Colyseusv0.16
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  • Overview
  • Introduction
  • Getting Started
    • TypeScript TypeScript
    • JavaScript JavaScript
    • React React
    • Unity Unity
    • Defold Engine Defold
    • Construct 3 Construct 3
    • Cocos Creator Cocos Creator
    • Haxe Haxe
    • Discord Discord Activity
    • WeChat WeChat
  • Tutorials
    • BabylonJS
    • Phaser
      • 1: Basic Player Movement
      • 2: Linear Interpolation
      • 3: Client Predicted Input
      • 4: Fixed Tickrate
    • PlayCanvas
  • API Reference
  • Client SDK
  • Server
    • HTTP Routes
    • Match-maker API
    • Presence
    • Driver
    • Transport
      • WebSocket (Default)
      • uWebSockets.js
      • WebTransport
      • Bun WebSockets
    • Logging
    • Development Mode
    • Debugging
    • Graceful Shutdown
  • Rooms
    • Timing Events
    • Exception Handling
    • Built-In Rooms
      • Lobby Room
      • Relay Room
    • Examples
  • State Synchronization
    • Schema Definition
    • State View
    • Client-side Callbacks
      • React
      • Advanced: Implement Your Own Callback System
    • Advanced Usage
    • Best Practices
  • Authentication
    • Room Authentication
    • HTTP Middleware