from gi.repository import Unity, Gio, GObject, Dbusmenu loop = GObject.MainLoop() # Pretend to be evolution for the sake of the example launcher = Unity.LauncherEntry.get_for_desktop_id ("firefox.desktop") # Show a count of 124 on the icon launcher.set_property("count", 124) launcher.set_property("count_visible", True) # Set progress to 42% done launcher.set_property("progress", 0.42) launcher.set_property("progress_visible", True) # Set us as urgent. Quickly! Go! Go! Go! Now! Now! launcher.set_property("urgent", True) # We also want a quicklist ql = Dbusmenu.Menuitem.new () item1 = Dbusmenu.Menuitem.new () item1.property_set (Dbusmenu.MENUITEM_PROP_LABEL, "Item 1") item1.property_set_bool (Dbusmenu.MENUITEM_PROP_VISIBLE, True) item2 = Dbusmenu.Menuitem.new () item2.property_set (Dbusmenu.MENUITEM_PROP_LABEL, "Item 2") item2.property_set_bool (Dbusmenu.MENUITEM_PROP_VISIBLE, True) ql.child_append (item1) ql.child_append (item2) launcher.set_property("quicklist", ql) loop.run()