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Showing results for tags 'bug?'.
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Games imported by network share don't get their data synced until you first launch them on android and then it wiped all previous data. For example i import my whole PS1 platform via network share but none of the games show any playtime or favorites or anything until i launch one of them and then all of the data for that game is reset to zero.
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Time has come for me to go all in on LaunchBox for Android But i am struggling with videos. Using the Unified Lite theme for games list, the videos are tiny (not always though, on rare occasions they are stretched to fill the frame, which makes me think that this is not caused by the video's resolution). See attached screenshot. The videos plays nicely on my Windows BigBox, and i exported the systems from Windows LaunchBox. I also tried installing VLC for Android, just to check if it made any difference. I tried to enable/disable hardware decoding in the VLC app but it doesn't seem to make any difference. My LaunchBox is fully licensed and running the latest version (both Android and Windows). My device is an Odin 2 Pro (fully updated). All LauchBox data resides in the internal memory. Maybe someone here can assist me in my quest to have the videos fill up the frame? I have a feeling that i am missing something obvious Small video size: And normal video size:
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Info: ROMs: - Dreamcast: Folder with subfolders containing the GDI/BIN/RAW, also tried to CHD the folders - DS: Folder with ZIP Software: - LB Version 1.1 - Android 9 running on a RP2+ Issue: Launchbox > Import Games Selecting Folder for Dreamcast ROMs Selecting Sega Dreamcast as a Platform Enabled Combine ROMs Enabled Import from subfolders Tried with and without enabling to use Folder Names Clicking to proceed with import The importer now finds 1028 files, it should be the Metacritic Top 100 for the DC and imports them as such. The playlist afterwards has 1028 entries, each individual file. If I do the same thing with a CHD, it just adds the CHD, does not scrape the name, content or anyhting. For the DS the exact same thing happens. It just adds the ZIP without scraping. I've added 14 other systems, they all worked flawlessly, so I have to assume something's very wrong with Sega DC and Nintendo DS scraping. My filenames should be more than fine.
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Hi, i was changing the paths of my games and i started to notice that the games have the file name and not the metadata although the metadata is correct. does anyone know how to get it back to normal?