crow

A Gleam project
Quick start
gleam run # Run the project
gleam test # Run the tests
gleam shell # Run an Erlang shell
Installation
If available on Hex this package can be added to your Gleam project:
gleam add crow
and its documentation can be found at https://hexdocs.pm/crow.
Presentation
PRESENTATION - Gleam is expressive
Gleam is fairly simple and in some ways syntax is less expressive than what
can be found in erlang or elixir:
- Lack of literals
- Lack of branching options
- Lack of macro system
- No behaviour or protocol system
But is just as capable of modelling most problem domains:
- “Open” domain through types public types
- Constained set of operations through opaque types
- Api might be “flexible”, next = gamestate -> next -> gamestate
- Api might be “precise”, next = gamestate -> gamestate
May or not require assertion checks when depending on Result types
- Result types can be composed together
- But composition can also be achieved with pipes
- Or a custom mechanism to apply types or functions
We may add to this type through Generics.
TODO: Recover gamestate file here
pub type MoveError {
NoPath
OutOfBounds
Blocked
NoPiece
}
pub fn move(
in board: Board,
from from: Position,
to to: Position,
) -> Result(Board, MoveError) {
try Nil = check_bounds(at: from, in: board)
try Nil = check_bounds(at: to, in: board)
try Nil = check_piece(at: from, in: board)
try Nil = check_move(from: from, to: to, in: board)
Ok(update(at: from, to: to, in: board))
}