digitalmars.D - hacks on opApply
- monkyyy (27/27) Aug 27 spec doesn't define this behavior as far as I can tell
- Steven Schveighoffer (15/42) Aug 27 For a valid `opApply` you need to continue looping as long as the
- monkyyy (8/12) Aug 27 should vs could
spec doesn't define this behavior as far as I can tell
```d
import std;
auto loop(){
struct foreach_{
int opApply(int delegate(int i) dg){
dg(0).writeln;//1
dg(1).writeln;//2
dg(2).writeln;//3
return 3;
}}
return foreach_();
}
unittest{
a: while(true){
b: foreach(i;loop()){
if(i==0){break;}
if(i==1){break b;}
if(i==2){break a;}
}}}
```
rn I believe you could pretty reasonably overload the behavior of
break in a crafted opApply to make a 2d iteration
it should be possible to modify ref indexs and other stateful
things that are tricky with pure ranges
slight errors produce infinite loops tho and this is like the 3rd
opApply ive ever written, no idea on stable patterns
Aug 27
On Wednesday, 27 August 2025 at 20:34:22 UTC, monkyyy wrote:
spec doesn't define this behavior as far as I can tell
```d
import std;
auto loop(){
struct foreach_{
int opApply(int delegate(int i) dg){
dg(0).writeln;//1
dg(1).writeln;//2
dg(2).writeln;//3
return 3;
}}
return foreach_();
}
unittest{
a: while(true){
b: foreach(i;loop()){
if(i==0){break;}
if(i==1){break b;}
if(i==2){break a;}
}}}
```
rn I believe you could pretty reasonably overload the behavior
of break in a crafted opApply to make a 2d iteration
it should be possible to modify ref indexs and other stateful
things that are tricky with pure ranges
slight errors produce infinite loops tho and this is like the
3rd opApply ive ever written, no idea on stable patterns
For a valid `opApply` you need to continue looping as long as the
delegate returns 0.
If the delegate returns something other than 0, then you have to
return that value from `opApply`. If you don't, the behavior is
not defined. Even what the different values do is not defined or
specified.
If you reach the end of your data that you are looping, and the
final delegate call returned 0, then you return 0.
How you loop is defined by you. So calling the delegate in
different ways is OK, but continuing on a non-zero value is not
valid.
Relevant spec information (see paragraph 5):
https://dlang.org/spec/statement.html#foreach_over_struct_and_classes
-Steve
Aug 27
On Thursday, 28 August 2025 at 00:49:24 UTC, Steven Schveighoffer wrote:How you loop is defined by you. So calling the delegate in different ways is OK, but continuing on a non-zero value is not valid.should vs could The pattern seems to be 1 is a standard break, 2 and greater incrementing by 1 other labels in reverse order. I expect 0, 1 vs1 could be justified, maybe the compiler does`[offset-result]`list of address pointers and outside, *hostile*, changes I think this will survive and maybe could've been in the compiler the entire time.
Aug 27








monkyyy <crazymonkyyy gmail.com>