��<HTML> <HEAD> <LINK rel=StyleSheet href="style.css" type="text/css"></LINK> <SCRIPT src="main.js" type="text/javascript"></SCRIPT> </HEAD> <BODY> <TABLE><TR><TD> <H1>Irrational Number Line Games, LLC</H1> <H6> <a href=index.htm>home</a> &nbsp; <a href=sell.htm>stuff-to-buy</a> &nbsp; <a href=free-arch.htm>idea archive</a> &nbsp; <a href=ramblings.htm>about-us</a> &nbsp; <a href=contact.htm>contact</a> &nbsp; </H6> <SCRIPT language="javascript"> doodle(); </SCRIPT> <H3><a name="datop" id="datop">Sphinxes</a></H3> <P> <img class=larginalia src=sphinx00.jpg></img> Sphinxi? Spanx? Well, whatever the plural, I made a few. </P> <P> The key here is human heads. I have lots of extra heads, and I even buy more on occasion. These are GW fantasy ogre ... giant ... something heads and make for nice conversions. They are the hear of my <a href=http://www.inlgames.com/scrunts.htm>many trolls</a> of various stripes. </P> <P> After the heads, the good bit is I am repurposing leftover dino bodies, after the heads trieratops heads went to other conversions. The rest is decor. I made tails from ogre arms for the little guys, and some type of tentacle thing for the big ones, who also have leftover wings from my recent <a href=http://www.inlgames.com/impz.htm>imps</a>. The "big" big one (shown here) gets a larger base, too. Makes him more imposing, I think. </P> <P><H5></H5></P> <P> <img class=marginalia src=sphinx01.jpg></img> After the bits come together (and dry), just paint them up. I used a base color coat, two lighter shades of drybrush, then a dark brown wash. After that I did the white details (which I think makes them stand out a bit) and the remaining miscelaneous colours. Overall, a nice effect. </P> <P> <a href=sphinx03.jpg>Close up pic here</a>. </P> <P><H5></H5></P> <P><H5></H5></P> </TD></TR></TABLE> </BODY>