Angels, Demons and Subtle Bodies

It’s delightful when D&D-isms sometimes converge with ancient wisdom, even accidentally.

I was watching a video from Jonathan Pageau earlier today concerning the concept of Biblical angels having “subtle bodies”. You can see it below:

Pageau generally works on translating ancient ideas, especially (but not exclusively) Biblical ideas, into terms modernists and materialists can better understand.

As I was listening, it got me to thinking about how solars, planetars, devas and the various demons and devils of Dungeons & Dragons are handled in the rules as concerns their vulnerability to different kinds of weapons. D&D has a few hierarchies of monsters, whether it be the evil humanoids (kobold – goblin – orc- hobgoblin – gnoll – bugbear – ogre) or giants (hill – stone – fire – frost – cloud – storm) … I might have reversed fire and frost … in terms of hit dice and, in the case of the giants, some magical abilities.

It also has a hierarchy of weapon vulnerability. Humans, for example, are vulnerable to all sorts of weapons, be the mundane weapons of steel or wood, or weapons made of silver, or magical weapons. Other creatures, like werewolves, can only be harmed by silver or magical weapons. Still others, many demons and devils for example, are only harmed by magic weapons, and some only by magic weapons of a certain potency or higher (i.e. +2 or higher weapons).

On one level, this is just a matter of, well, level. Player characters become more powerful as they advance in level, step by step, and thus the foes they face become more powerful as well. As PC’s attain more hit dice, higher attack bonuses, more spells, more special abilities and more powerful magical items, they can challenge more powerful monsters (who stand in the way of yet more powerful magic items). In time, the PC’s climb the ladder of power until they have earned the right to found strongholds and maybe, in due time and with due effort, kingdoms of their own. One can relate this to the chain of being in Judeo-Christian thought that stretches from lowly peasants, through kings to angels and eventually to God Himself at the very top.

But beyond the simple matter of increasing the difficulty of challenges, the weapon vulnerability question actually relates to the very substance of a suprnatural world. Why doesn’t a normal longsword hurt a werewolf or a demon? Well, it doesn’t harm them because they are not entirely material creatures – they have, as Pageau might say, “subtle bodies”. Does a normal weapon bounce off of them or go through them as though they are ethereal? Well, maybe. I imagine the sword piercing them, coming back out, and simply not harming them because they aren’t made of the same stuff as a longsword. It’s like trying to put a fire out by describing water to it. Words are made of different stuff than fire. Of course, the correct words – magic words – can put out fires and can even harm a devil or demon. These beings are not just bigger and badder than the PC’s, they are more wonderful – as in “full of wonder” – as in fundamentally different – than the PC’s and the material world in which they exist and function.

Learning about how the ancients saw the world – their ideas about reality and cosmology – can be very useful in bringing a fantasy world to life for the players. So many modern attempts at fantasy fall flat because they are rooted in vulgar materialism – base attempts to reconcile fairy tales and ancient epics with the limited materialist understanding of the world in which we live. The ancients saw the wonder in creation, and can lend some wonder to your fantasy game campaign if you’ll let them.

Dad’s Den of Pop Culture – A New Venture

Hey folks – I’ve been away from the blog for a bit, but I have not been idle. I’ve decided to give making videos a try, specifically talking about vintage/retro pop culture – toys, television, movies, books, etc. I’m currently posting on YouTube, Rumble and Odysee, if you happen to prefer one over the others. My YouTube videos are embedded below if you’d like to check them out. I haven’t done any regarding role playing games yet … but I certainly will.

My goal for this first year is to post one video a week, with maybe short videos on the weekend when a topic strikes me. My inspiration, aside from watching lots of video creators and thinking it looked like fun, was to share some of the “treasure” I’ve accumulated over the last 50 years in my den.

Oh, and for all those folks who once pondered whether I was a real person, and not a group, because of how many games and magazines I published – here I am, revealed in all my “glory”. Just a guy.

My latest video, looking at the martial arts craze that hit America somewhere in the 1950s, and a particular toy that is a part of that craze, Aurora’s 1975 Kar-a-a-ate Man!
This video is about three public domain books that I think are not only worth reading, but worth adapting to a visual medium for all those budding movie makers, animators and comic book artists out there.
I may not have made any videos about Dungeons and Dragons yet, but I have made a video about a TSR game – in this case the All My Children game they published in the 1980s. I also review, as you can clearly see, the Dallas game published in 1979 by Yaquinto.
On a monthly basis, I’m posting videos highlighting some of the toys (and maybe other items) I’ve acquired. I’m making the February video this weekend, and posting it this Wednesday.
Not too long ago, I recovered some childhood toys from my parent’s old house. This video shows off some of the transforming robots I managed to keep. Future videos will take a look at my childhood G.I. Joes and Star Wars figures.
My erstwhile plea to let shows aimed at kids remain kid-friendly. I’ve been bugged for a while at the way writers have introduced their own teenage angst into Scooby-Doo.
A video about why even pretty “meh” movies from the past can be worth a watch.
My first real video, showing off some toys from the Japanese 100 yen shop, Daiso, that recently opened locations in Las Vegas.

Well, that’s my lineup so far. I’m pretty new at it, and have lots to learn – hopefully I’ll improve as I go. If you give them a try, I hope you enjoy them and tell your friends.

And I’m not done with the blog – I still want to finish my little series about Space Angel, and I’ll post from time to time when the notion hits me.

Maciste in Hell

I have a ton of old movies queued up on Youtube, and I finally decided to start watching a few of them, bit by bit, before nodding off at night. This week, I chewed through a 1925 Italian picture called Maciste in Hell. It’s not just a clever title, as it really does concern Maciste, a long-standing character in Italian movies, a sort of Herules-type, going to Hell and giving the infernal hosts a bit of trouble.