HOLD TIME interval, should this
>>>      be an issue?
>>
>>I don't believe so.
>>
>>>      Yes.  Lets pick a number. Say 100,000 UPDATES
>>>      msgs per hour are recieved as a Murphy's example.
>>>      For each UPDATE
>>>      recieved and processed we need to minimally
>>>      lookup, reset, and possibly adjust the position
>>>      of the timer item.  In this example, it will occur
>>>      100,000 times per hour. The KEEPALIVE is a
>>>      relatively constant infrequent message that
>>>      should infrequently reset our HOLD TIMES. Thus,
>>>      why spend a limited number of cycles doing
>>>      something that can be done with less overhead.
>>>
>>
>>100k UPDATEs per hour, even in the worst case of having 1 UPDATE per message
>>(as you can have multiple UPDATEs per message), would only be 28 per second.
>>As a worst case scenario, this isn't that big a deal.
>>
>>
>>>      B) FIRST....
>>>      If AdjIn RIB processing, etc, takes multiple
>>>      seconds that equals or can be close to HOLD
>>>      TIME, then their is something significantly
>>>      broken with the implimentation.
>>
>>Don't consider it broken, just consider it a Murphy's example.
>>
>>
>>>      C) a, b, c, are frequently used in all routing
>>>      protocols for KEEPALIVES, hellos, etc to
>>>      make sure that the adj/peer relationship does
>>>      not fail entirely due to a UPDATE/LSA storm.
>>
>>Not all protocols can or should behave the same.  BGP serves a different
>>function than OSPF and has different constraints.  Your suggestions of b and c
>>confuse me as I was under the impression we were trying to *simplify* the work
>>done by the router.  How are b and c less complex than simply counting UPDATES
>>as KEEPALIVES?  As far as a goes, what is the mechanism that a router would use
>>to move a KEEPALIVE to the head of the queue?  If the router has already
>>inspected a packet enough to know that it is a KEEPALIVE, why do any further
>>processing?  Again, how is this simplifying the process?
>>
>>
>>>      D) d assumes that UPDATES from one specific
>>>      nbr/ peer are not normally sent within short
>>>      time intevals (hold times) and thus the
>>>      likelyhood of finding them in the input queue
>>>      is slight. In addition from above, why spend
>>>      extra code doing something that doesn't
>>>      need to be done? Since we need to process
>>>      these messages anyway, why not process to
>>>      a valid KEEPALIVE or mark? We are only delaying
>>>      the teardown of the nbr/peer. It might delay
>>>      it by 1ms or less, where our hold times are
>>>      in secs. This should be perfectly acceptable.
>>>      Also, d does not suggest that the normal
>>>      processing of packets on BGPs input queue should
>>>      stop.
>>
>>The purpose of a KEEPALIVE is to let a peer know that a session is active when
>>the session would otherwise be idle.  I don't see any benefit in trying to
>>approach this problem from the other end and try to define the usefulness of
>>KEEPALIVEs for a session that is not idle.
>>
>>
>>>      E) Tail-drop is a packet behaviour that we only
>>>      drop packets when the packet queue is FULL.
>>>      TCP can not prevent a queue
>>>      from becoming full. It can only advertise
>>>      what should be an acceptable window of bytes
>>>      for the other nbr/peer/endpoint to transmit.
>>>
>>>
>>
>>What queue are you referring to?  Interface queues?  Internal queues for
>>packets awaiting processing time?
>>
>>This discussion may be academically interesting, but surely you can understand
>>our lack of enthusiasm at changing a mechanism that is well understood by both
>>vendors and researchers to one that at first and second glance could lead to
>>unnecessary session resets.
>>
>>_______________________________________________
>>Idr mailing list
>>Idr@ietf.org
>>https://www1.ietf.org/mailman/listinfo/idr
> 
> 
> _______________________________________________
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From: Erblichs <erblichs@earthlink.net>
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To: Andrew Lee <leea@grnoc.iu.edu>
Subject: Re: [Idr] BGP 1771 (A) : Scalability,etc
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Andrew and group,

	It is common for some Preprocessing of packets for 
	validation before being placed on the BGP queue(s). A
	check for a valid msg type is required anyway. It is
	just the additional separation of msg types so they
	can be handled as a group if wanted.  Maybe
	NOTIFICATIONS can be handled urgently if wanted, ..
	The original "1d" does nothing as long as a peer's
	HOLD TIME doesn't expire.

> What queue are you referring to?  Interface queues?  Internal queues for
> packets awaiting processing.

	Internal queues for (input) packets awaiting processing.

	Depending on the implimentation, it may either
	combine msgs from different nbrs/peers or set up
	a descriptor per peer connection, or ..., and poll or
	interrupt on these descriptors for packets to be 
	recieved.

	Yes, the Murphy's example is a worst case example.
	I had to pick a large number.
	Yes, it is currently an unrealistic value for an
	hour!  However, is a one minute burst of 1,666
	unrealistic??? Isn't that 100,000 per hr?

	Their is  a rare extreme value that still
	must be handled. One must code for these rare 
	events to have a stable environment. In addition,
	we normally want to minimize the amount of work done
	frequently (assume updates at rare times are recieved
	in large numbers), if nothing else as to minimize the
	delay to finish and move on to the next task.

	We change the spec based on our ongoing knowledge
	base. That is why RFC1654 is NOT current.

	Bottom line..
	If we assume that the combined queue is full of 
	UPDATES except for a few KEEPALIVES mixed in. AND that one
	specific peer only has 1 KEEPALIVE msg towards the
	rear of the queue. 

		OR we have a large number of descriptors for a
	large number of peers/ connections.

	We have less than a sec remaining on that peer's HOLD TIME.
	Does the spec and implimentation prevent the TRANSIENT 
	loss of the adj/ nbr???

	If they don't, they SHOULD...

	Done...

	Mitchell Erblich
	--------------------

Andrew Lee wrote:
> 
> Erblichs wrote:
> > Group and negative commentor,
> >
> >       It is so interesting that the comments seem to
> >       be directed to the person, than about the
> >       ideas / suggestions.
> >
> >       For those who read this (A) email, some of you
> >       may wonder, why suggest this change? After I
> >       try to be short and to the point, I will then
> >       address a few of the negative comments..
> 
> I think that is a fair thing to wonder about an aspect of the protocol that has
> been very stable.
> 
> >
> >       A) If according to this draft that Updates
> >       reset the HOLD TIME interval, should this
> >       be an issue?
> 
> I don't believe so.
> >
> >       Yes.  Lets pick a number. Say 100,000 UPDATES
> >       msgs per hour are recieved as a Murphy's example.
> >       For each UPDATE
> >       recieved and processed we need to minimally
> >       lookup, reset, and possibly adjust the position
> >       of the timer item.  In this example, it will occur
> >       100,000 times per hour. The KEEPALIVE is a
> >       relatively constant infrequent message that
> >       should infrequently reset our HOLD TIMES. Thus,
> >       why spend a limited number of cycles doing
> >       something that can be done with less overhead.
> >
> 
> 100k UPDATEs per hour, even in the worst case of having 1 UPDATE per message
> (as you can have multiple UPDATEs per message), would only be 28 per second.
> As a worst case scenario, this isn't that big a deal.
> 
> >       B) FIRST....
> >       If AdjIn RIB processing, etc, takes multiple
> >       seconds that equals or can be close to HOLD
> >       TIME, then their is something significantly
> >       broken with the implimentation.
> 
> Don't consider it broken, just consider it a Murphy's example.
> 
> >
> >       C) a, b, c, are frequently used in all routing
> >       protocols for KEEPALIVES, hellos, etc to
> >       make sure that the adj/peer relationship does
> >       not fail entirely due to a UPDATE/LSA storm.
> 
> Not all protocols can or should behave the same.  BGP serves a different
> function than OSPF and has different constraints.  Your suggestions of b and c
> confuse me as I was under the impression we were trying to *simplify* the work
> done by the router.  How are b and c less complex than simply counting UPDATES
> as KEEPALIVES?  As far as a goes, what is the mechanism that a router would use
> to move a KEEPALIVE to the head of the queue?  If the router has already
> inspected a packet enough to know that it is a KEEPALIVE, why do any further
> processing?  Again, how is this simplifying the process?
> 
> >       D) d assumes that UPDATES from one specific
> >       nbr/ peer are not normally sent within short
> >       time intevals (hold times) and thus the
> >       likelyhood of finding them in the input queue
> >       is slight. In addition from above, why spend
> >       extra code doing something that doesn't
> >       need to be done? Since we need to process
> >       these messages anyway, why not process to
> >       a valid KEEPALIVE or mark? We are only delaying
> >       the teardown of the nbr/peer. It might delay
> >       it by 1ms or less, where our hold times are
> >       in secs. This should be perfectly acceptable.
> >       Also, d does not suggest that the normal
> >       processing of packets on BGPs input queue should
> >       stop.
> 
> The purpose of a KEEPALIVE is to let a peer know that a session is active when
> the session would otherwise be idle.  I don't see any benefit in trying to
> approach this problem from the other end and try to define the usefulness of
> KEEPALIVEs for a session that is not idle.
> 
> >       E) Tail-drop is a packet behaviour that we only
> >       drop packets when the packet queue is FULL.
> >       TCP can not prevent a queue
> >       from becoming full. It can only advertise
> >       what should be an acceptable window of bytes
> >       for the other nbr/peer/endpoint to transmit.
> >
> >
> 
> What queue are you referring to?  Interface queues?  Internal queues for
> packets awaiting processing time?
> 
> This discussion may be academically interesting, but surely you can understand
> our lack of enthusiasm at changing a mechanism that is well understood by both
> vendors and researchers to one that at first and second glance could lead to
> unnecessary session resets.
> 
> _______________________________________________
> Idr mailing list
> Idr@ietf.org
> https://www1.ietf.org/mailman/listinfo/idr

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Erblichs wrote:
> Group and negative commentor,
> 
> 	It is so interesting that the comments seem to
> 	be directed to the person, than about the
> 	ideas / suggestions.
> 	
> 	For those who read this (A) email, some of you
> 	may wonder, why suggest this change? After I
> 	try to be short and to the point, I will then
> 	address a few of the negative comments..

I think that is a fair thing to wonder about an aspect of the protocol that has 
been very stable.

> 
> 	A) If according to this draft that Updates
> 	reset the HOLD TIME interval, should this
> 	be an issue?

I don't believe so.
> 
> 	Yes.  Lets pick a number. Say 100,000 UPDATES
> 	msgs per hour are recieved as a Murphy's example. 
> 	For each UPDATE
> 	recieved and processed we need to minimally
> 	lookup, reset, and possibly adjust the position
> 	of the timer item.  In this example, it will occur
> 	100,000 times per hour. The KEEPALIVE is a
> 	relatively constant infrequent message that
> 	should infrequently reset our HOLD TIMES. Thus,
> 	why spend a limited number of cycles doing
> 	something that can be done with less overhead.
> 

100k UPDATEs per hour, even in the worst case of having 1 UPDATE per message 
(as you can have multiple UPDATEs per message), would only be 28 per second. 
As a worst case scenario, this isn't that big a deal.

> 	B) FIRST....
> 	If AdjIn RIB processing, etc, takes multiple
> 	seconds that equals or can be close to HOLD
> 	TIME, then their is something significantly
> 	broken with the implimentation.

Don't consider it broken, just consider it a Murphy's example.

> 
> 	C) a, b, c, are frequently used in all routing
> 	protocols for KEEPALIVES, hellos, etc to
> 	make sure that the adj/peer relationship does
> 	not fail entirely due to a UPDATE/LSA storm.

Not all protocols can or should behave the same.  BGP serves a different 
function than OSPF and has different constraints.  Your suggestions of b and c 
confuse me as I was under the impression we were trying to *simplify* the work 
done by the router.  How are b and c less complex than simply counting UPDATES 
as KEEPALIVES?  As far as a goes, what is the mechanism that a router would use 
to move a KEEPALIVE to the head of the queue?  If the router has already 
inspected a packet enough to know that it is a KEEPALIVE, why do any further 
processing?  Again, how is this simplifying the process?

> 	D) d assumes that UPDATES from one specific
> 	nbr/ peer are not normally sent within short 
> 	time intevals (hold times) and thus the
> 	likelyhood of finding them in the input queue
> 	is slight. In addition from above, why spend
> 	extra code doing something that doesn't
> 	need to be done? Since we need to process
> 	these messages anyway, why not process to
> 	a valid KEEPALIVE or mark? We are only delaying
> 	the teardown of the nbr/peer. It might delay
> 	it by 1ms or less, where our hold times are
> 	in secs. This should be perfectly acceptable.
> 	Also, d does not suggest that the normal 
> 	processing of packets on BGPs input queue should
> 	stop.

The purpose of a KEEPALIVE is to let a peer know that a session is active when 
the session would otherwise be idle.  I don't see any benefit in trying to 
approach this problem from the other end and try to define the usefulness of 
KEEPALIVEs for a session that is not idle.

> 	E) Tail-drop is a packet behaviour that we only
> 	drop packets when the packet queue is FULL. 
> 	TCP can not prevent a queue 
> 	from becoming full. It can only advertise 
> 	what should be an acceptable window of bytes
> 	for the other nbr/peer/endpoint to transmit.
> 
> 

What queue are you referring to?  Interface queues?  Internal queues for 
packets awaiting processing time?

This discussion may be academically interesting, but surely you can understand 
our lack of enthusiasm at changing a mechanism that is well understood by both 
vendors and researchers to one that at first and second glance could lead to 
unnecessary session resets.

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From: Erblichs <erblichs@earthlink.net>
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Group and negative commentor,

	It is so interesting that the comments seem to
	be directed to the person, than about the
	ideas / suggestions.
	
	For those who read this (A) email, some of you
	may wonder, why suggest this change? After I
	try to be short and to the point, I will then
	address a few of the negative comments..

	A) If according to this draft that Updates
	reset the HOLD TIME interval, should this
	be an issue?

	Yes.  Lets pick a number. Say 100,000 UPDATES
	msgs per hour are recieved as a Murphy's example. 
	For each UPDATE
	recieved and processed we need to minimally
	lookup, reset, and possibly adjust the position
	of the timer item.  In this example, it will occur
	100,000 times per hour. The KEEPALIVE is a
	relatively constant infrequent message that
	should infrequently reset our HOLD TIMES. Thus,
	why spend a limited number of cycles doing
	something that can be done with less overhead.

	B) FIRST....
	If AdjIn RIB processing, etc, takes multiple
	seconds that equals or can be close to HOLD
	TIME, then their is something significantly
	broken with the implimentation.

	C) a, b, c, are frequently used in all routing
	protocols for KEEPALIVES, hellos, etc to
	make sure that the adj/peer relationship does
	not fail entirely due to a UPDATE/LSA storm.

	D) d assumes that UPDATES from one specific
	nbr/ peer are not normally sent within short 
	time intevals (hold times) and thus the
	likelyhood of finding them in the input queue
	is slight. In addition from above, why spend
	extra code doing something that doesn't
	need to be done? Since we need to process
	these messages anyway, why not process to
	a valid KEEPALIVE or mark? We are only delaying
	the teardown of the nbr/peer. It might delay
	it by 1ms or less, where our hold times are
	in secs. This should be perfectly acceptable.
	Also, d does not suggest that the normal 
	processing of packets on BGPs input queue should
	stop.
	
	E) Tail-drop is a packet behaviour that we only
	drop packets when the packet queue is FULL. 
	TCP can not prevent a queue 
	from becoming full. It can only advertise 
	what should be an acceptable window of bytes
	for the other nbr/peer/endpoint to transmit.

> There is no such thing as tail-drops on a TCP stream.  TCP provides a
> guaranteed in order delivery.
> 

	Then you need to read "End-to-End Packet Dynamics, by
	Paxson. It talks about ooo segments / packets..

	Yes, order out-of-order (ooo) packets / segments
	will NOT be recieved by the BGP application, except
	urgent data... But at the routing layer (ex:IP)
	their is no gurantee of ordered data to be recieved
	in the order it was transmitted. AND it does not
	guranantee delivery, it just makes best repeatted
	best attempts of delivery. 
	
	F) RED, Random early Discard, assumes that one
	wants to make sure that space is available
	within the input queue for the most important
	packets. The issue is not whether msg types
	can be combined; it is whether the inqueue
	msg contains a KEEPALIVE msg type. The reason
	to RED a packet is to make sure that enough
	queue space is allocated to not just one
	connection, but to all connections. If the
	BGP speaker is only concerned with one connection,
	then a RED allows a resend interval to pass
	before re-reciveing the packet.

	If we could gurantee that no-KEEPALIVES could
	be "lost" or delayed beyond HOLD TIME, the
	implementor could minimally send KEEPALIVES
	AND their would be NO NEED to suppliment the
	connection liveliness with other packets from
	the peer/nbr.

	Group, I don't expect that a thru d be incoporated
	into the draft due to the fact that a-d are
	implimentation specifics. However, it is reasonable
	to SUGGEST due to a-d that the inclusion of
	only KEEPALIVES be used to sustain a peer/nbr
	relationship.
	

	G)
	1a) reply..

	LASTLY, with the 26th revision of the BGP draft,
	 it does not separate out various classifications
	of NOTIFICATIONS. For those reviewers who seem NOT
	to read the draft, here is a quote from 4.5. 
	
	"A NOTIFCATION mesage is sent when an error condition
	is detected. The BGP Connection is closed immediately
	after sending it."

	This either validates the "1a" section or suggests
	a re-wording of 4.5 in the draft to incorporate
	this discreptancy and incorporate the extensions.

	Since, IMO NOTIFCATIONS are a infrequent recv'd msg
	type, the reset of the HOLD TIME SHOULD have minimal 
	extra work-load associated with it. With the same
	thought, the infrequentness of the reception of this
	msg type, should have minimal KEEPALIVE benefit.

	Enough said...
	

	Mitchell Erblich
	---------------------
	

	

Curtis Villamizar wrote:
> 
> In message <4224D263.BA473B6E@earthlink.net>
> Erblichs writes:
> >
> > Group,
> >
> >       I am splitting my email because of the multiple
> >       items being discussed.
> >
> >       1) 6.5 allows KEEEPALIVES, UPDATES, and NOTIFICATIONS
> >          to keep a conection alive.
> >
> >           I agree ONLY the KEEPALIVES should have this
> >           functionality!!!!
> 
> You assert that only the keepalives should have this functionality.
> Otherwise, who are you agreeing with?
> 
> >          1a) When NOTIFICATIONS are sent, the sender closes the
> >          connection (at one end) after it is sent
> >          as specified in 4.5.
> >
> >          Why would the other side that was about to recieve
> >          the NOTIFICATION keep the other side of the
> >          connection open for another HOLD TIME????
> 
> That is when a CEASE NOTIFICATION is sent.  Some BGP extensions have
> defined NOTIFICATION that do not close the connection.
> 
> >           1b) UPDATES keep a connection open.. WHY??
> >
> >           If one end wants to make sure that a UPDATE
> >           is recieved before HOLD TIME expires, then
> >           send it before the HOLD TIME expires, TCP will
> >           attempt to deliver it..
> 
> That is because if you are getting UPDATE, or any other packet for
> that matter, the connection is known to be alive.
> 
> >          If these are added to keep adj/peer relationships
> >          during UPDATE storms, and I am probably sure they
> >          are, then .....
> >
> >          a) Prioritize KEEPALIVES and insert them at the head
> >             of the BGP control queue
> 
> The UPDATEs and the KEEPALIVEs are on the BGP input stream which is a
> TCP stream.  The BGP packets are read in order.  If BGP is bogged
> down, the router is busy with AdjIn processing and may not get to the
> KEEPALIVE in time on a given connection.
> 
> >                       and/or
> >
> >          b) Create a 2nd input queue for KEEPALIVES and
> >             possibly other infrequent hi-prioity packets.
> >             This will not fill this input queue and cause
> >             tail-drops
> 
> There is no such thing as tail-drops on a TCP stream.  TCP provides a
> guaranteed in order delivery.
> 
> >                       and/or
> >
> >          c) Implement RED (Random Early Discard) and drop
> >             without/acks the UPDATE pkts..
> 
> When TCP gets bogged down the sender packs all packets into full size
> segments.  The back of one UPDATE, a KEEPALIVE, and the front of
> another UPDATE are likely to be in one IP packet.  There is no way for
> RED to inspect the payload to determine that there is a KEEPALIVE in
> there and even if it could, TCP delivers in order packets to the
> application.
> 
> >                       and/or
> >
> >          d) Delay processing the HOLD TIMER (rare event)
> >             and process the items in the input queue looking
> >             for KEEPALIVES..
> 
> That is called AdjIn processing, and the point of allowing UPDATEs to
> refresh the HOLD TIMER is that if you are so busy churning through
> UPDATE packets you know the TCP connection is live so why bother
> looking for a KEEPALIVE to tell you that.
> 
> >         Thus, improper configuration of the value of HOLD
> >         TIME will not keep the connection open AS LONG AS
> >         UPDATES or NOTIFICATIONS are sent. Or other strange
> >         behaviours because KEEPALIVES are no longer being
> >         sent or recieved.
> >
> >          Mitchell Erblich
> >       -------------------------------
> 
> It appears to me that you don't sufficiently understand how TCP and
> BGP work which is not uncommon so don't feel bad.  This wouldn't be
> the first time that someone who did not understand TCP got on the IDR
> list and told us how to fix perceived problems in the BGP/TCP
> interaction.  Last time it had to do with connection establishment.
> If you have limited implementation experience, you really should start
> with a question on the IDR list verifying with people who have worked
> on deployed BGP implementations whether a specific issue exists before
> asserting that it does.
> 
> At least you dropped the fragmentation argument.  Thanks.
> 
> I'll let someone else on the list give a third opinion at this point
> if you insist on persisting with this.
> 
> Curtis

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To: Erblichs <erblichs@earthlink.net>
Subject: Re: [Idr] BGP 1771 (A) : Scalability,etc 
In-reply-to: Your message of "Tue, 01 Mar 2005 12:36:51 PST." <4224D263.BA473B6E@earthlink.net> 
Date: Tue, 01 Mar 2005 21:24:51 -0500
From: Curtis Villamizar <curtis@faster-light.net>
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In message <4224D263.BA473B6E@earthlink.net>
Erblichs writes:
>  
> Group,
>  
> 	I am splitting my email because of the multiple
> 	items being discussed.
>  
> 	1) 6.5 allows KEEEPALIVES, UPDATES, and NOTIFICATIONS
> 	   to keep a conection alive.
>  
> 	    I agree ONLY the KEEPALIVES should have this
> 	    functionality!!!!


You assert that only the keepalives should have this functionality.
Otherwise, who are you agreeing with?


> 	   1a) When NOTIFICATIONS are sent, the sender closes the
> 	   connection (at one end) after it is sent
> 	   as specified in 4.5.
>  
> 	   Why would the other side that was about to recieve
> 	   the NOTIFICATION keep the other side of the
> 	   connection open for another HOLD TIME????


That is when a CEASE NOTIFICATION is sent.  Some BGP extensions have
defined NOTIFICATION that do not close the connection.


> 	    1b) UPDATES keep a connection open.. WHY??
>  
> 	    If one end wants to make sure that a UPDATE
> 	    is recieved before HOLD TIME expires, then
> 	    send it before the HOLD TIME expires, TCP will 
> 	    attempt to deliver it..


That is because if you are getting UPDATE, or any other packet for
that matter, the connection is known to be alive.


> 	   If these are added to keep adj/peer relationships
> 	   during UPDATE storms, and I am probably sure they
> 	   are, then .....
>  
> 	   a) Prioritize KEEPALIVES and insert them at the head
> 	      of the BGP control queue


The UPDATEs and the KEEPALIVEs are on the BGP input stream which is a
TCP stream.  The BGP packets are read in order.  If BGP is bogged
down, the router is busy with AdjIn processing and may not get to the
KEEPALIVE in time on a given connection.


> 			and/or
>  
> 	   b) Create a 2nd input queue for KEEPALIVES and
> 	      possibly other infrequent hi-prioity packets.
> 	      This will not fill this input queue and cause
> 	      tail-drops


There is no such thing as tail-drops on a TCP stream.  TCP provides a
guaranteed in order delivery.


> 			and/or
>  
> 	   c) Implement RED (Random Early Discard) and drop
> 	      without/acks the UPDATE pkts..


When TCP gets bogged down the sender packs all packets into full size
segments.  The back of one UPDATE, a KEEPALIVE, and the front of
another UPDATE are likely to be in one IP packet.  There is no way for
RED to inspect the payload to determine that there is a KEEPALIVE in
there and even if it could, TCP delivers in order packets to the
application.


> 			and/or
>  
> 	   d) Delay processing the HOLD TIMER (rare event)
> 	      and process the items in the input queue looking
> 	      for KEEPALIVES..


That is called AdjIn processing, and the point of allowing UPDATEs to
refresh the HOLD TIMER is that if you are so busy churning through
UPDATE packets you know the TCP connection is live so why bother
looking for a KEEPALIVE to tell you that.


> 	  Thus, improper configuration of the value of HOLD
> 	  TIME will not keep the connection open AS LONG AS
> 	  UPDATES or NOTIFICATIONS are sent. Or other strange
> 	  behaviours because KEEPALIVES are no longer being
> 	  sent or recieved.
>  
> 	   Mitchell Erblich
> 	-------------------------------


It appears to me that you don't sufficiently understand how TCP and
BGP work which is not uncommon so don't feel bad.  This wouldn't be
the first time that someone who did not understand TCP got on the IDR
list and told us how to fix perceived problems in the BGP/TCP
interaction.  Last time it had to do with connection establishment.
If you have limited implementation experience, you really should start
with a question on the IDR list verifying with people who have worked
on deployed BGP implementations whether a specific issue exists before
asserting that it does.

At least you dropped the fragmentation argument.  Thanks.

I'll let someone else on the list give a third opinion at this point
if you insist on persisting with this.

Curtis

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Date: Tue, 01 Mar 2005 12:36:51 -0800
From: Erblichs <erblichs@earthlink.net>
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To: curtis@faster-light.net
Subject: Re: [Idr] BGP 1771 (A) : Scalability,etc
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Group,

	I am splitting my email because of the multiple
	items being discussed.

	1) 6.5 allows KEEEPALIVES, UPDATES, and NOTIFICATIONS
	   to keep a conection alive.

	    I agree ONLY the KEEPALIVES should have this
	    functionality!!!!

	   1a) When NOTIFICATIONS are sent, the sender closes the
	   connection (at one end) after it is sent
	   as specified in 4.5.

	   Why would the other side that was about to recieve
	   the NOTIFICATION keep the other side of the
	   connection open for another HOLD TIME????

	    1b) UPDATES keep a connection open.. WHY??

	    If one end wants to make sure that a UPDATE
	    is recieved before HOLD TIME expires, then
	    send it before the HOLD TIME expires, TCP will 
	    attempt to deliver it..

	   If these are added to keep adj/peer relationships
	   during UPDATE storms, and I am probably sure they
	   are, then .....

	   a) Prioritize KEEPALIVES and insert them at the head
	      of the BGP control queue

			and/or

	   b) Create a 2nd input queue for KEEPALIVES and
	      possibly other infrequent hi-prioity packets.
	      This will not fill this input queue and cause
	      tail-drops

			and/or

	   c) Implement RED (Random Early Discard) and drop
	      without/acks the UPDATE pkts..

			and/or

	   d) Delay processing the HOLD TIMER (rare event)
	      and process the items in the input queue looking
	      for KEEPALIVES..


	  Thus, improper configuration of the value of HOLD
	  TIME will not keep the connection open AS LONG AS
	  UPDATES or NOTIFICATIONS are sent. Or other strange
	  behaviours because KEEPALIVES are no longer being
	  sent or recieved.

	   Mitchell Erblich
	-------------------------------

Curtis Villamizar wrote:
> 
> In message <4223E71C.64D17A0B@earthlink.net>
> Erblichs writes:
> 
>         Group, here are a few suggestions to this document
>         that deal with scalability and minimizing convergence
>         timeframes.
> 
>         6.5 Hold Timer Expired error Handling
>         --------------------------------------
> 
>         A) If a situation occurs that prevents the
>         reception of a KEEPALIVE at Router-B from
>         Router-A, delayed or retransmitted by IP/TCP
>         for UPDATES will keep the connection open...
> 
>                 AND
> 
>         B) With the current situation to decrease bandwidth
>         the non-transmiting of KEEPALIVES will have no
>         effect as long as UPDATES are sent within the HOLD
>         Timer interval
> 
>                 AND
> 
>         C) KEEPALIVES that are incorrectly configured will
>         seem to keep a connection alive as long as UPDATES
>         are recieved from the same neighbor
> 
>                 AND
> 
>         D) If a NOTIFICATION is recieved, since the connection
>         is closed after sending it, the reciept of this forces
>         the connection to stay open HOLD TIME interval longer
>         without the connection being 2-way.
> 
>         Thus with the proper handling of KEEPALIVES specified
>         lower in this set of suggestions, only the KEEPALIVE
>         is needed to be processed to keep the connection open.
> 
> The receipt of either a KEEPALIVE or an UPDATE already resets the
> keepalive timer.
> 
> 
>         TCP / BGP Interactions
>         ----------------------
>         Even though BGP uses TCP as its transport protocol,
>         the formation of large BGP protocol packets that are
>         multiple MTU sizes will force IP to fragment it into
>         multiple MTU sized packets. The loss of just one
>         fragment will cause the entire original large packet
>         to be resent. Each fragment will be handled and
>         routed independently. The over-head of fragmenting
>         and then re-assembling of the packet will also
>         delay reception of the packet at the BGP destination,
>         due to the fact that all the fragments must be
>         recieved before being handed to BGP.
> 
> Apparently you don't know how TCP works.  Only the missing TCP segment
> is retransmitted if fast-retransmit and fast-recovery are implemented
> (every modern TCP implementation).
> 
> TCP does not use IP fragmentation.
> 
>         Default TCP behaviour is to initially probe for bandwidth
>         availablity, during what is known as slow start. This
>         initial slow-start is normally set at 4 MTUs/segments.If a
>         burst of TCP data is required that is greater than what
>         is the current window transmit capability, the transmitter
>         will wait for acknowledgements or a large timeout
>         before transmitting additional data. These acknowledgements
>         will come in approximate 1 round-trip time frame.
> 
>         This situation also
>         occurs after idle times, which prevents burst of data.
> 
> This is correct but we don't need a TCP tutorial in every protocol
> spec that uses TCP.
> 
>         Lastly, current TCP implimentations will back-off window
>         sizes, if the current applications are not using the max
>         size of the transmit window. Thus is known as application
>         versus network bandwidth limited.
> 
>         Thus, in some/many environments, the limiting of the size of
>         a packet to within the MTU size and sending multiple full
>          header packets versus sending 1 large packet os preferable.
>         This almost gurantees that packets are recieved within
>         1 round trip time verus 5 or more RTTs for large fragmentated
>         packets.
> 
> You need to study up a little more carefully on how TCP works.  TCP
> does not use IP fragmentation.
> 
>         Neighbor Scalability
>         --------------------
>         (ex:Update message storm)
>         Under some environments,  KEEPALIVE messages can be recieved
>         and not processed within Hold Timer intervals. If these
>         messages are not handled in such a way that they are
>         guranteed to be processed before the timer expires,
>         the neighbor adjacency will normally be dropped. One possible
>         suggestion is to mark the input control packet queue
>         as to the current end of the queue when the timer expires,
>         and to process to that mark before processing the
>         functions that deal with this timer.
> 
>         If the queue is being filled and KEEPALIVES are being dropped
>         due tail-drops, then their is a small chance that a UPDATE
>         from the same BGP-router as the KEEPALIVE would be present.
> 
> You need to study up a more carefully on how TCP and BGP work.
> 
>         Neighbor Flapping
>         ------------------
>         Under some circumstances including short Hold Timers,
>         neighbors may be repeatedly dropped. Any updates/routes/etc
>         could/SHOULD be placed on a delay queue. A interval
>         timer should be set to X and to not exceeed 2x the max
>         time frame between past flaps of the neighbor. After
>         this timer / time interval has passed, it is less likely
>         to flap in the near time frame.
> 
> Bad idea.
> 
> > Mitchell Erblich
> 
> Curtis

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Subject: Re: [Idr] BGP as an IGP
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Please read:
http://www.faqs.org/rfcs/rfc1058.html
http://www.pcs.cnu.edu/~rhodson/cam/arch.html


..............................................................................................

>From: "Alok" <alokdube@hotpop.com>
>To: <idr@ietf.org>
>Subject: Re: [Idr] BGP as an IGP
>Date: Tue, 1 Mar 2005 00:11:22 +0530
>
>Thank you all for your responses and the references.
>
>I am not talking about recursive resolution.
>
>However, I am still at loss to comprehend what is wrong with static to
>"adjacent" loopbacks (topology being physical full mesh or not)
>
>Perhaps I should clarify this offlist.
>
>-thanks
>Alok
>
>
>----- Original Message -----
>From: "Robert Raszuk" <raszuk@cisco.com>
>To: "Alok" <alokdube@hotpop.com>
>Cc: <idr@ietf.org>
>Sent: Monday, February 28, 2005 10:04 PM
>Subject: Re: [Idr] BGP as an IGP
>
>
> > Alok,
> >
> > Using BGP as an IGP works well when the number of routers involved is
> > less or equal then two. When you have real network you are much better
> > using real IGP to resolve bgp next hops as opposed to multi level BGP
> > recursion or whole bunch of static routes.
> >
> > Once we get on the same page there then we can move to selecting bgp
> > route distribution scheme :). Either one listed below has pros & cons.
> >
> > Cheers,
> > R.
> >
> > PS. Btw that sounds more like a question to isp-bgp list then to idr.
> >
> >  > Alok wrote:
> >  >
> > > Hi,
> > >
> > >
> > > Are there any good references to using BGP as an IGP in the following
> > > scenarios:
> > >
> > > a. using RRs. (topology being a ring)
> > > b. using Full mesh. (topology being full mesh)
> > > c. using confederations (topology being triangles joined together)
> > >
> > > In terms of scalability, what is the most recommended?
> > >
> > > -thanks
> > > Alok
> > >
> > > _______________________________________________
> > > Idr mailing list
> > > Idr@ietf.org
> > > https://www1.ietf.org/mailman/listinfo/idr
> > >
>
>
>
>_______________________________________________
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>Idr@ietf.org
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To: Erblichs <erblichs@earthlink.net>
Subject: Re: [Idr] BGP 1771 follow-on draft : Scalability,etc 
In-reply-to: Your message of "Mon, 28 Feb 2005 19:53:00 PST." <4223E71C.64D17A0B@earthlink.net> 
Date: Tue, 01 Mar 2005 13:23:56 -0500
From: Curtis Villamizar <curtis@faster-light.net>
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In message <4223E71C.64D17A0B@earthlink.net>
Erblichs writes:


	Group, here are a few suggestions to this document
	that deal with scalability and minimizing convergence
	timeframes.

	6.5 Hold Timer Expired error Handling
	--------------------------------------

	A) If a situation occurs that prevents the
	reception of a KEEPALIVE at Router-B from
	Router-A, delayed or retransmitted by IP/TCP
	for UPDATES will keep the connection open...

		AND

	B) With the current situation to decrease bandwidth
	the non-transmiting of KEEPALIVES will have no
	effect as long as UPDATES are sent within the HOLD
	Timer interval

		AND
	
	C) KEEPALIVES that are incorrectly configured will
	seem to keep a connection alive as long as UPDATES
	are recieved from the same neighbor

		AND

	D) If a NOTIFICATION is recieved, since the connection
	is closed after sending it, the reciept of this forces
	the connection to stay open HOLD TIME interval longer
	without the connection being 2-way.

	Thus with the proper handling of KEEPALIVES specified
	lower in this set of suggestions, only the KEEPALIVE
	is needed to be processed to keep the connection open.


The receipt of either a KEEPALIVE or an UPDATE already resets the
keepalive timer.
	

	TCP / BGP Interactions
	----------------------
	Even though BGP uses TCP as its transport protocol,
	the formation of large BGP protocol packets that are
	multiple MTU sizes will force IP to fragment it into
	multiple MTU sized packets. The loss of just one
	fragment will cause the entire original large packet
	to be resent. Each fragment will be handled and
	routed independently. The over-head of fragmenting
	and then re-assembling of the packet will also
	delay reception of the packet at the BGP destination,
	due to the fact that all the fragments must be
	recieved before being handed to BGP.

Apparently you don't know how TCP works.  Only the missing TCP segment
is retransmitted if fast-retransmit and fast-recovery are implemented
(every modern TCP implementation).

TCP does not use IP fragmentation.

	Default TCP behaviour is to initially probe for bandwidth
	availablity, during what is known as slow start. This
	initial slow-start is normally set at 4 MTUs/segments.If a
	burst of TCP data is required that is greater than what
	is the current window transmit capability, the transmitter
	will wait for acknowledgements or a large timeout
	before transmitting additional data. These acknowledgements
	will come in approximate 1 round-trip time frame. 

	This situation also
	occurs after idle times, which prevents burst of data.

This is correct but we don't need a TCP tutorial in every protocol
spec that uses TCP.

	Lastly, current TCP implimentations will back-off window
	sizes, if the current applications are not using the max
	size of the transmit window. Thus is known as application
	versus network bandwidth limited.

	Thus, in some/many environments, the limiting of the size of
	a packet to within the MTU size and sending multiple full
	 header packets versus sending 1 large packet os preferable.
	This almost gurantees that packets are recieved within
	1 round trip time verus 5 or more RTTs for large fragmentated
	packets.

You need to study up a little more carefully on how TCP works.  TCP
does not use IP fragmentation.

	Neighbor Scalability
	--------------------
	(ex:Update message storm)
	Under some environments,  KEEPALIVE messages can be recieved
	and not processed within Hold Timer intervals. If these
	messages are not handled in such a way that they are
	guranteed to be processed before the timer expires,
	the neighbor adjacency will normally be dropped. One possible
	suggestion is to mark the input control packet queue
	as to the current end of the queue when the timer expires,
	and to process to that mark before processing the
	functions that deal with this timer.

	If the queue is being filled and KEEPALIVES are being dropped
	due tail-drops, then their is a small chance that a UPDATE
	from the same BGP-router as the KEEPALIVE would be present.

You need to study up a more carefully on how TCP and BGP work.

	Neighbor Flapping
	------------------
	Under some circumstances including short Hold Timers,
	neighbors may be repeatedly dropped. Any updates/routes/etc
	could/SHOULD be placed on a delay queue. A interval
	timer should be set to X and to not exceeed 2x the max
	time frame between past flaps of the neighbor. After
	this timer / time interval has passed, it is less likely 
	to flap in the near time frame.

Bad idea.

> Mitchell Erblich

Curtis

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