Cloud-Based Atari Gaming

While the Google Stadia may be the latest and greatest in the realm of cloud gaming, there are plenty of other ways to experience this new style of gameplay, especially if you’re willing to go a little retro. This project, for example, takes the Atari 2600 into the cloud for a nearly-complete gaming experience that is fully hosted in a server, including the video rendering.

[Michael Kohn] created this project mostly as a way to get more familiar with Kubernetes, a piece of open-source software which helps automate and deploy container-based applications. The setup runs on two Raspberry Pi 4s which can be accessed by pointing a browser at the correct IP address on his network, or by connecting to them via VNC. From there, the emulator runs a specific game called Space Revenge, chosen for its memory requirements and its lack of encumbrance of copyrights. There are some limitations in that the emulator he’s using doesn’t implement all of the Atari controls, and that the sound isn’t available through the remote desktop setup, but it’s impressive nonetheless

[Michael] also glosses over this part, but the Atari emulator was written by him “as quickly as possible” so he could focus on the Kubernetes setup. This is impressive in its own right, and of course he goes beyond this to show exactly how to set up the cloud-based system on his GitHub page as well. He also thinks there’s potential for a system like this to run an NES setup as well. If you’re looking for something a little more modern, though, it is possible to set up a cloud-based gaming system with a Nintendo Switch as well.

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3D Printed Material Might Replace Kevlar

Prior to 1970, bulletproof vests were pretty iffy, with a history extending as far as the 1500s when there were attempts to make metal armor that was bulletproof. By the 20th century there was ballistic nylon, but it took kevlar to produce garments with real protection against projectile impact. Now a 3D printed nanomaterial might replace kevlar.

A group of scientists have published a paper that interconnected tetrakaidecahedrons made up of carbon struts that are arranged via two-photon lithography.

We know that tetrakaidecahedrons sound like a modern invention, but, in fact, they were proposed by Lord Kelvin in the 19th century as a shape that would allow things to be packed together with minimum surface area. Sometimes known as a Kelvin cell, the shape is used to model foam, among other things.

The 3D printing, in this case, is a form of lithography using precise lasers, so you probably won’t be making any of this on your Ender 3. However, the shape might have some other uses when applied to conventional 3D printing methods.

We’ve actually had an interest in the history of kevlar. Then again, kevlar isn’t the only game in town.