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Getting Started
Introduction
Installing Defold
Glossary
Defold for Flash users
Getting help
Project Setup
Creating a project
Project settings
Sharing projects
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Editor
Overview
Code editor
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Editor scripts
Editor scripts: UI
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Refactoring
Styling
Core Concepts
Building blocks
Addressing
Message passing
Application lifecycle
Assets and Resources
Importing assets
Caching assets
Importing 2D graphics
Importing 3D models
Adapting to different screen sizes
Live update
Atlas
Buffer
Font
Resource management
Tile source
Texture filtering
Texture compression
Animations
Overview
Flipbook Animation
Model animation
Property animation (tweens)
Rive animation
Spine animation
Components
Overview
Collection factory
Collection proxy
Collision object
Camera
Factory
Label
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Model
Particle FX
Rive
Sound
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Sprite
Tilemap
GUI
GUI overview
Box nodes
Text nodes
Pie nodes
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ParticleFX nodes
Template nodes
Scripts
Clipping
Layouts
Physics
Physics overview
Collision objects
Collision shapes
Collision groups
Collision messages