Bias in Design Systems - bencallahan.com
Thoughtful analysis from Ben (as always).
I know I’m biased because I work with Jerlyn, but I think this in-depth piece by her is really something! She suveys the design system landscape and proposes some lo-fi governance ideas based around good old-fashioned dialogue.
Developing a design system takes collaboration between the makers of the design systems and the different users of the system. It’s a continual process that doesn’t have to require a huge investment in new departments or massive restructuring.
It can start small.
Thoughtful analysis from Ben (as always).
Whenever I confront a design system problem, I ask myself this one question that guides the way: “What would HTML do?”
HTML is the ultimate composable language. With just a few elements shuffled together you can create wildly different interfaces. And that’s really where all the power from HTML comes up: everything has one job, does it really well (ideally), which makes the possible options almost infinite.
Design systems should hope for the same.
Lovely photos by Marc from Patterns Day!
Trys threads the themes of Patterns Day together:
Jeremy did a top job of combining big picture and nitty-gritty talks into the packed schedule.
A nice write-up of Patterns Day from Hidde.
There’s probably a Pace Layer analogy in here somewhere.
A veritable feast of outstanding talks and workshops on design systems and design ops.
It’s all about the people.
Eight talks on design systems in one fun day.
The Patterns Day conference, the workshop the day after, and an Indie Web Camp on the weekend.