Showing archive results for April 2021

Apr 20, 2021
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DirectX at Game Stack Live 2021

Jianye Lu
Jianye Lu

At Game Stack Live 2021, DirectX team shared how they continue evolving DirectX with the latest features across hardware and providing the greatest tools and support. Hardware partners also shared their updates on DirectX support.

DirectX 12DirectX 12 Ultimate
Apr 20, 2021
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Announcing HLSL Shader Model 6.6

Greg Roth
Greg Roth

After months of development and refinement in collaboration with hardware vendors and software developers, we are pleased to announce the availability of Shader Model 6.6! Shader Model 6.6 empowers shader authors with new tools for greater flexibility to make existing shaders faster and more versatile as well as to devise all new techniques. ...

Apr 20, 2021
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