Search the Community
Showing results for tags 'game media'.
-
Version 2.0.0
359 downloads
Game Cart Generator - Game Art Compositing Tool Created by Saieno - @Lets_All_Game on Twitch and LetsAllGame on YouTube Overview Game Cart Generator is a standalone desktop application for generating stylized cartridge or disc-based artwork. It's primarily for user-supplied template layers, clear logos or box art, and optionally background images or procedural backgrounds to compose polished output images. The app supports both standard label and defined logo area templates for advanced layouts, with options for pattern overlays, gradient fills, padding, scaling, compositing, and live color selection. This app is designed for batch generation and includes a threaded progress bar, preview support, auto-saving of settings per template, and example templates which you can use if you'd like. Template Requirements Cartridge Template (PNG): A top-layer graphic to overlay the final composition. Should contain transparency for visible underlying layers. Alpha Template (PNG): Must contain the color #00FF18 to define the artwork or logo area for the label. May contain the color #FF00FF to define a specific logo area which enables "Defined Logo Mode". These colors are used as masking keys and will be auto-detected and replaced during rendering. Key Features Support for both Standard and Defined Logo Area modes. Auto-detects and enables Defined Logo Mode based on Alpha Template contents. Background generation with: Solid color fill Vertical gradient Gradient with pattern overlay Optional greyscale conversion for logos and/or background layers. Background fallback logic when no matching background is found. Pattern overlays with optional grayscale masking. "BG Burn" effect for high-contrast multiply effect backgrounds. "Logo Burn" for blending greyscale logo and background together as a single burn layer. Fill Color: fills transparent areas inside the defined logo mask with a selectable color. Color Picker: choose fill color directly from anywhere on screen. Logo Stretch to Fill: stretches logos to fill the defined area, ignoring aspect ratio. Manual Image Stretching (up, down, left, right), with Advanced Mode extended range option. Scaled preview window with real-time updates and optional fit-to-window toggle. Threaded batch generation with estimated time remaining. Per-template configuration saved to settings.conf. Recursive input directory support for all asset folders. Defined Logo Mode Behavior When a template contains #FF00FF (magenta), the tool enables Defined Logo Mode: Clear logos are used in place of full box art. Backgrounds are matched by filename (e.g., Sonic.png). If no match is found: If "Generate Background if Missing" is disabled, a random background from the folder is used. If "Generate Background if Missing" is enabled, a generated gradient/pattern background is used automatically—even if background generation is off—to prevent transparency gaps. Greyscale Background option converts matched backgrounds to black & white. BG Burn applies a high-contrast multiply effect to background generation. Logo Burn composites the greyscale logo and background together, then blends that composite with the stylized background. If Fill Color is defined, it replaces any transparent pixels inside the logo mask area with the selected solid color. Logo Stretch to Fill forces the logo to completely fill the masked region, ignoring original aspect ratio. Output Final images are saved as .png to the selected output folder. Filenames are based on input image names for easy frontend installation. Composite includes background + logo/art + cartridge template overlay. Requirements No installation or required. Windows 10/11 Operating System Credits Created by @Saieno Twitch: https://www.twitch.tv/retr0sai YouTube: https://www.youtube.com/@LetsAllGame @Raindupon - Xbox, Xbox 360, PlayStation 2, PlayStation 3, and Sega Dreamcast disc template bases. @ABeezy13 - Hucard, Gameboy, Gameboy Color, Gameboy Advance, Nintendo 64, Super Nintendo template bases. @WallyWonka - Sega Genesis template base. @RetroNi - Sony PlayStation Portable and Super Famicom template bases. MarkusMcNugen on DeviantArt - Nintendo Switch template base. Bar0011 on DeviantArt - Nintendo 3DS template base. Omar Sacca (a.k.a. ortho*) - Famicom template base.- 36 comments
- 2 reviews
-
- 15
-
-
-
-
- game media
- cart art
-
(and 3 more)
Tagged with:
-
Game Cart Generator View File Game Cart Generator - Game Art Compositing Tool Created by Saieno - @Lets_All_Game on Twitch and LetsAllGame on YouTube Overview Game Cart Generator is a standalone desktop application for generating stylized cartridge or disc-based artwork. It's primarily for user-supplied template layers, clear logos or box art, and optionally background images or procedural backgrounds to compose polished output images. The app supports both standard label and defined logo area templates for advanced layouts, with options for pattern overlays, gradient fills, padding, scaling, compositing, and live color selection. This app is designed for batch generation and includes a threaded progress bar, preview support, auto-saving of settings per template, and example templates which you can use if you'd like. Template Requirements Cartridge Template (PNG): A top-layer graphic to overlay the final composition. Should contain transparency for visible underlying layers. Alpha Template (PNG): Must contain the color #00FF18 to define the artwork or logo area for the label. May contain the color #FF00FF to define a specific logo area which enables "Defined Logo Mode". These colors are used as masking keys and will be auto-detected and replaced during rendering. Key Features Support for both Standard and Defined Logo Area modes. Auto-detects and enables Defined Logo Mode based on Alpha Template contents. Background generation with: Solid color fill Vertical gradient Gradient with pattern overlay Optional greyscale conversion for logos and/or background layers. Background fallback logic when no matching background is found. Pattern overlays with optional grayscale masking. "BG Burn" effect for high-contrast multiply effect backgrounds. "Logo Burn" for blending greyscale logo and background together as a single burn layer. Fill Color: fills transparent areas inside the defined logo mask with a selectable color. Color Picker: choose fill color directly from anywhere on screen. Logo Stretch to Fill: stretches logos to fill the defined area, ignoring aspect ratio. Manual Image Stretching (up, down, left, right), with Advanced Mode extended range option. Scaled preview window with real-time updates and optional fit-to-window toggle. Threaded batch generation with estimated time remaining. Per-template configuration saved to settings.conf. Recursive input directory support for all asset folders. Defined Logo Mode Behavior When a template contains #FF00FF (magenta), the tool enables Defined Logo Mode: Clear logos are used in place of full box art. Backgrounds are matched by filename (e.g., Sonic.png). If no match is found: If "Generate Background if Missing" is disabled, a random background from the folder is used. If "Generate Background if Missing" is enabled, a generated gradient/pattern background is used automatically—even if background generation is off—to prevent transparency gaps. Greyscale Background option converts matched backgrounds to black & white. BG Burn applies a high-contrast multiply effect to background generation. Logo Burn composites the greyscale logo and background together, then blends that composite with the stylized background. If Fill Color is defined, it replaces any transparent pixels inside the logo mask area with the selected solid color. Logo Stretch to Fill forces the logo to completely fill the masked region, ignoring original aspect ratio. Output Final images are saved as .png to the selected output folder. Filenames are based on input image names for easy frontend installation. Composite includes background + logo/art + cartridge template overlay. Requirements No installation or required. Windows 10/11 Operating System Credits Created by @Saieno Twitch: https://www.twitch.tv/Lets_All_Game YouTube: https://www.youtube.com/@LetsAllGame @Raindupon - Xbox, Xbox 360, PlayStation 2, PlayStation 3, and Sega Dreamcast disc template bases. @ABeezy13 - Hucard, Gameboy, Gameboy Color, Gameboy Advance, Nintendo 64, Super Nintendo template bases. @WallyWonka - Sega Genesis template base. @RetroNi - Sony PlayStation Portable and Super Famicom template bases. MarkusMcNugen on DeviantArt - Nintendo Switch template base. Bar0011 on DeviantArt - Nintendo 3DS template base. Omar Sacca (a.k.a. ortho*) - Famicom template base. Submitter Saieno Submitted 04/01/2025 Category Third-party Apps and Plugins
-
- 2
-
-
- game media
- cart art
-
(and 3 more)
Tagged with:
-
-
Mega Man Legacy Collection Bezels for RetroArch View File Here are the 6 Overlays/Borders used in Mega Man LC recreated for use with RetroArch and using the Bezel Project NES template. Enjoy! Submitter Riffman81 Submitted 02/10/2019 Category Nintendo Entertainment System
-
I'll be posting the game media that I create here. Might be sorted into sub-threads if it gets too big, but for now it's fine as a mega thread. Videos
-
Version 1.0.0
189 downloads
Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music-
- 1
-
-
- retro gaming content
- pro intro video
-
(and 1 more)
Tagged with:
-
Timeless BigBox Intro View File Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music Submitter RetroGaming Submitted 02/25/2017 Category Big Box Startup Videos
-
- retro gaming content
- pro intro video
-
(and 1 more)
Tagged with:
-
bigbox startup theme Horror Fan BigBox Intro
Emulation_Guru posted a topic in Big Box Startup Videos
Horror Fan BigBox Intro View File Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music Submitter RetroGaming Submitted 02/25/2017 Category Big Box Startup Videos-
- retro gaming content
- game media
-
(and 1 more)
Tagged with:
-
Version 1.0.0
118 downloads
Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music-
- retro gaming content
- game media
-
(and 1 more)
Tagged with:
-
Glassy Orbitron Galatica BigBox Intro View File Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music Submitter RetroGaming Submitted 02/25/2017 Category Big Box Startup Videos
-
Version 1.0.0
64 downloads
Intros have been integrated as of 7.5. You can download THIS intro under downloads then "Launchbox/Bigbox Official Media " and "" To get this working. Simply download the intro, rename it to startup.mp4 the drop it into your ...\Launchbox\Videos\ folder. Open BigBox/Options/general and set a startup delay/turn off bigbox logo on start. Thank you for your interest in my work make sure to subscribe to stay updated with my weekly Pro content and media http://tinyurl.com/h4m6jh2 Programs used: Adobe Photoshop CS6 Adobe After Effects Adobe Audition 3.0 Sony Vegas Pro 12 and 13 Adobe Premier Movavi Video Converter 9 Camtasia Studio 7 and 8 Resources: Best Fonts: http://www.dafont.com/ great free stock footage: https://www.cutestockfootage.com/ BGM used: my album and common creative music -
I wanted to do something uber and find the best way to give back to such a kick arse community full of dedicated and super driven gamers who have done so much amazing and breath-taking work with LaunchBox/BigBox thus far! Besides creating content and media myself for all of you I thought to go one step further and help get you guys started on your own future projects by offering some of grunt work enjoy! P.S. Thanks so much for everything!! Side notes: I'll Be creating and uploading brand new BigBox Themes later on today... Licenses included with package... GFX Pack, Templates, Backgrounds, Transitions, projects are offered as royalty free License. This does NOT mean it's "copyright free", however it does mean you are free to download the GFX Pack, Templates, Backgrounds, Transitions to, Free USE - but "not" to copy, distribute and transmit the projects Free Re-edit - to adapt the projects Free Monetize - to make commercial use of the projects Thank you for your interest in my work. Please Like and Subscribe to my Youtube channel so we can bring you more Pro content and media... http://tinyurl.com/h4m6jh2 D.F.T.B.A Retro_Gaming_-_Mega_Editing_Package.zip
-
- game media
- editing packs
-
(and 3 more)
Tagged with:
-
Hey Guys after spending so much time creating game media content for a game nowhere in launchbox database, I would really love to get into creating BigBox custem themes for the community as well as myself... I don't know how to get started is all and asking if someone who is a veteran at this sort of thing could help me get started... As long as it took me to create my first game media pack I am sure it will take even longer for a richest BigBox theme but, I am ready and willing to learn everything I can about it... Thank you in advance... FYI, LauncBox is now one of my 3 featured channels on youtube. D.F.T.B.A....
- 1 reply
-
- 1
-
-
- artwork
- custom themes
-
(and 2 more)
Tagged with:
-
I am new to it still but I have quite a few games without media in DB is it possible to add my own clear logos, banners, box front artwork etc for games without any to launcbox database? If so is there a read-me or video on doing it correctly... thank you in advance.