-
include_dir
Embed the contents of a directory in your binary
-
gltf
glTF 2.0 loader
-
axoasset
>o_o<
-
asphalt
Upload and reference Roblox assets in code
-
typst-assets
Assets for the Typst compiler
-
tauri-plugin-localhost
Expose your apps assets through a localhost server instead of the default custom protocol
-
tauri-plugin-persisted-scope
Save filesystem and asset scopes and restore them when the app is reopened
-
three-d-asset
Load/save functionality for 3d applications
-
query-flow
A high-level query framework built on whale for incremental computation
-
include-flate
A variant of include_bytes!/include_str! with compile-time deflation and runtime lazy inflation
-
twemoji-assets
A sophisticated crate that provides the assets from Twemoji
-
bevy_common_assets
Bevy plugin adding support for loading your own asset types from common file formats such as json and yaml
-
assets_manager
Conveniently load, cache, and reload external resources
-
pi_assets
assets manager, async load assets, The capacity of multiple managers is managed uniformly
-
html-asset-hasher
Asset cache busting for your static HTML files, with optional Tailwind CSS bundling!
-
resource
Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release…
-
pak
data pak format for games
-
zakat-cli
Interactive CLI tool for Zakat calculations and debugging
-
lotus_engine
Lotus is a game engine with the main focus of being easy-to-use and straight forward on developing 2D games
-
unity-asset-decode
Decode/export helpers for Unity assets (Texture/Audio/Sprite/Mesh) built on unity-asset-binary
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webtk
Web asset toolkit utility to transpile, generate, and mix web assets
-
tinymist-assets
assets for tinymist
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embed_it
A proc-macro library for to create rust structs from file system entries and include content as a reference to a byte array
-
unity-asset
A comprehensive Rust library for parsing Unity asset files (YAML and binary formats)
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bevy_cursor_kit
A Bevy plugin for working with cursors
-
bevy_titan
Bevy plugin for spritesheet manifest loading
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rspack_plugin_asset
rspack asset plugin
-
frontwork
The TypeScript Framework using Deno & Webassembly
-
dwutil
easy use downloader
-
manganis
Ergonomic, automatic, cross crate asset collection and optimization
-
dagster_pipes_rust
A Dagster pipes implementation for interfacing with Rust
-
itch-downloader
Download itch.io assets easily
-
unity-asset-cli
Command-line tools for Unity asset parsing and manipulation
-
test-assets-ureq
Download test assets with ureq, managing them outside of git
-
bevy_mod_aseprite
A plugin for using Aseprite animations in Bevy
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bevy_ufbx
FBX asset loader for Bevy using the ufbx library
-
rust-silos
Minimal, robust file embedding for Rust. Efficient, allocation-free, and reliable.
-
rpgm-asset-decrypter-lib
decrypting/encrypting RPG Maker MV/MZ audio and image assets
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openchecks
checks framework
-
limnus-assets
store assets in a slot map
-
azure_iot_operations_connector
Azure IoT Operations Connector
-
ggez-assets_manager
assets_managerintegration forggez -
stac-io
Input and output (I/O) for the SpatioTemporal Asset Catalog (STAC)
-
loco
Loco new app generator
-
invariants
Assertions for normal and invariant based development
-
limnus-loader
Loads assets for limnus
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sticknodes-rs
Unofficial Stick Nodes asset manipulation library. Currently only supports Stickfigures. Currently only supports assets up to version 4.1.0 build 21.
-
aas
Data type bindings for the Asset Administration Shell Specs
-
limnus-asset-registry
keeps track of asset lifetimes
-
bevy_trickfilm
Bevy plugin for spritesheet manifest loading
-
asset-importer-rs
Assimp, but in Rust
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aquila_cli
Aquila server CLI
-
manganis-core-07
Legacy manganis-core v0.7.2 for backwards compatibility during 0.7.3 release
-
mdbook-assets-hash
mdbook preprocessor that adds content-based cache-busting hashes to asset filenames
-
fyrox-scripts
Standard scripts for the Fyrox engine
-
valorant-assets-api
API Wrapper for valorant-api.com
-
query-flow-inspector
Flow Inspector: Tracing and observability for query-flow
-
bevy_dev
Dev tools for Bevy Engine
-
fs-embed
Embed files in release, read from disk in debug — with a unified API
-
bevy_spritesheet_editor
Editor for spritesheet defined with bevy_spritesheet
-
bevy_easy_gif
Bevy crate for easy GIF spawning in your games
-
immich_api_rs
Immich API
-
statisk
opinionated static site generator
-
pagetop-build
Prepara un conjunto de archivos estáticos o archivos SCSS compilados para ser incluidos en el binario de un proyecto PageTop
-
code-project-selector
Used for opening a project in a specified IDE
-
playdate-build
Utils that help to build package for Playdate
-
tauri-plugin-ota-updater
Over-the-air updates for the Web assets in a Tauri app
-
embed_it_utils
The utils for [
embed_it] -
mireforge-font
Font asset loading
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ascii_assets
a small library for handling a custom filetype used to store and load Sprite Assets
-
runirip
Unity asset files manipulation library
-
mireforge-material
image asset loading and material creation
-
uniasset
Unity ScriptableObject manipulation in Rust
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decryptor_s2
cli for decrpting and encrpting S2 10th Anniversary assets
-
cashly
一个简要投资记录法的 DSL 脚本解析器, 这个库包含 EBNF 设计和 rust 的实现
-
icon_enum
CLI for generating enums from image asset folders
-
yoctolio
A tiny video portfolio generator
-
my-canister-frontend
Frontend asset utilities Canister Dapps
-
reinda
Easily embed and manage your assets for your web application to build standalone-executables. Offers filename hashing, templating, compression and more.
-
cosmos-chain-registry
interacting with the Cosmos chain registry repository
-
grouse
asset bundler for Rust
-
bevy_input_prompts
Mappings from bevy input types to popular input prompt asset paths
-
limnus-asset-id
ownership asset ids
-
include-fs
Embed folders in your binary
-
treasury-api
API for treasury server
-
wasmdev
web development server library
-
ambient_asset_cache
Asset cache for the Ambient runtime. Host-only.
-
blurry
SDF font asset generation
-
assimp
Rust bindings for the Assimp library
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roblox-api
Roblox web api bindings
-
aquila_server
Aquila server
-
aquila_client
Aquila server client
-
aer
A command-line toolkit for creatives
-
crax
An interesting CLI for frontend programmer
-
assets_manager-rodio
rodiosupport forassets_manager -
treasury-cli
Command Line Interface for treasury client
-
assets_manager-kira
kirasupport forassets_manager -
rgraph
A task graph library
-
lotus-rust
lotus design system
-
fast-assets
Easy to use Assets Manager
-
es-fluent-toml
Toml crate for es-fluent
-
urex
wip UnityRustExtractor and patcher
-
tf-asset-loader
loading assets from tf2 data files
-
syrillian_scene
Scene/Asset Loader for the Syrillian Game Engine
-
rolldown_plugin_asset
Rolldown plugin for asset handling
-
netlify-rust
An HTTP client for Netlify
-
tarmac
Resource compiler and asset manager for Roblox projects
-
embin
Embed binary or text files into source code of a specific language
-
aquila_auth_mock
Aquila asset mock auth for tests/examples
-
rabex
wip UnityRustExtractor and patcher
-
minecraft-assets
Parsing Minecraft asset files and resource packs in Rust
-
bevy_dirs
platform-specific data directories as asset sources in bevy
-
trailbase-assets
Assets for the TrailBase framework
-
goods
Async assets system
-
ty_map_gen
A type projecting map generator
-
bevy_aseprite
Bevy aseprite loader
-
airline
No dependancy web server
-
wasmdev_server
wasmdev server implementation
-
cranpose-assets
Asset loading and management utilities for Cranpose
-
rolldown_plugin_asset_import_meta_url
Rolldown plugin for import.meta.url asset handling
-
assetinfo
watch for versions of assets and their end-of-life date
-
traduki
Integrate translated assets into your application or library
-
bevy_file_asset
bevy file asset plugin
-
runirip-objects
Unity asset files manipulation library
-
moc3
reading models from binary .moc3 files
-
treasury-client
Client for treasury
-
manganis-common
Ergonomic, automatic, cross crate asset collection and optimization
-
runway-rbx
Asset manager for Roblox projects
-
include_directory
Embed the contents of a directory in your binary
-
downloader_mc
downloading Minecraft assets and libraries
-
gitrel
GitHub binary manager - install and update single binary releases via GitHub API
-
chara
Parser for layered character definition files
-
axum-embed-hashed-asset
serve assets with hashed URLs
-
mugltf
Minimal glTF 2.0 asset loader for Rust
-
manage
assets and other resources
-
glace
A type-safe, user-friendly proc macro for embedding a file tree into your code
-
xwt-test-assets-build
A static assets generation utility
-
rasset
Rust Asset Management Library
-
manganis-core
core for manganis
-
opentalk-theme-assets
OpenTalk original theme assets exposed in a crate
-
xwt-test-assets
Static test assets for xwt
-
webpacker
wrapper for using Webpacker to manage assets
-
embed-bytes
embed assets
-
packer
Pack static files into your binary at compile time
-
asset_structure
minimal asset structure tree for projects
-
fme
A command-line program for modeling a SBLOC-based investment strategy
-
limbus-image
CLI Limbus company image generator
-
figma-asset-downloader
Small utility to help you download Figma assets directly to your computer
-
polymesh-dart-common
Polymesh DART assets
-
include_assets
include compressed assets in a Rust executable
-
memory-serve-core
Shared code for memory-serve and memory-serve-macros
-
hydra_core
A powerful, self-healing core for autonomous asset management
-
d3xs
Physical access control (daemon)
-
rbfs
Dead simple in-memory filesystem for packaging assets
-
orphism
interacting with a certain format sometimes used for VTuber model assets
-
bevy_blender_utils
Bevy companion plugin for bevy_blender_utils Blender addon
-
embed-resources
embed resources (files, URLs, data) as byte arrays
-
unity-asset-core
Core data structures and traits for Unity asset parsing
-
valve
token stream router
-
tenable
API abstraction for rust
-
ars-server
Asset RS - Package with Zero-copy deserialization
-
blade-asset
Asset manager for Blade
-
asset-derive
asset handling derive macro for enums, and a proc-macro learning resource!
-
assets
asynchronous asset management
-
bevy_houdini_loader
Spawn glTF Scene0s in Bevy 0.16 from a Houdini TOPs manifest (assets/output.json)
-
goods-fs
File source for 'goods' asset manager
-
inline_assets
inlining Javascript, CSS, and font files into your html files for easy distribution
-
swamp-font
Font asset loading
-
static_dir
embedding static assets into warp webservers
-
rustdoc-assets
Build script helper which copies media and assets from a source directory below your current crate to the target output directory of rustdoc
-
asset-test-utils
Test utils for Asset Hub runtimes
-
include_webdir
Embed a static web application bundle in your binary
-
comfy_include_dir
Embed the contents of a directory in your binary
-
lottie-tools
fast verification of Lottie assets against Lottie spec and other profiles (such as Wear OS low power profile)
-
bevy_cobweb_ui_core
Asset loading for the COB asset format
-
swamp-loader
Loads assets for swamp
-
ambientcg
Rust interface around the ambientCG v2 web API
-
ars-package
Asset RS - Package with Zero-copy deserialization
-
mytiki-core-trail-storage
Generic storage libaray for interacting with the raw mytiki.com trail assets
-
gltf-importer
Reference importer for the gltf crate
-
bevy_serialization_assemble
assembling assets from entities and components
-
goods-json
JSON format for 'goods' asset manager
-
astroport
Common Astroport types, queriers and other utils
-
goods-reqwest
'reqwest' based source for 'goods' asset manager
-
swamp-material
image asset loading and material creation
-
asset-resolver
A standard system for asset path resolution
-
hephae-atlas
Hephae's texture atlas rendering and asset module
-
include-shader
A macro for including shader files as string with dependencies support
-
manganis-cli-support
Ergonomic, automatic, cross crate asset collection and optimization
-
wasset
Embed external assets into WASM modules
-
swamp-asset-registry
keeps track of asset lifetimes
-
cacheb
Compile time cache busting for static assets in web applications
-
zengine_asset
asset functionality for ZENgine
-
dotent
handling Entry File(.ent)
-
artushak-web-assets
Asset file manager
-
bbox-asset-server
Serving static and templated files
-
polyhaven
Rust interface around the PolyHaven web API
-
pufferfish
An opinionated 2D game framework
-
distill-schema
RPC schema definitions for the asset pipeline
distill -
tower-embed-core
Core functionalities of tower-embed
-
changed-files-rs
Rust port jest-changed-files
-
hippo
A compile-time preprocessor for web assets
-
ambient_unity_parser
A basic parser for Unity assets
-
icx-asset
CLI tool to manage assets on an asset canister on the Internet Computer
-
ic-asset
storing files in an asset canister
-
casper-devnet
Launcher for local Casper Network development networks
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