class in UnityEngine.UIElements
/
Inherits from:UIElements.TextInputBaseField_1
/
Implemented in:UnityEngine.UIElementsModule
Makes a field for editing an Hash128. For more information, refer to UXML element Hash128Field.
| Property | Description |
|---|---|
| inputUssClassName | USS class name of input elements in elements of this type. |
| labelUssClassName | USS class name of labels in elements of this type. |
| ussClassName | USS class name of elements of this type. |
| Constructor | Description |
|---|---|
| Hash128Field | Initializes and returns an instance of Hash128Field. |
| Property | Description |
|---|---|
| alignedFieldUssClassName | USS class name of elements that are aligned in a inspector element |
| labelDraggerVariantUssClassName | USS class name of labels in elements of this type, when there is a dragger attached on them. |
| mixedValueLabelUssClassName | USS class name of elements that show mixed values |
| noLabelVariantUssClassName | USS class name of elements of this type, when there is no label. |
| inputUssClassName | USS class name of input elements in elements of this type. |
| labelUssClassName | USS class name of labels in elements of this type. |
| multilineInputUssClassName | USS class name of multiline input elements in elements of this type. |
| placeholderUssClassName | USS class name of input elements when placeholder text is shown |
| singleLineInputUssClassName | USS class name of single line input elements in elements of this type. |
| textInputUssName | USS class name of input elements in elements of this type. |
| ussClassName | USS class name of elements of this type. |
| disabledUssClassName | USS class name of local disabled elements. |
| Property | Description |
|---|---|
| label | The string representing the label that will appear beside the field. If the string is empty, the label element is removed from the hierarchy. If the string is not empty, the label element is added to the hierarchy. |
| labelElement | This is the Label object that appears beside the input for the field. |
| mixedValueLabel | Read-only label used to give the appearance of editing multiple different values. |
| rawValue | The value of the element. |
| showMixedValue | When set to true, gives the field the appearance of editing multiple different values. |
| value | The value associated with the field. |
| binding | Binding object that will be updated. |
| bindingPath | Path of the target property to be bound. |
| canGrabFocus | Whether the element can be focused. |
| delegatesFocus | Whether the element delegates the focus to its children. |
| focusable | Whether an element can potentially receive focus. |
| focusController | Returns the focus controller for this element. |
| tabIndex | An integer used to sort focusable elements in the focus ring. Must be greater than or equal to zero. |
| autoCorrection | Determines if the touch screen keyboard auto correction is turned on or off. |
| cursorIndex | This is the cursor index in the text presented. |
| cursorPosition | The position of the text cursor inside the element. |
| doubleClickSelectsWord | Controls whether double-clicking selects the word under the mouse pointer. |
| emojiFallbackSupport | Specifies the order in which the system should look for Emoji characters when rendering text. If this setting is enabled, the global Emoji Fallback list will be searched first for characters defined as Emoji in the Unicode 14.0 standard. |
| hideMobileInput | Hides or shows the mobile input field. |
| isDelayed | If set to true, the value property isn't updated until either the user presses Enter or the text field loses focus. |
| isPasswordField | Returns true if the field is used to edit a password. |
| isReadOnly | Returns true if the field is read only. |
| keyboardType | The type of mobile keyboard that will be used. |
| maskChar | The character used for masking in a password field. |
| maxLength | Maximum number of characters for the field. |
| onIsReadOnlyChanged | Calls the methods in its invocation list when isReadOnly changes. |
| selectAllOnFocus | Controls whether the element's content is selected upon receiving focus. |
| selectAllOnMouseUp | Controls whether the element's content is selected when you mouse up for the first time. |
| selectIndex | This is the selection index in the text presented. |
| text | The value of the input field. |