socketserver
— A framework for network servers¶
Source code: Lib/socketserver.py
The socketserver
module simplifies the task of writing network servers.
Availability: not WASI.
This module does not work or is not available on WebAssembly. See WebAssembly platforms for more information.
There are four basic concrete server classes:
- class socketserver.TCPServer(server_address, RequestHandlerClass, bind_and_activate=True)¶
This uses the internet TCP protocol, which provides for continuous streams of data between the client and server. If bind_and_activate is true, the constructor automatically attempts to invoke
server_bind()
andserver_activate()
. The other parameters are passed to theBaseServer
base class.
- class socketserver.UDPServer(server_address, RequestHandlerClass, bind_and_activate=True)¶
This uses datagrams, which are discrete packets of information that may arrive out of order or be lost while in transit. The parameters are the same as for
TCPServer
.
- class socketserver.UnixStreamServer(server_address, RequestHandlerClass, bind_and_activate=True)¶
- class socketserver.UnixDatagramServer(server_address, RequestHandlerClass, bind_and_activate=True)¶
These more infrequently used classes are similar to the TCP and UDP classes, but use Unix domain sockets; they’re not available on non-Unix platforms. The parameters are the same as for
TCPServer
.
These four classes process requests synchronously; each request must be
completed before the next request can be started. This isn’t suitable if each
request takes a long time to complete, because it requires a lot of computation,
or because it returns a lot of data which the client is slow to process. The
solution is to create a separate process or thread to handle each request; the
ForkingMixIn
and ThreadingMixIn
mix-in classes can be used to
support asynchronous behaviour.
Creating a server requires several steps. First, you must create a request
handler class by subclassing the BaseRequestHandler
class and
overriding its handle()
method;
this method will process incoming
requests. Second, you must instantiate one of the server classes, passing it
the server’s address and the request handler class. It is recommended to use
the server in a with
statement. Then call the
handle_request()
or
serve_forever()
method of the server object to
process one or many requests. Finally, call server_close()
to close the socket (unless you used a with
statement).
When inheriting from ThreadingMixIn
for threaded connection behavior,
you should explicitly declare how you want your threads to behave on an abrupt
shutdown. The ThreadingMixIn
class defines an attribute
daemon_threads, which indicates whether or not the server should wait for
thread termination. You should set the flag explicitly if you would like
threads to behave autonomously; the default is False
, meaning that
Python will not exit until all threads created by ThreadingMixIn
have
exited.
Server classes have the same external methods and attributes, no matter what network protocol they use.
Server Creation Notes¶
There are five classes in an inheritance diagram, four of which represent synchronous servers of four types:
+------------+
| BaseServer |
+------------+
|
v
+-----------+ +------------------+
| TCPServer |------->| UnixStreamServer |
+-----------+ +------------------+
|
v
+-----------+ +--------------------+
| UDPServer |------->| UnixDatagramServer |
+-----------+ +--------------------+
Note that