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Viewing most recent comments 1 to 14 of 74 · Next page · Last page
(+1)(-1)

So ive completed all 3 areas and their bosses, but is there any story to this? Nothing un the town has changed,  slave house is empty,  no info from the cult dude, cant train skills in brothel and only one level of the altar available. Am i missing something or is that it?

(+2)

You're not alone

(+1)

will there be a gallery feature? Any predictions on when the next version is coming? Like the game a bunch thanks 

(+1)

This is good, although on the Android version I'm confused why the potions I purchased disappear every time I open the game. Is this normal or a bug?

Queremos que lo publiques en steam

Are you planning to make the Party Member Girls to also get alternatives "Lewd Arts" with equipment? So that they fight with special gear like some enemies?

(-5)

I love the Darkest Dungeon vibe. And even if you are using AI to create the graphics, the result is good and the style is consistant, so no problem for me.

Like moroman44 suggested, using position to activate certain skill and having skills/attacks be able to aim/apply only to certain positions, like in DD would be great. But that is a huge step from where you are now. For now, I find the gameplay loop OK. It does get repetitive after a while. having more skills per character and being able to select the active ones before the run would be a good addition. Like maybe 4 active and 2 passives per character, with only 2 active and 1 passive unlocked at first, then unlocking more each few levels and being able to select 2 actives and 1 passive before starting the run.

Anyway, I like it and I will keep an eye on your progress

(+7)(-2)

nah this guy fucking sucks for using AI no matter WHAT its for

(+1)

Can I buy slave for party?

(1 edit) (+4)(-4)

Ok from the AI art I thought this would just be slop… but there’s actual effort put into the game mechanics. It’s pretty similar to darkest dungeon… which is very fun.

I think the UI needs a bit more work. Some things are not super intuitive / clear what one needs to do, and sometimes the flow of events is a bit clunky. For example: when clicking on a box / barrel, there is a fade-to-black animation for a couple of seconds before the interaction options show. This is slightly annoying… and doing it many times over a single dungeon it becomes very annoying. Ideally this interaction should be instant.

It woudl be very nice if the sex scenes were animated. Maybe you could use something like Live2d over the AI assets? (I think live2d is focused on rigging for realtime avatars.. but I’ve seen games do some 3d effects over 2d assets. Maybe there’s similar software that does this?) Having actual motion and depth could really elevate the experience.

Otherwise… one can tell there’s some real care put into the game. Even though the art doesn’t have a distinct identity, it looks nice and does it’s job well.

I’ll be following to see where this project goes. Nice job so far :)

(+1)(-3)

V 0.1.5 is planned to be out?

(+1)(-1)

Out now!

I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('innanimations/crusaderinnidle18.png') at 0x000000000f609e50>:

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "D:\itch games\forbidden-dungeon\ForbiddenDungeon-v0.1.4-pc\renpy\bootstrap.py", line 359, in bootstrap

    renpy.main.main()

  File "D:\itch games\forbidden-dungeon\ForbiddenDungeon-v0.1.4-pc\renpy\main.py", line 652, in main

    run(restart)

  File "D:\itch games\forbidden-dungeon\ForbiddenDungeon-v0.1.4-pc\renpy\main.py", line 148, in run

    renpy.execution.run_context(True)

  File "D:\itch games\forbidden-dungeon\ForbiddenDungeon-v0.1.4-pc\renpy\execution.py", line 958, in run_context

    context.run()

(-2)

I wasn't able to replicate it. Can you see if it was fixed in the new version

(+2)(-1)

So sometimes the attack will miss but will still inflict poison and/or bleed, I doubt this is intentional?

(-2)

I've seen that bug, however it's pretty hard to fix. I'll try to tackle it down in the next release.

I kind of chalked that up to a glancing blow of sorts - enough to bleed a bit or introduce poison into the enemy's system, but not enough to count as a full hit point, if that makes sense.  XD  Still, odd, yes.

(+1)

Will 0.1.4 be available to play in browser soon?

(-2)

It's been hard to update because itch has a new file limit size for the browser which is capped at 500mbs. The game has almost 2GBs now and even trying to compress it for loss of quality hasn't been enough. I'll see what I can do for the next release.

Viewing most recent comments 1 to 14 of 74 · Next page · Last page