Hosting A Website On A Disposable Vape

For the past years people have been collecting disposable vapes primarily for their lithium-ion batteries, but as these disposable vapes have begun to incorporate more elaborate electronics, these too have become an interesting target for reusability. To prove the point of how capable these electronics have become, [BogdanTheGeek] decided to turn one of these vapes into a webserver, appropriately called the vapeserver.

While tearing apart some of the fancier adult pacifiers, [Bogdan] discovered that a number of them feature Puya MCUs, which is a name that some of our esteemed readers may recognize from ‘cheapest MCU’ articles. The target vape has a Puya PY32F002B MCU, which comes with a Cortex-M0+ core at 24 MHz, 3 kB SRAM and 24 kB of Flash. All of which now counts as ‘disposable’ in 2025, it would appear.

Even with a fairly perky MCU, running a webserver with these specs would seem to be a fool’s errand. Getting around the limited hardware involved using the uIP TCP/IP stack, and using SLIP (Serial Line Internet Protocol), along with semihosting to create a serial device that the OS can use like one would a modem and create a visible IP address with the webserver.

The URL to the vapeserver is contained in the article and on the GitHub project page, but out of respect for not melting it down with an unintended DDoS, it isn’t linked here. You are of course totally free to replicate the effort on a disposable adult pacifier of your choice, or other compatible MCU.

Portal 2 Becomes An Impressively Capable Web Server

Portal 2 is mostly known as the successful sequel to Valve’s weird physics platformer, Portal. It’s not really known for being a webserver. That might change, though, given the hard work of [PortalRunner].

Quite literally, [PortalRunner] hacked the Source engine and Portal 2 to actually run a working HTTP web server. That required setting up the code to implement a TCP network socket that was suitable for web traffic, since the engine primarily functions with UDP sockets for multiplayer use. This was achieved with a feature initially put in the Source engine for server management in the Left 4 Dead games. From there, the game engine just had to be set up to reply to HTTP requests on that socket with the proper responses a visiting browser expects. If the game engine responds to a browser’s connection request with a bunch of HTML, that’s what the browser will display. Bam! You’ve got a web server running in Portal 2.

From there, [PortalRunner] went further, setting things up so that the status of in-game objects effects the HTML served up to visiting web browsers. Move objects in the game, and the served web page changes. It’s pretty fun, and the complexity and features [PortalRunner] implements only get more advanced from there. When he gets into stacking companion cubes to write HTML in visual form, you’ll want to applaud the Minecraftian glory of it all.

The devil is really in the details on this one, and it’s a great watch. In reality, making Portal 2 into a simple web server is far easier than you might have thought possible. Valve’s physics masterpiece really is popular with hackers; we see it popping up around here all the time. Video after the break.

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Webserver Runs On Android Phone

Android, the popular mobile phone OS, is essentially just Linux with a nice user interface layer covering it all up. In theory, it should be able to do anything a normal computer running Linux could do. And, since most web servers in the world are running Linux, [PelleMannen] figured his Android phone could run a web server just as well as any other Linux machine and built this webpage that’s currently running on a smartphone, with an additional Reddit post for a little more discussion.

The phone uses Termux (which we’ve written about briefly before) to get to a Bash shell on the Android system. Before that happens, though, some setup needs to take place largely involving installing F-Droid through which Termux can be installed. From there the standard SSH and Apache servers can be installed as if the phone were running a normal Linux The rest of the installation involves tricking the phone into thinking it’s a full-fledged computer including a number of considerations to keep the phone from halting execution when the screen locks and other phone-specific issues.

With everything up and running, [PelleMannen] reports that it runs surprisingly well with the small ARM system outputting almost no heat. Since the project page is being hosted on this phone we can’t guarantee that the link above works, though, and it might get a few too many requests to stay online. We wish it were a little easier to get our pocket-sized computers to behave in similar ways to our regular laptops and PCs (even if they don’t have quite the same amount of power) but if you’re dead-set on repurposing an old phone we’ve also seen them used to great effect in place of a Raspberry Pi.